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Fix Apostle Blood Tithe range and Axitrilisk animation error
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@ -10654,7 +10654,7 @@ AirAttkToIdle SkryrokorLocal00
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Unused2 [NONE]
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Walking AxitriliskWalking
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WalkingToIdle AxitriliskWalkingToIdle
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SpecialState1 [NONE]
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SpecialState1 SkryrokorLocal00
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SpecialState2 AxitriliskSpecialState2
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AlmostBuilt [NONE]
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Built [NONE]
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@ -23,11 +23,13 @@
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- CPU unit / structure requests
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- CPU micromanagement
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- **Gameplay:**
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- Fixed **Apostle - Blood Tithe** range (r. Jesse)
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- Corrected **Phontis** attack damage (r. Hamster)
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- **Agonists** can no longer attack from mobile **Petracts** (r. Hamster)
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- Fixed damage reliability for **Quazrokors** (r. Alexhandr)
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- Resolved unit limit error for maps with more than 1700 preplaced units (c. DF)
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- **Audiovisual**
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- Fixed missing animation for **Axitrilisk** (r. Sosij)
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- Fixed invalid shield overlay for **Rove**
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- Corrected strings for being out of energy as Askosi (r. Sosij)
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- Filled in wireframes for **Avatar** and **Phontis** (placeholder)
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@ -38,6 +40,11 @@
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# Balance changes
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## Zerg
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- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
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- **NEW: Avenging Mitosis:**
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- Incubates on damage taken, spawning a Skryrokor after a short delay.
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## Askosi
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- [Pilgrim](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/pilgrim):
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- Now has **Scrapworld: Gold Rush**
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