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Fix rare Anchor crash
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@ -30,7 +30,8 @@ TBD
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- Stability:
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- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
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- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
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- An ai-related nullsprite crash has been resolved (r. beriso)
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- A very rare Anchor-related crash has been fixed (c. DarkenedFantasies)
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- An ai-related nullsprite crash has been fixed (r. beriso)
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- Gameplay:
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- It is no longer possible for units to retaliate against attackers that are out of range via hold position or other methods (c. DarkenedFantasies)
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- Combatants on hold position no longer "freeze up" when attacked by out-of-range targets (c. DarkenedFantasies)
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