Minor tweaks to vt02; Update test map; Add preliminary faction support to AI; Fix Nydus lines in replay/witness modes

This commit is contained in:
Pr0nogo 2023-11-15 15:26:11 -05:00
parent 4a39de2818
commit db703af4ca
14 changed files with 10 additions and 87 deletions

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@ -1607,8 +1607,8 @@ Heir Shadow
Heir Remains
Horseman
Horseman Shadow
Iron Council
Iron Council Shadow
unused (was Iron Council)
unused (was Iron Council shadow)
Amphitheater
Amphitheater Shadow
Thespian
@ -1619,9 +1619,9 @@ Cabalist Shadow
Starpad Overlay
Apothecary
Apothecary Shadow
Sequestered Icon
Sequestered Icon Shadow
Sequestered Icon Warp Flash
unused (was Sequestered Icon)
unused (was Sequestered Icon shadow)
unused (was Sequestered Icon warp)
Optecton
Optecton Shadow
Patriarch

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@ -48469,88 +48469,6 @@ ApothecaryIsWorking:
playfram 0
wait 1
goto ApothecaryIsWorking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1621 Sequestered Icon (cm\protoss\sequestered-icon.grp)
.headerstart
IsId 712
Type 27
Init SequesteredIconInit
Death SequesteredIconDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt [NONE]
Built SequesteredIconBuilt
Landing SequesteredIconLanding
LiftOff SequesteredIconLanding
IsWorking SequesteredIconIsWorking
WorkingToIdle SequesteredIconBuilt
WarpIn SequesteredIconWarpIn
Unused3 [NONE]
StarEditInit [NONE]
Disable SequesteredIconDisable
Burrow [NONE]
UnBurrow [NONE]
Enable SequesteredIconEnable
.headerend
# ----------------------------------------------------------------------------- #
SequesteredIconInit:
playfram 0x00
imgul 1622 0 0 # Sequestered Icon Shadow (cm\protoss\sequestered-icon-shadow.grp)
goto SequesteredIconLanding
SequesteredIconLanding:
wait 125
goto SequesteredIconLanding
SequesteredIconDeath:
playsnd 7 # Misc\ExploLrg.wav
imgol 215 0 0 # Explosion (Large) (thingy\tBangX.grp)
wait 3
lowsprul 223 0 0 # Protoss Building Rubble (Small) (thingy\PRubbleS.grp)
wait 1
end
SequesteredIconBuilt:
playfram 0x00
goto SequesteredIconLanding
SequesteredIconIsWorking:
playfram 1
wait 2
playfram 2
wait 2
playfram 1
wait 2
playfram 0
goto SequesteredIconIsWorking
SequesteredIconWarpIn:
imgol 1623 0 0 # Sequestered Icon Warp Flash (cm\protoss\sequestered-icon.grp)
goto SequesteredIconLanding
SequesteredIconDisable:
playfram 3
wait 1
goto SequesteredIconBuilt
SequesteredIconEnable:
playfram 0x00
wait 1
goto SequesteredIconBuilt
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:

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@ -21,6 +21,10 @@ Patch goals include:
- Shuffled Protoss structure buttons in construction submenus to improve organization
- Added more debug info to help investigate desyncs, c. DF. Please screenshot and report if you encounter them!
## AI
- Mappers can now set Mineral Field type 1 deaths to control the faction of AI. This is preliminary support as factions continue to receive development.
- See [this page](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#gameplay-commands) for specific info.
## Bugfixes
- Gameplay:
- Fixed burrowed units not transforming/regressing properly (c. DF)
@ -33,6 +37,7 @@ Patch goals include:
- Multiselecting Terran workers now correctly hides the building submenus
- Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF)
- Added an additional sanity check to prevent displaying passive icons in mixed selections
- Witness and replay modes now show Nydus Cesiant connections
- Fix 1-frame delay in Phalanx deployment animation (r. DF)
- Corrected group wireframe for Hydrith Den (r. Enozlliks)

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