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Fix Madrigals not attacking when inside garrisons
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@ -35,6 +35,7 @@ Patch goals include:
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- Gameplay:
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- Fixed burrowed units not transforming/regressing properly (c. DF)
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- Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean
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- Madrigals can now attack from garrisons (r. neblime)
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- Fixed Sentinel and Sevenstop dealing double damage when not piercing
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- Improved consistency of Kinetic Penetration attacks with Ancile Providence
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- Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7)
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