Process jungle tileset adjustments with negative height; Make Azazel Sublime Shepherd only affect allies

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Pr0nogo 2023-10-05 12:46:44 -04:00
parent e8f441e3aa
commit aa6bffbf8a
6 changed files with 12 additions and 0 deletions

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@ -4,13 +4,19 @@
Patch goals include:
- Complete tileset updates to use the more height levels
- Revise or remove 2.5 and 3.5 tech for Terran
- Continue to address overdetermined role overlaps
## Latest content
- [Ascension #5 - Imminent Growth](https://www.youtube.com/playlist?list=PLACFHAM2MlxP3_sacU_4VUoJ5iMeUU2a7)
- [Pr0totype #26 - The Wild Worlds...](https://youtu.be/TgiH2EBvXBo)
- [Ascension Format Explainer](https://youtu.be/kl0RlFWqvXU)
## Tilesets
- The following tiles now provide a height difference:
- Jungle: Swamp, sunken jungle
- The following tiles were deprecated and are now removed:
- Jungle: Sunken jungle cliffs for temple and dirt
## UI
- Scrolling with middle-mouse button is now buttery-smooth, complete with a config option (c. Veeq7)
@ -21,6 +27,10 @@ Patch goals include:
- Gameplay:
- Partially-resolved an issue with regression on burrowed units (r. lolrsk8s)
- Resolved hotkey conflict between Analogue and Architect (r. DF)
- Audiovisuals:
- Names are now correctly redrawn when selecting Anchors and Lodestones
- Removed the Attack button on garrisons, since it currently does nothing (r. neblime)
- Cleaned up tooltips that referenced 'weapon range' without involving weapons
## Terran
- [Savant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/savant):
@ -41,6 +51,8 @@ Patch goals include:
- Defensive Matrix:
- Timer now 10 seconds, from 30
- Heal now 10 HP per second, from 5
- Sublime Shepherd:
- No longer provides bonuses to enemy units
- [Magnetar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/magnetar):
- Max energy now 150, from 250
- [Fountainhead](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/fountainhead):

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