cosmonarchy-bw-prerelease/patchnotes.md

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2023-11-20 20:20:48 +00:00
# 20 November 2023
2023-02-16 18:16:49 +00:00
## Designer's Notes
2023-09-03 16:38:17 +00:00
Patch goals include:
- Continue to address unintended mid-game air dominance
- Improve weak units and compositions with balance tweaks and ability revisions
2023-11-04 16:03:26 +00:00
- Significantly improve audiovisuals with new unit responses, combat SFX, sprites, and more
2023-09-03 16:33:37 +00:00
## Latest content
- [Ascension #6 - The New Horizon](https://www.youtube.com/playlist?list=PLACFHAM2MlxNIdDY8v4PpOKA9y5GrR0z6)
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- [Pr0totype #31 - A Qualifying Statement](https://youtu.be/31_kKGo5VlE)
- [Pr0totype #32 - This Game Is Epic.](https://youtu.be/TtfLBDM58Lw)
## Patch summary (so far...)
- Cut top speeds of several air units across all races and tiers
- Refocus mid-game Terran mech towards a slower, more durable direction
- Boost mobility of Terran bio to better deviate from Terran mech
- Revise key units to remove undesired, overly-binary interactions
## General
- Improved fog of war reveal on cliffs, from low ground (c. DF)
- Shuffled Protoss structure buttons in construction submenus to improve organization
- Added more debug info to help investigate desyncs, c. DF. Please screenshot and report if you encounter them!
2023-11-16 22:05:07 +00:00
## Game Modes
- Added Faction Wars (a Btyb bounty!), allowing players to select a subfaction.
- This mode is very much in a "minimum viable product" stage, and only Terran factions exist right now, with very few changes compared to stock Terrans... but it should still be neat!
## AI
- Mappers can now set Mineral Field type 1 deaths to control the faction of AI. This is preliminary support as factions continue to receive development.
- See [this page](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#gameplay-commands) for specific info.
## Bugfixes
- Stability:
- Fixed two rare null-sprite crashes (r. neblime & SYPIAC)
- Gameplay:
- Fixed burrowed units not transforming/regressing properly (c. DF)
- Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean
- Fixed yet another infinite range hold position exploit case (c. DF)
- Madrigals can now attack from garrisons (r. neblime)
- Fixed Sentinel and Sevenstop dealing double damage when not piercing
- Improved consistency of Kinetic Penetration attacks with Ancile Providence
- Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7)
2023-11-16 22:05:07 +00:00
- Corrected duration of Carapace Swarm (r. fagguto)
- Durendal Philistine Autogun now fires while inside garrisons (r. GreenEggs'NSpam)
- Solarions that are preplaced or created with the `spawn` console command now start with 12 Stewards
- Audiovisual:
- Multiselecting Terran workers now correctly hides the building submenus
- Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF)
2023-11-05 19:18:14 +00:00
- Added an additional sanity check to prevent displaying passive icons in mixed selections
- Witness and replay modes now show Nydus Cesiant connections
- Lardfix: The singleplayer center-view trigger action no longer centers the cursor, nor break drag-selection (c. DF)
- Fix 1-frame delay in Phalanx deployment animation (r. DF)
- Corrected group wireframe for Hydrith Den (r. Enozlliks)
- Player colors no longer fail to randomize properly on competitive maps on the ice tileset
2023-11-05 19:18:14 +00:00
## Audiovisuals
- Replaced sprite for:
- Dracadin (c. Baelethal)
- Added unit responses for:
- Ancile, Vagrant, Vagrant Shade
- Updated unit responses for:
- Blackjack (c. TheBeaver99)
2023-11-09 04:37:35 +00:00
- Updated visuals for:
- Goliath (overlay offset cleanup)
2023-11-09 04:37:35 +00:00
- Scribe (materials and attack animation)
- Aurora (extended attack animation)
- Quazilisk, Nathrokor (new dual-birth animations)
- Added unique remnants for:
- Lanifect (c. Baelethal)
- Added weapon SFX for:
- Star Sovereign (Intervention Missiles)
- Added icon and tooltip for:
- Terran Reclamation (Apostle, Autocrat, Anticthon, Aion)
- Updated wireframes for:
- Charlatan, Anticthon (c. jun3hong)
2023-11-05 19:18:14 +00:00
## Terran
- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
- Now moves 10% faster
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- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- HP now 65, from 60
- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):
- Now moves 10% faster
- [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Now moves 10% faster
- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Now moves ~9% faster
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- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
- Mineral cost now 75, from 100
- HP now 90, from 100
- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Now moves 8% faster
- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
- Contender Missiles armor penetration now 2, from 0
- *Further cement the Goliath as a longlasting anti-air option.*
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- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
- Armor now 2, from 1
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- Imperioso Missile:
- Damage now 20, from 25
- Cooldown now 1.25, from 1.38
- Furia Missiles:
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- Damage now 10, from 8
- Cooldown now 0.5, from 0.92
- Weapon range now 8, from 6
- Now have a minor delay between each missile, and only goes on cooldown after a salvo is completed (c. Veeq7)
- *This is a revision we wanted to make for ages! Thanks to Veeq7's contributions, it is now implemented.*
- [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses):
- Armor now 2, from 1
- Now moves ~11% slower
- Weapon cooldown now 1, from 0.92
- Armor penetration now 3, from 2
- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
- HP now 225, from 200
- Abaddon Flamethrowers weapon range now 2, from 1
- Now moves ~10% slower
2023-11-20 20:20:48 +00:00
- [Cuirass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cuirass):
- Armor now 6, from 8
- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
- Mineral and gas costs 150/150, from 200/125
- [Anchor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anchor):
- Mineral cost now 125, from 150
- [Wellbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wellbore):
- Gas and time costs now 100/45, from 200/50
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- [Captaincy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/captaincy):
- Mineral and gas costs now 300/0, from 250/50
- [Commandment](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/commandment):
- Time cost now 30, from 35
## Protoss
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- Mineral and gas costs now 150/50, from 100/100
- Shields now 60, from 40
- [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan):
- Weapon no longer bounces
- Weapon splash radii now 8/16/24, from 0/0/0
- Now has Interception
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- [Pariah](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pariah):
- Time cost now 45, from 40
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Time cost now 50, from 45
- Now moves ~22% slower
- [Patriarch](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/patriarch):
- Time cost now 45, from 50
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- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
- Weapon damage now 8, from 14
- Weapon range now 6, from 7
- Splash radius now 6/12/24, from 8/16/32
- Particle Annihilation:
- Now procs explosions every 1 range traveled, from 2
- No longer damages the primary target, preventing unintended double-damage
- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
- Mineral cost now 100, from 200
- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
- Armor now 1, from 3
- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
- Armor now 2, from 3
- Unit size reduced slightly to improve handling
- [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus):
- Gas cost now 75, from 100
- [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius):
- Mineral and gas cost now 200/125, from 250/100
- HP now 100, from 110
- Shields now 80, from 90
- Armor now 2, from 1
- [Exemplar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/exemplar):
- Gas cost now 150, from 125
- Shields now 80, from 100
- Splash radii now 8/16/24, from 12/24/36
- [Solarion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/solarion):
- Mineral cost now 600, from 500
- Armor now 6, from 5
- Now moves ~10% slower
- Steward launch range now 6, from 8
- Steward leash range now 8, from 10
- *Pushing the Solarion into a more committal role, and making it more durable as a result.*
- [Steward](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/steward):
- Time cost now 10, from 5
- Armor penetration now 2, from 5
- [Aquifer](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aquifer):
- Mineral and gas costs now 400/0, from 300/125
2023-11-20 20:20:48 +00:00
- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
- Gas cost now 200, from 150
- HP now 300, from 400
- Armor now 3, from 4
- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
- Gas cost now 150, from 125
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- [Prostration Stage](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/prostration-stage):
- Mineral cost now 350, from 400
- [Ancestral Archives](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ancestral-archives):
- Mineral and gas costs now 400/500, from 450/400
- [Ardent Authority](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ardent-authority):
- Time cost now 60, from 50
- HP now 750, from 800
- [Stargate](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/stargate):
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- Gas cost now 200, from 150
- [Argosy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/argosy):
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- Gas cost now 400, from 300
## Zerg
- [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth):
- Armor now 2, from 3
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Time cost now 28, from 25
- Now moves 10% slower
- [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk):
- Armor now 1, from 2
- Now moves 10% slower
- Armor penetration now 0, from 2
- [Ghitorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ghitorokor):
- Now moves ~10% slower
- [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk):
- Now moves ~10% slower
- [Evigrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/evigrilisk):
- Mineral cost now 200, from 250
- HP now 250, from 260
- [Konvilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/konvilisk):
- Now benefits from Crushing Tide
- Weapon no longer splashes
- [Tetcaerokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tetcaerokor):
- Now moves ~15% slower
- [Ezigrisant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ezigrisant):
- Mineral, gas, and time costs now 400/100/40, from 300/300/45