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Enable FACTION WARS game mode
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@ -386,13 +386,13 @@ Terran Lodestone
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Floor Hatch
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Terran Treasury
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Terran Lodestone (Standalone)
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Extended Unit #161
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Extended Unit #162
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Extended Unit #163
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Extended Unit #164
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Extended Unit #165
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Extended Unit #166
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Extended Unit #167
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Faction Selection
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Select Faction 1
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Select Faction 2
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Select Faction 3
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Select Faction 4
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Select Faction 5
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Select Faction 6
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Extended Unit #168
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Extended Unit #169
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Extended Unit #170
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mpq/templates/Faction Wars(1).got
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mpq/templates/Faction Wars(1).got
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@ -1,4 +1,5 @@
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"Competitive(1).got"
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"Scenario(1).got"
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"Omnipresence(1).got"
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"Faction Wars(1).got"
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"Debug(1).got"
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@ -9,6 +9,7 @@ Patch goals include:
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## Latest content
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- [Ascension #6 - The New Horizon](https://www.youtube.com/playlist?list=PLACFHAM2MlxNIdDY8v4PpOKA9y5GrR0z6)
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- [Pr0totype #31 - A Qualifying Statement](https://youtu.be/31_kKGo5VlE):
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## Patch summary (so far...)
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- Cut top speeds of several air units across all races and tiers
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@ -21,6 +22,10 @@ Patch goals include:
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- Shuffled Protoss structure buttons in construction submenus to improve organization
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- Added more debug info to help investigate desyncs, c. DF. Please screenshot and report if you encounter them!
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## Game Modes
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- Added Faction Wars (a Btyb bounty!), allowing players to select a subfaction.
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- This mode is very much in a "minimum viable product" stage, and only Terran factions exist right now, with very few changes compared to stock Terrans... but it should still be neat!
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## AI
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- Mappers can now set Mineral Field type 1 deaths to control the faction of AI. This is preliminary support as factions continue to receive development.
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- See [this page](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#gameplay-commands) for specific info.
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@ -32,6 +37,7 @@ Patch goals include:
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- Fixed Sentinel and Sevenstop dealing double damage when not piercing
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- Improved consistency of Kinetic Penetration attacks with Ancile Providence
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- Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7)
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- Corrected duration of Carapace Swarm (r. fagguto)
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- Solarions that are preplaced or created with the `spawn` console command now start with 12 Stewards
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- Audiovisual:
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- Multiselecting Terran workers now correctly hides the building submenus
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plugins/gptp.qdp
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plugins/gptp.qdp
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