2023-12-10 21:02:23 +00:00
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# 17 December 2023
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2023-02-16 18:16:49 +00:00
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## Designer's Notes
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2023-05-25 21:34:52 +00:00
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2023-12-10 21:02:23 +00:00
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Patch goals include:
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- Making inroads on PVPGN (oldschool battle.net) server support
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- Deploying more audiovisual improvements
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- Continuing AI performance and customization improvements, commissioned by 3crow
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- Making adjustments and revisions to a select few units
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2023-07-19 23:11:36 +00:00
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2023-09-03 16:33:37 +00:00
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## Latest content
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2023-12-03 21:16:58 +00:00
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- [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz)
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- [Pr0totype #33 - Throwing Down the Gauntlet](https://youtu.be/sAtBPzaKwwQ)
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2023-12-08 18:12:36 +00:00
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- [Pr0totype #34 - The Heights of Competition](https://youtu.be/iqCUmPU4Vg4)
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2023-11-05 17:16:38 +00:00
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2023-12-08 18:12:36 +00:00
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## Patch summary
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2023-12-10 21:02:23 +00:00
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2023-12-08 18:12:36 +00:00
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Forthcoming.
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2023-11-15 20:26:11 +00:00
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2023-12-04 22:40:49 +00:00
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## Game Modes
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- NEW: Massacre
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2023-12-05 17:16:10 +00:00
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- Earn 3 vespene gas from any units created or killed
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2023-12-04 22:40:49 +00:00
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- Vespene nodes are destroyed on map start
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- Commissioned by Btyb!
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2023-12-05 21:27:29 +00:00
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- Omnipresence:
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- Omnivale:
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- Can now spawn Larva (c. Veeq7)
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- Can no longer train Droleths conventionally
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2023-12-10 19:52:31 +00:00
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- Faction Wars:
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- Faction selection is now synchronized for replays and multiplayer
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2023-12-04 22:40:49 +00:00
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2023-12-08 18:12:36 +00:00
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## UI
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- Starting resources now display instantly, instead of counting up from zero or from previous match total (c. DF)
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2023-12-12 18:13:28 +00:00
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- Added a minimum delay for custom advisor lines
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- Implemented custom advisor handling for the following events:
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- Protoss structure completion
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2023-12-08 18:12:36 +00:00
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2023-11-05 17:16:38 +00:00
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## Bugfixes
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2023-12-11 23:45:09 +00:00
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- Stability:
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- Protected against a rare client-side nullsprite crash (r. Veeq7)
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- Gameplay:
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- Fixed mnemonic hotkey conflict between Analogue and Architect (r. DF)
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2023-11-05 17:16:38 +00:00
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- Audiovisual:
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2023-12-06 19:07:43 +00:00
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- "Addon complete" notifications now correctly play for Lodestones when players have no custom advisor set
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2023-12-11 23:45:09 +00:00
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- Player colors now correctly randomize in replays on ice tileset maps (c. Veeq7)
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2023-12-10 16:52:43 +00:00
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- Lanifect remains now correctly inherit player color
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2023-12-03 21:16:58 +00:00
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- Corrected tooltip for Talos Fusion Sealers
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2023-12-04 22:40:49 +00:00
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- AI:
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2023-12-10 16:52:43 +00:00
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- Prospectively fixed AI Droleths getting stuck inside structures
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2023-12-06 19:07:43 +00:00
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- Improved consistency for repairing damaged structures (still needs work)
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- Improved ratio of Terran production-to-unit requests
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2023-12-08 19:02:41 +00:00
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- Improved timing of static defense requests, attacks, and more in the early stages of the game
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2023-12-04 22:40:49 +00:00
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- Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
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2023-12-08 19:02:41 +00:00
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- Fixed Zerg attack requests not always taking into account the correct tech structure
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2023-12-04 23:24:16 +00:00
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- Tileset:
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- Fixed height flags on sandy sunken pit tiles, ramps, and doodads (r. TheBeaver99)
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2023-11-05 19:18:14 +00:00
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2023-12-06 19:07:43 +00:00
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## AI
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- The following build orders have received tune-ups:
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- Terran:
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- Armor 1 - Tank Push (formerly Phalanx Timing)
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- Raider 3 - Uprising
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- Orbital 1 - Rapid Starpads (formerly 2Port Wraith)
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- Protoss:
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- General 5 - The Swordsmiths
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- Templar 4 - Initiates
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- Skylord 4 - Exalted
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2023-12-08 19:02:41 +00:00
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- Zerg:
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2023-12-09 16:12:14 +00:00
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- Swarming 3 - Instant Quazeth
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2023-12-08 19:02:41 +00:00
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- Sunblot 3 - Skittering Duo
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2023-12-06 19:07:43 +00:00
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2023-11-06 21:46:11 +00:00
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## Audiovisuals
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2023-12-03 21:16:58 +00:00
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- Updated weapon SFX for:
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- Sentinel (weapon fire)
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