mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Fix hotkey conflict; Fix ice tileset replay pcolor randomization; Try fixing a nullsprite crash
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@ -10955,39 +10955,39 @@ DracadinLocal01:
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 116 Interceptor (protoss\Intercep.grp)
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# 116 Steward (protoss\Intercep.grp)
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.headerstart
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IsId 155
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Type 12
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Init InterceptorInit
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Death InterceptorDeath
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GndAttkInit InterceptorGndAttkInit
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AirAttkInit InterceptorGndAttkInit
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Init StewardInit
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Death StewardDeath
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GndAttkInit StewardGndAttkInit
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AirAttkInit StewardGndAttkInit
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Unused1 [NONE]
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GndAttkRpt InterceptorGndAttkInit
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AirAttkRpt InterceptorGndAttkInit
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GndAttkRpt StewardGndAttkInit
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AirAttkRpt StewardGndAttkInit
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CastSpell [NONE]
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GndAttkToIdle InfestedTerranLocal00
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AirAttkToIdle InfestedTerranLocal00
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Unused2 [NONE]
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Walking InterceptorWalking
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Walking StewardWalking
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WalkingToIdle OvilethLocal00
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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InterceptorInit:
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imgul 117 0 42 # Interceptor Shadow (protoss\Intercep.grp)
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playfram 0x00 # Frame set 0
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StewardInit:
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imgul 117 0 42 # Steward Shadow (protoss\Intercep.grp)
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playfram 0x00
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goto OvilethLocal00
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InterceptorDeath:
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playsnd 8 # Misc\ExploMed.wav
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imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
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wait 3
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StewardDeath:
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playsnd 8 # Misc\ExploMed.wav
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imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
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wait 3
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end
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InterceptorGndAttkInit:
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StewardGndAttkInit:
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wait 1
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attackwith 1
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playfram 0x11
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@ -10996,7 +10996,7 @@ InterceptorGndAttkInit:
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gotorepeatattk
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goto InfestedTerranLocal00
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InterceptorWalking:
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StewardWalking:
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playfram 0x00
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setvertpos 0
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goto InfestedTerranLocal00
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@ -33,8 +33,13 @@ Forthcoming.
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- Starting resources now display instantly, instead of counting up from zero or from previous match total (c. DF)
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## Bugfixes
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- Stability:
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- Protected against a rare client-side nullsprite crash (r. Veeq7)
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- Gameplay:
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- Fixed mnemonic hotkey conflict between Analogue and Architect (r. DF)
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- Audiovisual:
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- "Addon complete" notifications now correctly play for Lodestones when players have no custom advisor set
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- Player colors now correctly randomize in replays on ice tileset maps (c. Veeq7)
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- Lanifect remains now correctly inherit player color
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- Corrected tooltip for Talos Fusion Sealers
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- AI:
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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