More balance changes are rolling out, along with a particular focus on better audiovisuals now that we're presenting the project more consistently [via tournaments](https://www.fraudsclub.com/cosmonarchy-bw/sites/tournament/).
We now have automatic version hashing, which prevents users with different gptp plugins from joining each other's games, courtesy of Veeq7!
We are now testing a revised method of handling stuns. If you find any bugs with units becoming stunned, or becoming unstunned, please report them via [discord](https://discord.com/invite/s5SKBmY) in #cmbw-issues!