Fix Madrigals not attacking when inside garrisons

This commit is contained in:
Pr0nogo 2023-11-20 17:12:53 -05:00
parent bd9698d71e
commit db327ee882
2 changed files with 1 additions and 0 deletions

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@ -35,6 +35,7 @@ Patch goals include:
- Gameplay:
- Fixed burrowed units not transforming/regressing properly (c. DF)
- Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean
- Madrigals can now attack from garrisons (r. neblime)
- Fixed Sentinel and Sevenstop dealing double damage when not piercing
- Improved consistency of Kinetic Penetration attacks with Ancile Providence
- Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7)

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