Fix worker spawn pos in melee

This commit is contained in:
Pr0nogo 2026-02-10 23:26:16 -05:00
parent b3ed34617c
commit 8f2e017f8f
16 changed files with 14 additions and 3 deletions

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@ -576,8 +576,8 @@ Protoss Ecclesiast (Astral)
Terran Eidolon (Upstart)
Terran Ajax (Futurist)
Askosi Dorminge
Extended Unit #351
Extended Unit #352
Askosi Lotiro
Askosi Eminence
Extended Unit #353
Extended Unit #354
Extended Unit #355

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@ -358,7 +358,7 @@ s<1><4>Morph into Protathalor <1>(<3>S<1>)<10>Mobile artillery strain.<0>
<0>
<0>
<0>
<0>
¤<3><4>Scrapworld: Gold Vein <2>(passive)<10>This structure salvages one corpse within 8 range every second, securing 25% of the corpses's resource cost.<0>
¤<3><4>Crushing Delivery <2>(passive)<10>Enemy combatants within 8 range of the Dorminge find their movement speed slowed by 33%.<0>
c<3><4>Preylock <1>(<3>C<1>)<10>Pulls the target enemy within 5 range to the combatant's location, and afflicts it with Booming Blast.<0>
b<1><4>Build Blackjack <1>(<3>B<1>)<10>Scrappy walker drone.<0>

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@ -11,6 +11,12 @@
# Core changes
## Game Modes
- **Omnipresence:**
- Starting worker count increased from 6 to 8
- Human players now begin with 2 **Pilgrim**s
- **Pilgrim**s are now trainable from the **Omnivale**
## Bugfixes
- **Desyncs:**
- Removed floating point math for: (c. Jesse, some a. Veeq7)
@ -58,6 +64,11 @@
- Movement speed 5.8 » 6.6
- Now trained at Landlock, from Bounty
- Now requires Proscenium OR Zylode
- [Bounty](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/bounty):
- Placement size 4x3 » 3x3
- Collision size adjusted to better match new graphic
- **NEW: Scrapworld: Gold Rush**
- Salvages one corpse within 8 range every second
- [Cosmoscope](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/cosmoscope):
- Resource costs 100/150 » 100/100

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