Improve initial Askosi construction reliability

This commit is contained in:
Pr0nogo 2026-02-08 23:59:45 -05:00
parent fc4777b6a0
commit 298b6f22ae
4 changed files with 5 additions and 1 deletions

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@ -302,7 +302,7 @@ PilgrimAlmostBuilt:
wait 1
PilgrimLocal00:
playfram 0x160
useweapon 14 # Fusion Cutter (Harvest) (Fusion Cutter)
useweapon 14 # Fusion Cutter (Harvest)
sigorder 32
wait 2
playfram 0x140

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@ -23,6 +23,7 @@
- CPU unit / structure requests
- CPU micromanagement
- **Gameplay:**
- Askosi constructing has been improved (a. DF)
- Fixed **Apostle - Blood Tithe** range (r. Jesse)
- Corrected **Phontis** attack damage (r. Hamster)
- **Agonists** can no longer attack from mobile **Petracts** (r. Hamster)
@ -46,6 +47,9 @@
- Incubates on damage taken, spawning a Skryrokor after a short delay.
## Askosi
- **Hijack:**
- Now procs when a unit that is being hijacked dies
- Now restores 100 flat HP on proc
- [Pilgrim](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/pilgrim):
- Now has **Scrapworld: Gold Rush**
- [Constituent](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/constituent):

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