Update competitive maps; Add Axiom by Btyb; Replace Sentinel weaponfire SFX

This commit is contained in:
Pr0nogo 2023-12-03 16:16:58 -05:00
parent 55aa0d055e
commit 9eb2d94456
15 changed files with 19 additions and 237 deletions

Binary file not shown.

Binary file not shown.

View File

@ -1901,8 +1901,8 @@ Evigrilisk Weapon Fire 02
Evigrilisk Weapon Fire 03
Evigrilisk Ready 01
Dracadin Revive 01
Sentinel Weaponfire 01
Sentinel Weaponfire 02
unused
unused
Lazarus Agent Proc 01
Zoryusthaleth Ready 01
Zoryusthaleth Passive Proc 01
@ -2617,9 +2617,9 @@ Vagrant Shade Under Attack 03
Vagrant Shade Under Attack 04
Hotshot Weaponfire 01
Hotshot Weaponfire 02
Extended Sound #1
Extended Sound #1
Extended Sound #1
Sentinel Weaponfire 01
Sentinel Weaponfire 02
Sentinel Weaponfire 03
Extended Sound #1
Extended Sound #1
Extended Sound #1

View File

@ -1901,8 +1901,8 @@ cm\z\evigrilisk\wfire-02.wav
cm\z\evigrilisk\wfire-03.wav
cm\z\evigrilisk\ready-01.wav
cm\p\dracadin\revive-01.wav
cm\t\sentinel\wfire-01.wav
cm\t\sentinel\wfire-02.wav
caw.wav
caw.wav
cm\t\apostle\proc-01.wav
cm\z\zoryusthaleth\ready-01.wav
cm\z\zoryusthaleth\passive-proc-01.wav
@ -2616,4 +2616,7 @@ cm\p\vagrant-shade\hlp-02.wav
cm\p\vagrant-shade\hlp-03.wav
cm\p\vagrant-shade\hlp-04.wav
cm\f\hotshot\wf-01.wav
cm\f\hotshot\wf-02.wav
cm\f\hotshot\wf-02.wav
cm\t\sentinel\wf-01.wav
cm\t\sentinel\wf-02.wav
cm\t\sentinel\wf-03.wav

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

Binary file not shown.

View File

@ -1,240 +1,19 @@
# 25 November 2023
# XX December 2023
## Designer's Notes
Patch goals include:
- Continue to address unintended mid-game air dominance
- Improve weak units and compositions with balance tweaks and ability revisions
- Improve audiovisuals with new unit responses, combat SFX, sprites, and more
Patch goals will be here later.
## Latest content
- [Ascension #6 - The New Horizon](https://www.youtube.com/playlist?list=PLACFHAM2MlxNIdDY8v4PpOKA9y5GrR0z6)
- [Pr0totype #31 - A Qualifying Statement](https://youtu.be/31_kKGo5VlE)
- [Pr0totype #32 - This Game Is Epic.](https://youtu.be/TtfLBDM58Lw)
- [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz)
- [Pr0totype #33 - Throwing Down the Gauntlet](https://youtu.be/sAtBPzaKwwQ)
## Patch summary (so far...)
- Cut top speeds of several air units across all races and tiers
- Refocus mid-game Terran mech towards a slower, more durable direction
- Boost mobility of Terran bio to better deviate from Terran mech
- Revise key units to remove undesired, overly-binary interactions
## General
- Improved fog of war reveal on cliffs, from low ground (c. DF)
- Shuffled Protoss structure buttons in construction submenus to improve organization
- Added more debug info to help investigate desyncs, c. DF. Please screenshot and report if you encounter them!
- Opening console now requires Left Control to be pressed when pressing tilde (~)
## Game Modes
- Added Faction Wars (a Btyb bounty!), allowing players to select a subfaction.
- This mode is very much in a "minimum viable product" stage, and only Terran factions exist right now, with very few changes compared to stock Terrans... but it should still be neat!
## AI
- Mappers can now set Mineral Field type 1 deaths to control the faction of AI. This is preliminary support as factions continue to receive development.
- See [this page](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#gameplay-commands) for specific info.
Patch summary will be here later.
## Bugfixes
- Stability:
- Fixed two rare null-sprite crashes (r. neblime & SYPIAC)
- Gameplay:
- Fixed burrowed units not transforming/regressing properly (c. DF)
- Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean
- Fixed yet another infinite range hold position exploit case (c. DF)
- Madrigals can now attack from garrisons (r. neblime)
- Fixed Sentinel and Sevenstop dealing double damage when not piercing
- Irradiate and Yamato Cannon targeting has been updated to apply their effects on final bullet position, instead of target position
- Improved consistency of Kinetic Penetration attacks with Ancile Providence
- Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7)
- Corrected duration of Carapace Swarm (r. fagguto)
- Durendal Philistine Autogun now fires while inside garrisons (r. GreenEggs'NSpam)
- Wyverns no longer create two corpses (r. lolrsk8s)
- Solarions that are preplaced or created with the `spawn` console command now start with 12 Stewards
- Audiovisual:
- Multiselecting Terran workers now correctly hides the building submenus
- Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF)
- Added an additional sanity check to prevent displaying passive icons in mixed selections
- Witness and replay modes now show Nydus Cesiant connections
- Lardfix: The singleplayer center-view trigger action no longer centers the cursor, nor break drag-selection (c. DF)
- Fix 1-frame delay in Phalanx deployment animation (r. DF)
- Corrected group wireframe for Hydrith Den (r. Enozlliks)
- Player colors no longer fail to randomize properly on competitive maps on the ice tileset
- Egg spawn underlays now correctly use current player's team color
- Corrected tooltip for Talos Fusion Sealers
## Audiovisuals
- Replaced sprite for:
- Dracadin (c. Baelethal)
- Added unit responses for:
- Ancile, Vagrant, Vagrant Shade
- Updated unit responses for:
- Blackjack (c. TheBeaver99)
- Updated visuals for:
- Goliath (overlay offset cleanup)
- Scribe (materials and attack animation)
- Aurora (extended attack animation)
- Quazilisk, Nathrokor (new dual-birth animations)
- Added placeholder reads for:
- Zerg Ocsal origin
- Protoss Tyranny of the Sun
- Added unique remnants for:
- Lanifect (c. Baelethal)
- Added weapon SFX for:
- Star Sovereign (Intervention Missiles)
- Added icon and tooltip for:
- Terran Reclamation (Apostle, Autocrat, Anticthon, Aion)
- Updated wireframes for:
- Charlatan, Anticthon (c. jun3hong)
## Terran
- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
- Now moves 10% faster
- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- HP now 65, from 60
- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):
- Now moves 10% faster
- [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Now moves 10% faster
- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Now moves ~9% faster
- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
- Mineral cost now 75, from 100
- HP now 90, from 100
- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Now moves 8% faster
- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
- Contender Missiles armor penetration now 2, from 0
- *Further cement the Goliath as a longlasting anti-air option.*
- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
- Arclite Shock Cannon splash radii now 16/32/48, from 10/20/40
- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
- Armor now 2, from 1
- Imperioso Missile:
- Damage now 20, from 25
- Cooldown now 1.25, from 1.38
- Furia Missiles:
- Damage now 10, from 8
- Cooldown now 0.5, from 0.92
- Weapon range now 8, from 6
- Now have a minor delay between each missile, and only goes on cooldown after a salvo is completed (c. Veeq7)
- *This is a revision we wanted to make for ages! Thanks to Veeq7's contributions, it is now implemented.*
- [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses):
- Armor now 2, from 1
- Now moves ~11% slower
- Weapon cooldown now 1, from 0.92
- Armor penetration now 3, from 2
- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
- HP now 225, from 200
- Abaddon Flamethrowers weapon range now 2, from 1
- Now moves ~10% slower
- [Cataphract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cataphract):
- Armor penetration now 0, from 2
- Weapon range now 8, from 9
- [Cuirass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cuirass):
- Armor now 6, from 8
- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
- Mineral and gas costs 150/150, from 200/125
- [Anchor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anchor):
- Mineral cost now 125, from 150
- [Wellbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wellbore):
- Gas and time costs now 100/45, from 200/50
- [Captaincy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/captaincy):
- Mineral and gas costs now 300/0, from 250/50
- [Commandment](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/commandment):
- Time cost now 30, from 35
## Protoss
- [Dracadin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/dracadin), [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant), [Atreus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/atreus), [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Unit sizes reduced slightly
- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- Mineral and gas costs now 150/50, from 100/100
- Shields now 60, from 40
- [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan):
- Weapon no longer bounces
- Weapon splash radii now 8/16/24, from 0/0/0
- Now has Interception
- [Pariah](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pariah):
- Time cost now 45, from 40
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Time cost now 50, from 45
- Now moves ~22% slower
- [Patriarch](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/patriarch):
- Time cost now 45, from 50
- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
- Weapon damage now 8, from 14
- Weapon range now 6, from 7
- Splash radius now 6/12/24, from 8/16/32
- Particle Annihilation:
- Now procs explosions every 1 range traveled, from 2
- No longer damages the primary target, preventing unintended double-damage
- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
- Mineral cost now 100, from 200
- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
- Armor now 1, from 3
- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
- Armor now 2, from 3
- Unit size reduced slightly
- Turn rate now 20, from 12
- No longer accelerates
- [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus):
- Gas cost now 75, from 100
- [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius):
- Mineral and gas cost now 200/125, from 250/100
- HP now 100, from 110
- Shields now 80, from 90
- Armor now 2, from 1
- [Exemplar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/exemplar):
- Gas cost now 150, from 125
- Shields now 80, from 100
- Splash radii now 8/16/24, from 12/24/36
- [Solarion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/solarion):
- Mineral cost now 600, from 500
- Armor now 6, from 5
- Now moves ~10% slower
- Steward launch range now 6, from 8
- Steward leash range now 8, from 10
- *Pushing the Solarion into a more committal role, and making it more durable as a result.*
- [Steward](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/steward):
- Time cost now 10, from 5
- Armor penetration now 2, from 5
- [Aquifer](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aquifer):
- Mineral and gas costs now 400/0, from 300/125
- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
- Gas cost now 200, from 150
- HP now 300, from 400
- Armor now 3, from 4
- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
- Gas cost now 150, from 125
- [Prostration Stage](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/prostration-stage):
- Mineral cost now 350, from 400
- [Ancestral Archives](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ancestral-archives):
- Mineral and gas costs now 400/500, from 450/400
- [Ardent Authority](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ardent-authority):
- Time cost now 60, from 50
- HP now 750, from 800
- [Stargate](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/stargate):
- Gas cost now 200, from 150
- [Argosy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/argosy):
- Gas cost now 400, from 300
## Zerg
- [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth):
- Armor now 2, from 3
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Time cost now 28, from 25
- Now moves 10% slower
- [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk):
- Armor now 1, from 2
- Now moves 10% slower
- Armor penetration now 0, from 2
- [Ghitorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ghitorokor):
- Now moves ~10% slower
- [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk):
- Now moves ~10% slower
- [Evigrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/evigrilisk):
- Mineral cost now 200, from 250
- HP now 250, from 260
- [Konvilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/konvilisk):
- Now benefits from Crushing Tide
- Weapon no longer splashes
- [Tetcaerokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tetcaerokor):
- Now moves ~15% slower
- [Ezigrisant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ezigrisant):
- Mineral, gas, and time costs now 400/100/40, from 300/300/45
- Updated weapon SFX for:
- Sentinel (weapon fire)