Tweak several units

This commit is contained in:
Pr0nogo 2025-09-30 17:41:50 -04:00
parent 19c2dd1ffa
commit a93e5c1754
15 changed files with 544 additions and 39 deletions

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@ -596,17 +596,17 @@ Rove
Burst Lasers Green Impact
Burst Lasers Cyan Impact
Kethrostalor
Extended Flingy #390
Extended Flingy #391
Dyad
Cipher
Francisco Goska
Stroluum
Extended Flingy #394
Extended Flingy #395
Extended Flingy #396
Extended Flingy #397
Extended Flingy #398
Extended Flingy #399
Extended Flingy #400
Gauntlet
Cosmoscope
Helion
Tirade
Scepter
Azanthrokor
Bounty
Extended Flingy #401
Extended Flingy #402
Extended Flingy #403

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@ -2166,24 +2166,24 @@ Extatus Warp Flash
Cicatus Warp Flash
Zealot Warp Flash (Starbound)
Manifold Warp Flash (Starbound)
Extended Image #1166
Extended Image #1167
Extended Image #1168
Extended Image #1169
Extended Image #1170
Extended Image #1171
Extended Image #1172
Extended Image #1173
Extended Image #1174
Extended Image #1175
Extended Image #1176
Extended Image #1177
Extended Image #1178
Extended Image #1179
Extended Image #1180
Extended Image #1181
Extended Image #1182
Extended Image #1183
Dyad
Dyad Shadow
Cipher
Cipher Shadow
Gauntlet
Gauntlet Shadow
Cosmoscope
Cosmoscope Shadow
Helion
Helion Shadow
Tirade
Tirade Shadow
Scepter
Scepter Shadow
Azanthrokor
Azanthrokor Shadow
Bounty
Bounty Shadow
Extended Image #1184
Extended Image #1185
Extended Image #1186

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@ -1045,15 +1045,15 @@ Rove
Burst Lasers Green Impact
Burst Lasers Cyan Impact
Kethrostalor
Extended Sprite #531
Extended Sprite #532
Extended Sprite #533
Extended Sprite #534
Extended Sprite #535
Extended Sprite #536
Extended Sprite #537
Extended Sprite #538
Extended Sprite #539
Dyad
Cipher
Gauntlet
Cosmoscope
Helion
Tirade
Scepter
Azanthrokor
Bounty
Extended Sprite #540
Extended Sprite #541
Extended Sprite #542

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@ -152,7 +152,7 @@ Blindside Rockets (Sundog)
Twinstrike Flamethrowers (Matador)
Bisecting Blades (Zarcavrokor)
Bones of Reflection
Scepter Orma Scrapray
Orma Scrapray (Scepter)
Ersa Driver (Intendent)
Chimera Cannons (Hippogriff)
Alru Burstray (Intendent)

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@ -1132,4 +1132,472 @@ RoveGndAttkInit:
RoveWalking:
playfram 0x00
setvertpos 0
goto SkryrokorLocal00
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2168 Dyad (cm\askosi\dyad.grp)
.headerstart
IsId 13
Type 21
Init DyadInit
Death DyadDeath
GndAttkInit DyadGndAttkInit
AirAttkInit [NONE]
Unused1 DyadUnused1
GndAttkRpt DyadGndAttkInit
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle DyadGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking DyadWalking
WalkingToIdle DyadLocal00
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt DyadAlmostBuilt
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
.headerend
# ----------------------------------------------------------------------------- #
DyadInit:
imgul 2169 0 7 # Dyad Shadow (cm\askosi\dyad-shadow.grp)
playfram 0x00
DyadLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto DyadLocal00
DyadDeath:
playsnd 353 # Terran\VULTURE\TVuDth00.WAV
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 920 0 42 # Inkblot remains
wait 1
end
DyadUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsndbtwn 1163 1165
sprol 742 0 0 # Explosion Small Reversed
wait 10
setfldirect 12
nobrkcodeend
goto DyadLocal00
DyadGndAttkInit:
playfram 0x00
attackwith 1
playsndbtwn 35 39 # terran\SCV\EDrRep00.wav | terran\SCV\EDrRep04.wav
wait 1
gotorepeatattk
ignorerest
DyadGndAttkToIdle:
playfram 0x00
goto DyadLocal00
DyadWalking:
setvertpos 0
# imgol 225 0 5 # Inkblot Engines (thingy\tdrGlow.grp)
goto SkryrokorLocal00
DyadAlmostBuilt:
setvertpos 0
wait 1
DyadLocal01:
playfram 0x160
useweapon 14 # Fusion Cutter (Harvest) (Fusion Cutter)
sigorder 32
wait 2
playfram 0x140
wait 2
playfram 0x120
wait 9
goto DyadLocal01
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2170 Cipher (cm\askosi\cipher.grp)
.headerstart
IsId 14
Type 24
Init CipherInit
Death LandlockDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 CipherSpecialState1
SpecialState2 SkryrokorLocal00
AlmostBuilt CipherAlmostBuilt
Built CipherBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking CipherIsWorking
WorkingToIdle CipherBuilt
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable CipherDisable
Burrow [NONE]
.headerend
# ----------------------------------------------------------------------------- #
CipherInit:
imgul 2171 0 0 # Cipher Shadow (cm\askosi\cipher-shadow.grp)
playfram 0x00
goto SkryrokorLocal00
CipherSpecialState1:
playfram 0
goto SkryrokorLocal00
CipherAlmostBuilt:
playfram 0
goto SkryrokorLocal00
CipherBuilt:
playfram 0x00
goto SkryrokorLocal00
CipherIsWorking:
playfram 1
wait 2
playfram 0
waitrand 1 2
goto CipherIsWorking
CipherDisable:
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2172 Gauntlet (cm\askosi\gauntlet.grp)
.headerstart
IsId 15
Type 24
Init GauntletInit
Death LandlockDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 GauntletSpecialState1
SpecialState2 SkryrokorLocal00
AlmostBuilt GauntletAlmostBuilt
Built GauntletBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking GauntletIsWorking
WorkingToIdle GauntletBuilt
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable GauntletDisable
Burrow [NONE]
.headerend
# ----------------------------------------------------------------------------- #
GauntletInit:
imgul 2173 0 0 # Gauntlet Shadow (cm\askosi\gauntlet-shadow.grp)
playfram 0x00
goto SkryrokorLocal00
GauntletSpecialState1:
playfram 0
goto SkryrokorLocal00
GauntletAlmostBuilt:
playfram 0
goto SkryrokorLocal00
GauntletBuilt:
playfram 0x00
goto SkryrokorLocal00
GauntletIsWorking:
playfram 1
wait 2
playfram 0
waitrand 1 2
goto GauntletIsWorking
GauntletDisable:
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2174 Cosmoscope (cm\askosi\cosmoscope.grp)
.headerstart
IsId 16
Type 24
Init CosmoscopeInit
Death LandlockDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 CosmoscopeSpecialState1
SpecialState2 SkryrokorLocal00
AlmostBuilt CosmoscopeAlmostBuilt
Built CosmoscopeBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking CosmoscopeIsWorking
WorkingToIdle CosmoscopeBuilt
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable CosmoscopeDisable
Burrow [NONE]
.headerend
# ----------------------------------------------------------------------------- #
CosmoscopeInit:
imgul 2175 0 0 # Cosmoscope Shadow (cm\askosi\cosmoscope-shadow.grp)
playfram 0x00
goto SkryrokorLocal00
CosmoscopeSpecialState1:
playfram 0
goto SkryrokorLocal00
CosmoscopeAlmostBuilt:
playfram 0
goto SkryrokorLocal00
CosmoscopeBuilt:
playfram 0x00
goto SkryrokorLocal00
CosmoscopeIsWorking:
playfram 1
wait 2
playfram 2
wait 2
playfram 3
wait 2
playfram 4
wait 2
playfram 5
wait 2
playfram 0x00
wait 6
goto CosmoscopeIsWorking
CosmoscopeDisable:
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2176 Helion (cm\askosi\helion.grp)
.headerstart
IsId 17
Type 21
Init HelionInit
Death HelionDeath
GndAttkInit HelionGndAttkInit
AirAttkInit HelionGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt HelionGndAttkInit
AirAttkRpt HelionGndAttkInit
CastSpell [NONE]
GndAttkToIdle HelionGndAttkToIdle
AirAttkToIdle HelionGndAttkToIdle
Unused2 [NONE]
Walking HelionWalking
WalkingToIdle HelionLocal00
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
HelionInit:
imgul 2177 0 42 # Helion Shadow (cm\askosi\helion.grp)
HelionGndAttkToIdle:
playfram 0x00
HelionLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto HelionLocal00
HelionDeath:
playsnd 257 # Terran\PHOENIX\TPhDth00.WAV
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 920 0 42 # Helion remains
wait 1
end
HelionGndAttkInit:
setvertpos 0
playfram 0x00
attackwith 2
playsnd 106 # Bullet\tvuFir00.wav
wait 1
gotorepeatattk
goto HelionGndAttkToIdle
HelionWalking:
setvertpos 0
# imgol 225 0 5 # Helion Engines (thingy\tdrGlow.grp)
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2178 Tirade (cm\askosi\tirade.grp)
.headerstart
IsId 18
Type 21
Init TiradeInit
Death TiradeDeath
GndAttkInit TiradeGndAttkInit
AirAttkInit TiradeGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt TiradeGndAttkInit
AirAttkRpt TiradeGndAttkInit
CastSpell [NONE]
GndAttkToIdle TiradeGndAttkToIdle
AirAttkToIdle TiradeGndAttkToIdle
Unused2 [NONE]
Walking TiradeWalking
WalkingToIdle TiradeLocal00
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
TiradeInit:
imgul 2179 0 42 # Tirade Shadow (cm\askosi\tirade.grp)
TiradeGndAttkToIdle:
playfram 0x00
TiradeLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto TiradeLocal00
TiradeDeath:
playsndbtwn 1249 1251 # Gorgon death 01, 02, 03
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 920 0 42 # Tirade remains
wait 1
end
TiradeGndAttkInit:
setvertpos 0
playfram 0x00
attackwith 1
playsndbtwn 1252 1253 # Gorgon weaponfire 01, 02
wait 1
gotorepeatattk
goto TiradeGndAttkToIdle
TiradeWalking:
setvertpos 0
# imgol 225 0 5 # Tirade Engines (thingy\tdrGlow.grp)
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2180 Scepter (cm\askosi\scepter.grp)
.headerstart
IsId 19
Type 21
Init ScepterInit
Death ScepterDeath
GndAttkInit ScepterGndAttkInit
AirAttkInit ScepterGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt ScepterGndAttkInit
AirAttkRpt ScepterGndAttkInit
CastSpell [NONE]
GndAttkToIdle ScepterGndAttkToIdle
AirAttkToIdle ScepterGndAttkToIdle
Unused2 [NONE]
Walking ScepterWalking
WalkingToIdle ScepterLocal00
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
ScepterInit:
imgul 2181 0 7 # Scepter Shadow (cm\askosi\scepter.grp)
ScepterGndAttkToIdle:
playfram 0x00
ScepterLocal00:
setvertpos 0
wait 8
setvertpos 0
wait 8
setvertpos -1
wait 8
setvertpos 0
wait 8
goto ScepterLocal00
ScepterDeath:
playsndbtwn 1385 1386 # Matador death 01, 02
imgol 333 0 0 # Explosion2 (Medium) (thingy\tBangL.grp)
wait 3
lowsprul 920 0 42 # Scepter remains
wait 1
end
ScepterGndAttkInit:
setvertpos 0
playfram 0x00
attackwith 1
playsndbtwn 1302 1306 # Minotaur weapon fire 01, 02, 03, 04, 05
wait 1
gotorepeatattk
goto ScepterGndAttkToIdle
ScepterWalking:
setvertpos 0
# imgol 225 0 5 # Scepter Engines (thingy\tdrGlow.grp)
goto SkryrokorLocal00

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@ -6,4 +6,41 @@
- Continue balancing for all races
- Continue Askosi development
- Further improve audiovisuals and AI
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
## Terran
- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- Armor 0 » 1
- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
- HP 95 » 110
- [Shaman](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/shaman):
- HP 120 » 150
- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
- Build time 25 » 22
- HP 200 » 240
- [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack):
- Resource costs 75/0 » 50/0
- Build time 16 » 18
- [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador):
- HP 160 » 180
- Build time 18 » 20
- [Ancile](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ancile):
- HP 80 » 100
- [Cyclops (Futurist)](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops-futurist):
- HP 110 » 120
## Protoss
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
- HP 60 » 75
## Zerg
- [Zethrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zethrokor):
- HP 40 » 50
- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
- HP 75 » 90
- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
- HP 90 » 115
- [Bactalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/bactalisk):
- Movement speed 4 » 3.6
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- HP 140 » 160

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