mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Update competitive maps; Add Axiom by Btyb; Replace Sentinel weaponfire SFX
This commit is contained in:
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CMBW-maps/melee/1v1/Work in Progress/(2)Axiom.scx
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@ -1901,8 +1901,8 @@ Evigrilisk Weapon Fire 02
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Evigrilisk Weapon Fire 03
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Evigrilisk Ready 01
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Dracadin Revive 01
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Sentinel Weaponfire 01
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Sentinel Weaponfire 02
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unused
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unused
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Lazarus Agent Proc 01
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Zoryusthaleth Ready 01
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Zoryusthaleth Passive Proc 01
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@ -2617,9 +2617,9 @@ Vagrant Shade Under Attack 03
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Vagrant Shade Under Attack 04
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Hotshot Weaponfire 01
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Hotshot Weaponfire 02
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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Sentinel Weaponfire 01
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Sentinel Weaponfire 02
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Sentinel Weaponfire 03
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Extended Sound #1
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Extended Sound #1
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Extended Sound #1
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@ -1901,8 +1901,8 @@ cm\z\evigrilisk\wfire-02.wav
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cm\z\evigrilisk\wfire-03.wav
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cm\z\evigrilisk\ready-01.wav
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cm\p\dracadin\revive-01.wav
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cm\t\sentinel\wfire-01.wav
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cm\t\sentinel\wfire-02.wav
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caw.wav
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caw.wav
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cm\t\apostle\proc-01.wav
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cm\z\zoryusthaleth\ready-01.wav
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cm\z\zoryusthaleth\passive-proc-01.wav
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@ -2616,4 +2616,7 @@ cm\p\vagrant-shade\hlp-02.wav
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cm\p\vagrant-shade\hlp-03.wav
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cm\p\vagrant-shade\hlp-04.wav
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cm\f\hotshot\wf-01.wav
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cm\f\hotshot\wf-02.wav
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cm\f\hotshot\wf-02.wav
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cm\t\sentinel\wf-01.wav
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cm\t\sentinel\wf-02.wav
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cm\t\sentinel\wf-03.wav
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237
patchnotes.md
237
patchnotes.md
@ -1,240 +1,19 @@
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# 25 November 2023
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# XX December 2023
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## Designer's Notes
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Patch goals include:
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- Continue to address unintended mid-game air dominance
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- Improve weak units and compositions with balance tweaks and ability revisions
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- Improve audiovisuals with new unit responses, combat SFX, sprites, and more
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Patch goals will be here later.
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## Latest content
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- [Ascension #6 - The New Horizon](https://www.youtube.com/playlist?list=PLACFHAM2MlxNIdDY8v4PpOKA9y5GrR0z6)
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- [Pr0totype #31 - A Qualifying Statement](https://youtu.be/31_kKGo5VlE)
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- [Pr0totype #32 - This Game Is Epic.](https://youtu.be/TtfLBDM58Lw)
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- [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz)
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- [Pr0totype #33 - Throwing Down the Gauntlet](https://youtu.be/sAtBPzaKwwQ)
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## Patch summary (so far...)
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- Cut top speeds of several air units across all races and tiers
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- Refocus mid-game Terran mech towards a slower, more durable direction
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- Boost mobility of Terran bio to better deviate from Terran mech
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- Revise key units to remove undesired, overly-binary interactions
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## General
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- Improved fog of war reveal on cliffs, from low ground (c. DF)
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- Shuffled Protoss structure buttons in construction submenus to improve organization
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- Added more debug info to help investigate desyncs, c. DF. Please screenshot and report if you encounter them!
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- Opening console now requires Left Control to be pressed when pressing tilde (~)
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## Game Modes
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- Added Faction Wars (a Btyb bounty!), allowing players to select a subfaction.
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- This mode is very much in a "minimum viable product" stage, and only Terran factions exist right now, with very few changes compared to stock Terrans... but it should still be neat!
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## AI
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- Mappers can now set Mineral Field type 1 deaths to control the faction of AI. This is preliminary support as factions continue to receive development.
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- See [this page](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#gameplay-commands) for specific info.
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Patch summary will be here later.
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## Bugfixes
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- Stability:
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- Fixed two rare null-sprite crashes (r. neblime & SYPIAC)
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- Gameplay:
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- Fixed burrowed units not transforming/regressing properly (c. DF)
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- Fixed units in Anchors being able to attack if the Anchor was loaded into a Pythean
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- Fixed yet another infinite range hold position exploit case (c. DF)
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- Madrigals can now attack from garrisons (r. neblime)
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- Fixed Sentinel and Sevenstop dealing double damage when not piercing
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- Irradiate and Yamato Cannon targeting has been updated to apply their effects on final bullet position, instead of target position
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- Improved consistency of Kinetic Penetration attacks with Ancile Providence
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- Improved reliability of Legionnaire and Cabalist teleportation (c. Veeq7)
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- Corrected duration of Carapace Swarm (r. fagguto)
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- Durendal Philistine Autogun now fires while inside garrisons (r. GreenEggs'NSpam)
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- Wyverns no longer create two corpses (r. lolrsk8s)
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- Solarions that are preplaced or created with the `spawn` console command now start with 12 Stewards
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- Audiovisual:
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- Multiselecting Terran workers now correctly hides the building submenus
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- Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF)
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- Added an additional sanity check to prevent displaying passive icons in mixed selections
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- Witness and replay modes now show Nydus Cesiant connections
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- Lardfix: The singleplayer center-view trigger action no longer centers the cursor, nor break drag-selection (c. DF)
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- Fix 1-frame delay in Phalanx deployment animation (r. DF)
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- Corrected group wireframe for Hydrith Den (r. Enozlliks)
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- Player colors no longer fail to randomize properly on competitive maps on the ice tileset
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- Egg spawn underlays now correctly use current player's team color
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- Corrected tooltip for Talos Fusion Sealers
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## Audiovisuals
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- Replaced sprite for:
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- Dracadin (c. Baelethal)
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- Added unit responses for:
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- Ancile, Vagrant, Vagrant Shade
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- Updated unit responses for:
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- Blackjack (c. TheBeaver99)
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- Updated visuals for:
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- Goliath (overlay offset cleanup)
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- Scribe (materials and attack animation)
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- Aurora (extended attack animation)
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- Quazilisk, Nathrokor (new dual-birth animations)
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- Added placeholder reads for:
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- Zerg Ocsal origin
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- Protoss Tyranny of the Sun
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- Added unique remnants for:
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- Lanifect (c. Baelethal)
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- Added weapon SFX for:
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- Star Sovereign (Intervention Missiles)
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- Added icon and tooltip for:
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- Terran Reclamation (Apostle, Autocrat, Anticthon, Aion)
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- Updated wireframes for:
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- Charlatan, Anticthon (c. jun3hong)
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## Terran
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- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
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- Now moves 10% faster
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- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
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- HP now 65, from 60
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- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):
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- Now moves 10% faster
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- [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
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- Now moves 10% faster
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- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
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- Now moves ~9% faster
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- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
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- Mineral cost now 75, from 100
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- HP now 90, from 100
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- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
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- Now moves 8% faster
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- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
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- Contender Missiles armor penetration now 2, from 0
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- *Further cement the Goliath as a longlasting anti-air option.*
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- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- Arclite Shock Cannon splash radii now 16/32/48, from 10/20/40
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- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
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- Armor now 2, from 1
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- Imperioso Missile:
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- Damage now 20, from 25
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- Cooldown now 1.25, from 1.38
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- Furia Missiles:
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- Damage now 10, from 8
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- Cooldown now 0.5, from 0.92
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- Weapon range now 8, from 6
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- Now have a minor delay between each missile, and only goes on cooldown after a salvo is completed (c. Veeq7)
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- *This is a revision we wanted to make for ages! Thanks to Veeq7's contributions, it is now implemented.*
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- [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses):
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- Armor now 2, from 1
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- Now moves ~11% slower
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- Weapon cooldown now 1, from 0.92
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- Armor penetration now 3, from 2
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- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
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- HP now 225, from 200
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- Abaddon Flamethrowers weapon range now 2, from 1
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- Now moves ~10% slower
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- [Cataphract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cataphract):
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- Armor penetration now 0, from 2
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- Weapon range now 8, from 9
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- [Cuirass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cuirass):
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- Armor now 6, from 8
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- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
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- Mineral and gas costs 150/150, from 200/125
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- [Anchor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anchor):
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- Mineral cost now 125, from 150
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- [Wellbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wellbore):
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- Gas and time costs now 100/45, from 200/50
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- [Captaincy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/captaincy):
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- Mineral and gas costs now 300/0, from 250/50
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- [Commandment](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/commandment):
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- Time cost now 30, from 35
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## Protoss
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- [Dracadin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/dracadin), [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant), [Atreus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/atreus), [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
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- Unit sizes reduced slightly
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- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
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- Mineral and gas costs now 150/50, from 100/100
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- Shields now 60, from 40
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- [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan):
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- Weapon no longer bounces
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- Weapon splash radii now 8/16/24, from 0/0/0
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- Now has Interception
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- [Pariah](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/pariah):
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- Time cost now 45, from 40
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- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
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- Time cost now 50, from 45
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- Now moves ~22% slower
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- [Patriarch](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/patriarch):
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- Time cost now 45, from 50
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- [Positron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/positron):
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- Weapon damage now 8, from 14
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- Weapon range now 6, from 7
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- Splash radius now 6/12/24, from 8/16/32
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- Particle Annihilation:
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- Now procs explosions every 1 range traveled, from 2
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- No longer damages the primary target, preventing unintended double-damage
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- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
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- Mineral cost now 100, from 200
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- [Accantor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/accantor):
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- Armor now 1, from 3
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- [Architect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/architect):
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- Armor now 2, from 3
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- Unit size reduced slightly
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- Turn rate now 20, from 12
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- No longer accelerates
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- [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus):
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- Gas cost now 75, from 100
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- [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius):
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- Mineral and gas cost now 200/125, from 250/100
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- HP now 100, from 110
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- Shields now 80, from 90
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- Armor now 2, from 1
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- [Exemplar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/exemplar):
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- Gas cost now 150, from 125
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- Shields now 80, from 100
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- Splash radii now 8/16/24, from 12/24/36
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- [Solarion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/solarion):
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- Mineral cost now 600, from 500
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- Armor now 6, from 5
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- Now moves ~10% slower
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- Steward launch range now 6, from 8
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- Steward leash range now 8, from 10
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- *Pushing the Solarion into a more committal role, and making it more durable as a result.*
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- [Steward](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/steward):
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- Time cost now 10, from 5
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- Armor penetration now 2, from 5
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- [Aquifer](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aquifer):
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- Mineral and gas costs now 400/0, from 300/125
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- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
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- Gas cost now 200, from 150
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- HP now 300, from 400
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- Armor now 3, from 4
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- [Engram](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/engram):
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- Gas cost now 150, from 125
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- [Prostration Stage](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/prostration-stage):
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- Mineral cost now 350, from 400
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- [Ancestral Archives](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ancestral-archives):
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- Mineral and gas costs now 400/500, from 450/400
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- [Ardent Authority](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ardent-authority):
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- Time cost now 60, from 50
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- HP now 750, from 800
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- [Stargate](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/stargate):
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- Gas cost now 200, from 150
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- [Argosy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/argosy):
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- Gas cost now 400, from 300
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## Zerg
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- [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth):
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- Armor now 2, from 3
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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- Time cost now 28, from 25
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- Now moves 10% slower
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- [Kalkalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkalisk):
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- Armor now 1, from 2
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- Now moves 10% slower
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- Armor penetration now 0, from 2
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- [Ghitorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ghitorokor):
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- Now moves ~10% slower
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- [Tosgrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosgrilisk):
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- Now moves ~10% slower
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- [Evigrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/evigrilisk):
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- Mineral cost now 200, from 250
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- HP now 250, from 260
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- [Konvilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/konvilisk):
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- Now benefits from Crushing Tide
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- Weapon no longer splashes
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- [Tetcaerokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tetcaerokor):
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- Now moves ~15% slower
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- [Ezigrisant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ezigrisant):
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- Mineral, gas, and time costs now 400/100/40, from 300/300/45
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- Updated weapon SFX for:
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- Sentinel (weapon fire)
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