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Update notes
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## Bugfixes
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- Stability:
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- Cancelling Zerg Eggs after the Larva-producing structure has been destroyed no longer crashes the game (r. Mystery Meat)
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- The Diadem's damage overlay has been disabled again to prevent freezing (r. HelltRYKS)
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- An ai-related nullsprite crash has been resolved (r. beriso)
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- Gameplay:
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- Edge cases with workers returning to inefficient town centers have been addressed (c. Veeq7)
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- Lakizilisks will no longer become unresponsive when receiving an unburrow order while already unburrowed (r. exosus & fagguto)
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- Zarcavrokors no longer have their main weapon put on cooldown when launching Bones of Reflection
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- While garrisoned, Olympians can no longer occasionally attack with Titant's Fist (r. Mystery Meat)
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- Audiovisual:
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- The attack overlay for Anchors is no longer created facing the wrong direction when turreted combatants (i.e. Goliath) attack
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@ -44,3 +47,5 @@ TBD
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- The delay between "ally under attack" notifications has been increased by 50%
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- Improved sprites for:
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- Aurora, Panoptus (c. Solstice)
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- New wireframes for:
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- Pythean, Wyvern (c. jun3hong)
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