22 July 2023 update

This commit is contained in:
Pr0nogo 2023-07-22 12:47:33 -04:00
parent f1d4879ae0
commit fa4335d3ce
5 changed files with 10 additions and 31 deletions

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@ -796,7 +796,7 @@
4, 254, 3, 20, 0, 0, 667, 0 # Patrol, Always (0), Patrol (0)
5, 255, 3, 21, 0, 0, 668, 0 # Hold Position, Always (0), Hold Position (0)
7, 247, 23, 24, 6, 6, 340, 350 # Defensive Matrix, Spell Researched ([6] Defensive Matrix - Azazel), Use Technology ([6] Defensive Matrix - Azazel)
8, 319, 23, 24, 40, 40, 1807, 1806 # Apial Sensors, Spell Researched ([40] Sublime Shepherd - Azazel), Use Technology ([40] Sublime Shepherd - Azazel)
8, 319, 23, 57, 34, 0, 1807, 1806 # Apial Sensors, Spell Researched ([34] Healing - Cleric), Cancel (0)
130: # unused
2, 229, 9, 10, 0, 0, 665, 0 # Stop, Attacking Building (0), Stop (0)

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@ -324,9 +324,9 @@ building matravil_nest = 138
building ultrok_cavern = 140
building muthrok_spire = 141
building quazrok_pool = 142
building cagrant_colony = 143
building spraith_colony = 144
building surkith_colony = 146
building cagrant_cesiant = 143
building spraith_cesiant = 144
building surkith_cesiant = 146
building excisant = 149
# Zerg NGS buildings
@ -342,17 +342,17 @@ building zorkiz_shroud = 193
building vithrath_haunt = 197
building liivral_pond = 204
building alkaj_chasm = 212
building larvosk_colony = 216
building larvosk_cesiant = 216
building geszkath_grotto = 219
building irol_iris = 224
building sibraelosk = 227
building spirtith_colony = 292
building spirtith_cesiant = 292
building rakzogth_roost = 303
building axtoth_axis = 328
building begrozith_barrow = 329
building chokralgant_chazsal = 330
building nephrilosk = 350
building ocsal_colony = 354
building ocsal_cesiant = 354
# Misc units
military goliath_turret = 4

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@ -1,31 +1,10 @@
# 22 July 2023 - prospective patch notes
# 29 July 2023
## Designer's Notes
TBD.
TBD
## Latest content
- [Pr0totype 15 - Warp Field Stabilized](https://youtu.be/6I8qGYDUo-A)
- Castovers:
- [Btyb88 vs Alekxhandr](https://youtu.be/DIxu_oTdqbQ) by Pr0nogo
TBD
## Gameplay
- Apollyoid Adhesive now divides the number of attacks hit by 2 in order to get the final stacks, to avoid most instances of the effect stacking multiple times from a single attack (r. fagguto)
- Caveat: this means you need to hit with at least two parts of a single attack in order to get one stack!
## Audiovisuals
- Improved sprites for:
- Cyprian (lighting and proportions, c. Solstice)
- Cyclops, Blackjack, Madrigal (lighting, c. Solstice)
- Madcap, Cataphract (lighting and animations, c. Solstice)
## Bugfixes
- Stability:
- Fixed another nullsprite crash (r. The Shambler/Alexhandr)
- Audiovisuals:
- Sublime Shepherd now shows an aura radius, and now renders like a passive
## Terran
- [Anchor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anchor):
- Mineral cost now 150, from 100

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