mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
3.9 KiB
3.9 KiB
11 February 2026
Year 4, month 2, patch 1
Patch goals
- Continue balancing for all races
- Continue Askosi development
- Further improve audiovisuals
- Subscribe on ko-fi to get a sneak peek of the incoming changes!
Notes in italics are from Pr0nogo
Core changes
Game Modes
- Omnipresence:
- Starting worker count increased from 6 to 8
- Human players now begin with 2 Pilgrims
- Pilgrims are now trainable from the Omnivale
Bugfixes
- Desyncs:
- Removed floating point math for: (c. Jesse, some a. Veeq7)
- Weapon cooldown changes
- Weapon & sight ranges
- Structure HP gain (e.g. Askosi teambuild cases)
- Lifesteal and shieldsteal
- Morningstar damage
- Clarion Phase Link distribution
- CPU unit / structure requests
- CPU micromanagement
- Removed floating point math for: (c. Jesse, some a. Veeq7)
- Gameplay:
- Askosi constructing has been improved (a. DF)
- Fixed Apostle - Blood Tithe range (r. Jesse)
- Corrected Phontis attack damage (r. Hamster)
- Agonists can no longer attack from mobile Petracts (r. Hamster)
- Fixed damage reliability for Quazrokors (r. Alexhandr)
- Resolved unit limit error for maps with more than 1700 preplaced units (c. DF)
- Audiovisual
- Fixed missing animation for Axitrilisk (r. Sosij)
- Fixed invalid shield overlay for Rove
- Corrected strings for being out of energy as Askosi (r. Sosij)
- Filled in wireframes for Avatar and Phontis (placeholder)
- Added missing Multi-Attack III passive button for Starbound Manifold (r. Concealed Organic)
Audiovisuals
- New cast SFX for Seraph Irradiate
Balance changes
Zerg
- Vithrilisk:
- NEW: Avenging Mitosis:
- Incubates on damage taken, spawning a Skryrokor after a short delay.
- NEW: Avenging Mitosis:
Askosi
- Hijack:
- Now procs when a unit that is being hijacked dies
- Now restores 100 flat HP on proc
- Pilgrim:
- Now has Scrapworld: Gold Rush
- Constituent:
- Resource costs 50/25 » 50/50
- Build time 14 » 18
- Movement speed 5.8 » 6.6
- Now trained at Landlock, from Bounty
- Now requires Proscenium OR Zylode
- Bounty:
- Placement size 4x3 » 3x3
- Collision size adjusted to better match new graphic
- NEW: Scrapworld: Gold Rush
- Salvages one corpse within 8 range every second
- Cosmoscope:
- Resource costs 100/150 » 100/100
New units
Askosi
- Zonguard:
- Tier 2 mechanized -- durable mechbeast with Preylock ability
- Paraclete:
- Tier 2 skybound -- potent skybeast with Remote Hijack ability
- Dorminge:
- Tier 2 infrastructure -- shrine that slows movement speed of nearby hostiles
Futurist Federation
- Cutlass:
- Matador replacement with Kinetic Penetration and no deployment
Upstart Terrans
- Maverick (Upstart):
- Frailer Maverick variant with faster-acting, less intense Stimpack
- Vulture (Upstart):
- Faster Vulture variant that lays Goremasts
- Broadside:
- Phalanx replacement with Fore Castle and no deployment