2026-02-02 01:28:52 +00:00
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# 11 February 2026
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## Year 4, month 2, patch 1
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2024-03-03 21:26:08 +00:00
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2025-04-12 23:19:15 +00:00
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## Patch goals
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2025-08-27 03:09:10 +00:00
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- Continue balancing for all races
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2025-08-11 14:40:57 +00:00
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- Continue Askosi development
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2025-12-01 03:14:37 +00:00
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- Further improve audiovisuals
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2025-09-30 21:41:50 +00:00
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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2026-01-08 03:47:41 +00:00
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### *Notes in italics are from Pr0nogo*
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2026-01-13 04:16:22 +00:00
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# Core changes
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2026-02-11 04:26:16 +00:00
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## Game Modes
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- **Omnipresence:**
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- Starting worker count increased from 6 to 8
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- Human players now begin with 2 **Pilgrim**s
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- **Pilgrim**s are now trainable from the **Omnivale**
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2026-01-13 04:16:22 +00:00
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## Bugfixes
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2026-02-06 21:15:32 +00:00
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- **Desyncs:**
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- Removed floating point math for: (c. Jesse, some a. Veeq7)
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2026-02-07 03:57:40 +00:00
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- Weapon cooldown changes
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2026-02-06 21:15:32 +00:00
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- Weapon & sight ranges
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- Structure HP gain (e.g. **Askosi** teambuild cases)
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- Lifesteal and shieldsteal
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- Morningstar damage
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- Clarion Phase Link distribution
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2026-02-07 03:57:40 +00:00
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- CPU unit / structure requests
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- CPU micromanagement
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2026-02-06 21:15:32 +00:00
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- **Gameplay:**
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2026-02-09 04:59:45 +00:00
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- Askosi constructing has been improved (a. DF)
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2026-02-07 22:55:57 +00:00
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- Fixed **Apostle - Blood Tithe** range (r. Jesse)
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2026-02-07 03:57:40 +00:00
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- Corrected **Phontis** attack damage (r. Hamster)
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- **Agonists** can no longer attack from mobile **Petracts** (r. Hamster)
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- Fixed damage reliability for **Quazrokors** (r. Alexhandr)
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2026-02-06 21:15:32 +00:00
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- Resolved unit limit error for maps with more than 1700 preplaced units (c. DF)
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2025-12-03 05:45:44 +00:00
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- **Audiovisual**
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2026-02-07 22:55:57 +00:00
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- Fixed missing animation for **Axitrilisk** (r. Sosij)
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2026-02-06 21:15:32 +00:00
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- Fixed invalid shield overlay for **Rove**
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2026-02-02 01:28:52 +00:00
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- Corrected strings for being out of energy as Askosi (r. Sosij)
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2026-02-06 21:15:32 +00:00
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- Filled in wireframes for **Avatar** and **Phontis** (placeholder)
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2026-02-03 21:14:35 +00:00
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- Added missing **Multi-Attack III** passive button for **Starbound Manifold** (r. Concealed Organic)
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2026-01-13 04:16:22 +00:00
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## Audiovisuals
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2026-02-02 01:28:52 +00:00
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- New cast SFX for **Seraph Irradiate**
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2026-01-13 04:16:22 +00:00
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# Balance changes
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2026-02-07 22:55:57 +00:00
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## Zerg
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- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
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- **NEW: Avenging Mitosis:**
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- Incubates on damage taken, spawning a Skryrokor after a short delay.
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2026-02-02 01:28:52 +00:00
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## Askosi
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2026-02-09 04:59:45 +00:00
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- **Hijack:**
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- Now procs when a unit that is being hijacked dies
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- Now restores 100 flat HP on proc
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2026-02-03 21:14:35 +00:00
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- [Pilgrim](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/pilgrim):
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- Now has **Scrapworld: Gold Rush**
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- [Constituent](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/constituent):
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- Resource costs 50/25 » 50/50
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- Build time 14 » 18
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- Movement speed 5.8 » 6.6
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- Now trained at Landlock, from Bounty
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- Now requires Proscenium OR Zylode
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2026-02-11 04:26:16 +00:00
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- [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty):
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- Placement size 4x3 » 3x3
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- Collision size adjusted to better match new graphic
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- **NEW: Scrapworld: Gold Rush**
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- Salvages one corpse within 8 range every second
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2026-02-02 01:28:52 +00:00
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- [Cosmoscope](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/cosmoscope):
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- Resource costs 100/150 » 100/100
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2026-01-25 19:54:03 +00:00
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2026-02-02 01:28:52 +00:00
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# New units
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2026-01-13 04:16:22 +00:00
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2026-02-10 21:56:16 +00:00
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## Askosi
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- [Zonguard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/zonguard):
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- Tier 2 mechanized -- durable mechbeast with Preylock ability
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- [Paraclete](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/paraclete):
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- Tier 2 skybound -- potent skybeast with Remote Hijack ability
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- [Dorminge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/dorminge):
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- Tier 2 infrastructure -- shrine that slows movement speed of nearby hostiles
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2026-02-02 01:28:52 +00:00
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## Futurist Federation
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- [Cutlass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cutlass):
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- Matador replacement with Kinetic Penetration and no deployment
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2026-01-14 02:23:44 +00:00
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2026-02-02 01:28:52 +00:00
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## Upstart Terrans
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- [Maverick (Upstart)](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick-upstart):
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- Frailer Maverick variant with faster-acting, less intense Stimpack
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- [Vulture (Upstart)](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture-upstart):
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- Faster Vulture variant that lays [Goremast](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goremast)s
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- [Broadside](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/broadside):
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- Phalanx replacement with Fore Castle and no deployment
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