2023-07-23 14:47:14 +00:00
|
|
|
# 29 July 2023 -- prospective patch notes
|
2023-02-16 18:16:49 +00:00
|
|
|
|
|
|
|
|
## Designer's Notes
|
2023-05-25 21:34:52 +00:00
|
|
|
|
2023-07-22 18:13:50 +00:00
|
|
|
The selection extender is now live for testing! Praise be upon DarkenedFantasies.
|
|
|
|
|
|
|
|
|
|
Please report any issues in #cmbw-issues on [discord](https://discord.gg/s5SKBmY).
|
2023-07-03 03:01:46 +00:00
|
|
|
|
2023-07-11 22:06:28 +00:00
|
|
|
## Latest content
|
|
|
|
|
|
2023-07-22 16:47:33 +00:00
|
|
|
TBD
|
2023-07-19 23:11:36 +00:00
|
|
|
|
2023-07-26 19:12:14 +00:00
|
|
|
## User Interface
|
|
|
|
|
- Selection: (c. DarkenedFantasies)
|
|
|
|
|
- Selection is now capped at 252, from 12
|
|
|
|
|
- When selecting more than 12 units, selections are collapsed, showing the quantity of units by type - at which point:
|
|
|
|
|
- Left-click selects all units of that type
|
|
|
|
|
- Shift-click deselects one unit of that type
|
|
|
|
|
- Ctrl-shift-click deselects all units of that type
|
|
|
|
|
- Game modes: (c. Veeq7)
|
|
|
|
|
- Added "Competitive Mode" to once again display "kills" on combatants
|
|
|
|
|
- Renamed "Use Map Settings" to "Scenario Mode"
|
|
|
|
|
- Restricted multiplayer game mode selection to only that which is currently-supported
|
|
|
|
|
- Modes that had limited (and buggy) utility can be reimplemented more completely; please message us for specific requests!
|
2023-07-23 14:47:14 +00:00
|
|
|
|
|
|
|
|
## AI
|
2023-07-26 19:12:14 +00:00
|
|
|
- Reduced the resource bias for expansion selection to prevent unwanted edge cases on some maps
|
2023-07-23 14:47:14 +00:00
|
|
|
|
|
|
|
|
## Bugfixes
|
2023-07-26 19:12:14 +00:00
|
|
|
- Stability:
|
2023-07-28 15:13:17 +00:00
|
|
|
- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
|
|
|
|
|
- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
|
2023-07-29 23:53:36 +00:00
|
|
|
- A very rare Anchor-related crash has been fixed (c. DarkenedFantasies)
|
|
|
|
|
- An ai-related nullsprite crash has been fixed (r. beriso)
|
2023-07-23 15:22:10 +00:00
|
|
|
- Gameplay:
|
2023-07-28 22:22:09 +00:00
|
|
|
- It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies)
|
2023-07-28 23:15:48 +00:00
|
|
|
- Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies)
|
2023-07-29 04:14:15 +00:00
|
|
|
- Ascend status (from e.g. Protoss Vassal) now correctly clears for flingy units (e.g. Panoptuses)
|
2023-07-27 22:45:57 +00:00
|
|
|
- Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7)
|
2023-07-26 19:12:14 +00:00
|
|
|
- Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto)
|
2023-07-28 15:13:17 +00:00
|
|
|
- Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection
|
2023-07-27 02:28:52 +00:00
|
|
|
- While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat)
|
2023-07-26 21:35:13 +00:00
|
|
|
- Audiovisual:
|
2023-07-29 23:31:19 +00:00
|
|
|
- Player color randomization is now more robust, selecting colors with better contrast and being more foolproof even at high player counts (c. Veeq7)
|
2023-07-28 19:06:37 +00:00
|
|
|
- Fixed an issue preventing Magister Stellar Enforcement overlays from being created on any unit that didn't have a turret
|
2023-07-27 02:28:52 +00:00
|
|
|
- The attack overlay for Anchors is no longer created facing the wrong direction when turreted combatants (i.e. Goliath) attack
|
|
|
|
|
- While garrisoned in Cinder Mode, Matadors now create the flamethrower overlay (still WIP) (r. Mystery Meat)
|
2023-07-27 22:45:57 +00:00
|
|
|
- Dying eggs hatching into units now play the egg's death animation (c. DarkenedFantasies)
|
2023-07-28 00:17:12 +00:00
|
|
|
- Fixed the Empress's training string not displaying costs (r. The Shambler)
|
2023-07-27 02:28:52 +00:00
|
|
|
- Fixed a typo in Empress - Anodyne Annex passive description (r. The Shambler)
|
2023-07-26 19:12:14 +00:00
|
|
|
|
|
|
|
|
## Audiovisuals
|
|
|
|
|
- The delay between "ally under attack" notifications has been increased by 50%
|
2023-07-29 23:31:19 +00:00
|
|
|
- New sprites for:
|
|
|
|
|
- Quazilisk (c. Solstice)
|
2023-07-26 19:12:14 +00:00
|
|
|
- Improved sprites for:
|
|
|
|
|
- Aurora, Panoptus (c. Solstice)
|
2023-07-28 15:13:17 +00:00
|
|
|
- New wireframes for:
|
|
|
|
|
- Pythean, Wyvern (c. jun3hong)
|