cosmonarchy-bw-prerelease/patchnotes.md

83 lines
3.4 KiB
Markdown
Raw Normal View History

2023-11-04 16:03:26 +00:00
# X November 2023
2023-02-16 18:16:49 +00:00
## Designer's Notes
2023-09-03 16:38:17 +00:00
Patch goals include:
- Continue to address overdetermined role overlaps
2023-11-04 16:03:26 +00:00
- Improve weak units by revising or replacing their ability sets
- Significantly improve audiovisuals with new unit responses, combat SFX, sprites, and more
2023-09-03 16:33:37 +00:00
## Latest content
- [Ascension #6 - The New Horizon](https://www.youtube.com/playlist?list=PLACFHAM2MlxNIdDY8v4PpOKA9y5GrR0z6)
## General
- Added more debug info to resolve desyncs, c. DF. Please screenshot and report if you encounter them!
## Bugfixes
- Gameplay:
- Fixed burrowed units not transforming/regressing properly (c. DF)
- Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean
- Fixed Sentinel and Sevenstop dealing double damage when not piercing
- Improved consistency of Kinetic Penetration attacks with Ancile Providence
- Solarions that are preplaced or created with the `spawn` console command now start with 12 Stewards
- Audiovisual:
- Multiselecting Terran workers now correctly hides the building submenus
- Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF)
2023-11-05 19:18:14 +00:00
- Added an additional sanity check to prevent displaying passive icons in mixed selections
- Fix 1-frame delay in Phalanx deployment animation (r. DF)
2023-11-05 19:18:14 +00:00
## Audiovisuals
- New sprite for:
- Dracadin (c. Baelethal)
- New unit responses for:
- Ancile
- Vagrant
- Vagrant Shade
- Updated unit responses for:
- Blackjack (c. TheBeaver99)
- New weapon SFX for:
- Star Sovereign (Intervention Missiles)
2023-11-05 19:18:14 +00:00
## Terran
- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
- Contender Missiles armor penetration now 2, from 0
- *Further cement the Goliath as a longlasting anti-air option.*
2023-11-05 19:18:14 +00:00
- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
- Armor now 2, from 1
- Furia Missiles:
- Cooldown now 0.75, from 0.92
- Armor penetration now 1, from 0
- Now have a minor delay between each missile, and only goes on cooldown after a salvo is completed (c. Veeq7)
- *This is a revision we wanted to make for ages! Thanks to Veeq7's contributions, it is now implemented.*
## Protoss
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Time cost now 50, from 45
- Now moves ~22% slower
- [Patriarch](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/patriarch):
- Time cost now 45, from 50
- [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius):
- Mineral and gas cost now 200/150, from 250/100
- HP now 100, from 110
- Shields now 80, from 90
- Armor now 2, from 1
- [Exemplar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/exemplar):
- Gas cost now 150, from 125
- Shields now 80, from 100
- Splash radii now 8/16/24, from 12/24/36
- [Solarion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/solarion):
- Mineral cost now 600, from 500
- Now moves ~10% slower
- Steward launch range now 6, from 8
- Steward leash range now 8, from 10
- [Steward](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/steward):
- Time cost now 10, from 5
- Armor penetration now 2, from 5
## Zerg
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Now moves 10% slower
- [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk):
- Armor now 1, from 2
- Now moves 10% slower
- Armor penetration now 0, from 2