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# 4 September 2026
## Year 4, month 9, patch 1
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## Patch goals
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- Balance tweaks ahead of Acropolis #5 !
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- Deploy more factional variants for Augustcrap, a Mapcrap event!
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- Continue technical improvements and bugfixes
2025-12-01 03:14:37 +00:00
- Further improve audiovisuals
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- [Subscribe on ko-fi ](https://ko-fi.com/pr0nogoandveeq7 ) to get a sneak peek of the incoming changes!
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- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer ](https://fluxer.gg/1rebBmBw )), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
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## Core
- **Weapon entries have been extended!**
- With much help from DarkenedFantasies (DF) and Jesse, weapon entries are (finally) virtually-unlimited! Say goodbye to broken tooltips and edge case bugs for several Askosi and factional weapons!
- *Please report any weapon-based oddities you encounter to us via discord/fluxer or email!*
- **Immense improvements have been made to helper and hook wrappers!**
- For the less technically-inclined, this means... more stability! Less desyncs! Easier debugging!
- *Please report any newfound issues you encounter to us via discord/fluxer or email!*
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- **The custom trigger system has been deep-cleaned!** (c. Veeq7)
- This refactor makes the system easier to use, maintain, and improve upon in the future! But a huge refactor like this might have introduced new issues...
- *Please report any newfound issues in campaign and UMS maps to us via discord/fluxer or email!*
- **Known issues:** the `wait` crig action does not currently operate
- **A new campaign menu has been achieved!** (c. Jesse)
- It's so epic... please enjoy!
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## Game Modes
- **NEW: Mindshare** (b. BtyB)
- Resource pool is shared among allies!
- *Caveat: Starting resources are not yet doubled in all cases*
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## Bugfixes
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- **Stability:**
- Arcing projectiles (Phalanx, Aphorist) no longer crash with division by zero when targeting an allied Mimic (r. TheBeaver99)
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- **Gameplay:**
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- **Atreus** Binding Plasma can no longer bounce to air units (r. Krankendau)
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- Mimicry no longer fails to account for weapon factor in many cases (r. shopkeeper dog)
- **Egocent**s no longer fail to mimic barrage attacks properly (r. Londier)
- Mimicry no longer procs on ability weapons (r. Londier)
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- **Audiovisual:**
- Corrected strings for **Izirokor** tech-enable on **Skibact Scab** and **Tethvith Swamp** (r. Mimika)
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- Fixed weapon display for **Lobotomy Mine** (r. TheBeaver99)
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- Corrected armors for **Akreno** and **Abutment** (latter r. TheBeaver99)
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- Fixed bad shield overlay for **Vulture (Hecaton)** (r. Londier)
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- Buttons for **Tiangou** and **Cutlass** now show as disabled when no **Scrapyard** is built (r. Pisens)
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- **Cyclops (Futurist)** now uses its unique shadow and attack sequence instead of the standard variant's (r. lolrsk8s)
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- Corrected tooltip for **Kagralisk** weapon string (r. Krankendau)
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## Audiovisuals
- New models for:
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- Magnetar, Ardent Authority, Argosy (c. DeltaCadimus)
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- Vorvrokor (c. Baelethal)
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- Landlock, Radix, Cipher, Function, Proscenium (c. fasswawds)
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- Resized model for:
- Talos, Cyprian
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- Modified model (mostly shaders) for:
- Maverick, Maverick (Futurist), Shaman, Blackguard, Artisan, Pilgrim, Proselyte, Missionary, Vicar, Intendent, Phontis
- Zethrokor, Quazilisk, Liiralisk, Hydralisk, Izirokor, Zoryusthaleth (c. Solstice)
- Modified weaponfire VFX for Harakan (Golden) (s. Londier)
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- Added weapon launch offsets for:
- Aphorist, Silversoul, Ghostwrit, Phontis, Iconoclast, Crematorium
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- Modified unit responses for Vorvrokor
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- New unit responses for Cardinal
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- New error and structure placement SFX for Askosi (c. lolrsk8s)
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- New weapon SFX for:
- Alzurokor (c. lolrsk8s)
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- Iconoclast, Paraclete
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- New cast SFX for Paraclete
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- New training SFX for:
- Function, Cosmoscope
- New cloaking SFX for damage cloak (e.g. Vestige; c. lolrsk8s)
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## Terran
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- [Maverick ](https://cosmonarchy.com/terran/maverick ):
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- Build time 11 » 12
- HP 60 » 75
- **Stim Pack:**
- HP cost 5 » 10
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- [Harakan ](https://cosmonarchy.com/terran/harakan ):
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- Build time 16 » 14
- HP 100 » 120
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- [Cyprian ](https://cosmonarchy.com/terran/cyprian ):
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- Resource costs 75/50 » 100/50
- HP 80 » 90
- Collision size increased by ~16%
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- [Heracles ](https://cosmonarchy.com/terran/heracles ):
- HP 200 » 240
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- [Vulture ](https://cosmonarchy.com/terran/vulture ):
- Resource costs 100/0 » 75/0
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- HP 120 » 80
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- [Goliath ](https://cosmonarchy.com/terran/goliath ):
- Mineral cost 175/50 » 150/50
- HP 240 » 220
- Movement speed 5 » 4.5
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- [Phalanx ](https://cosmonarchy.com/terran/phalanx ):
- Mineral cost 200/50 » 150/75
- [Cataphract ](https://cosmonarchy.com/terran/cataphract ):
- **Longinius Cannons:**
- No longer target air units
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- [Quarry ](https://cosmonarchy.com/terran/quarry ):
- Build time 35 » 45
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- [Anvil ](https://cosmonarchy.com/terran/anvil ):
- Resource costs 150/150 » 100/150
- [Morningstar ](https://cosmonarchy.com/terran/morningstar ):
- Resource costs 100/100 » 50/100
- Build time 30 » 25
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- [Treasury ](https://cosmonarchy.com/terran/treasury ):
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- Build time 35 » 45
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- Can now train **Mason**s while a **Quarry** is constructed.
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- [Stockade ](https://cosmonarchy.com/terran/stockade ):
- Build time 50 » 45
- [Fulcrum ](https://cosmonarchy.com/terran/fulcrum ):
- Resource costs 200/50 » 200/75
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- Build time 50 » 45
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## Terran factions
- [Hotshot ](https://cosmonarchy.com/terran/hotshot ):
- HP 65 » 70
- Armor 0 » 1
- [Maverick (Futurist) ](https://cosmonarchy.com/terran/maverick-futurist ):
- HP 70 » 75
- [Maverick (Upstart ](https://cosmonarchy.com/terran/maverick-upstart ):
- HP 50 » 60
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- [Harakan (Golden) ](https://cosmonarchy.com/terran/harakan-golden ):
- Build time 16 » 15
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- [Vulture (Upstart ](https://cosmonarchy.com/terran/vulture-upstart ):
- Resource costs 100/0 » 75/0
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- HP 120 » 80
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- **NEW:** [Maverick (Golden) ](https://cosmonarchy.com/terran/maverick-golden ):
- Maverick variant for Golden Republic. Has shields and a fast-firing phase rifle; no Stim Pack.
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- **NEW:** [Shaman (Upstart ](https://cosmonarchy.com/terran/shaman-upstart ):
- Shaman variant for Upstart Terrans. Stims allies when deployed.
- **NEW:** [Morrigan ](https://cosmonarchy.com/terran/morrigan ):
- Eidolon replacement for Upstart Terrans. Has attack cloaking and an area-damage ground-only grenade launcher.
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## Protoss
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- [Zealot ](https://cosmonarchy.com/protoss/zealot ):
- HP 150 » 160
- **Phase Blades:**
- Armor penetration 1 » 3
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- [Atreus ](https://cosmonarchy.com/protoss/atreus ):
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- Sight range 9 » 8
- Transport weight 4 » 5
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- **Dauntless Disruption Cannon:**
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- Weapon damage 12 » 10
- Weapon range 5 » 4
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- [Optecton ](https://cosmonarchy.com/protoss/optecton ):
- Resource costs 500/200 » 500/300
- HP 400 » 500
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- [Unar ](https://cosmonarchy.com/protoss/unar ):
- Resource costs 300/125 » 200/200
- Build time 50 » 45
- [Architect ](https://cosmonarchy.com/protoss/architect ):
- Resource costs 250/200 » 300/250
- Build time 45 » 50
- HP 200 » 240
- Shields 50 » 40
- **Reactive Payload:**
- Weapon cooldown 1.33 » 1.25
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- [Analogue ](https://cosmonarchy.com/protoss/analogue ):
- **Cylindrical Blaster:**
- Weapon range 6 » 4
- [Gateway ](https://cosmonarchy.com/protoss/gateway ):
- Resource costs 175/0 » 150/0
- Build time 50 » 55
- [Grand Library ](https://cosmonarchy.com/protoss/grand-library ):
- Resource costs 225/50 » 300/50
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- [Unitary Union ](https://cosmonarchy.com/protoss/unitary-union ):
- Resource costs 500/250 » 500/300
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## Protoss factions
- **NEW:** [Gladius (Order) ](https://cosmonarchy.com/protoss/gladius-order ):
- Order of the Sacred Saber Gladius variant. Has Triumphant Rise (a la Herald / Archon).
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## Zerg
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- **Reconstitution:**
- *Used by Agrileth (new), Vilgorokor*
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- Carapace Swarm HP 200 » 300
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- **Miasma:**
- No longer spreads on death; **Plague** remains unchanged
- *This will be revisited later.*
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- [Agrileth ](https://cosmonarchy.com/zerg/agrileth ):
- Resource costs 150/50 » 150/75
- HP 200 » 140
- Armor 2 » 1
- **NEW: Reconstitution**
- Releases a Carapace Swarm upon taking damage.
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- [Zethrokor ](https://cosmonarchy.com/zerg/zethrokor ):
- Resource cost 25/0 » 50/0
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- HP 50 » 60
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- Movement speed 7.5 » 8.4
- **Zethrok Claws:**
- Weapon damage 4 » 5
- [Vorvrokor ](https://cosmonarchy.com/zerg/vorvrokor ):
- Resource cost 50/0 » 75/0
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- HP 80 » 90
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- Armor 1 » 2
- Movement speed 9.1 » 9.8
- Collision size increased by ~23%
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- [Liiralisk ](https://cosmonarchy.com/zerg/liiralisk ):
- **Homing Spore:**
- Weapon range 7 » 8
- [Protathalor ](https://cosmonarchy.com/zerg/protathalor ):
- Resource costs 125/75 » 100/100
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- Armor 2 » 1
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- [Izirokor ](https://cosmonarchy.com/zerg/izirokor ):
- Build time 26 » 22
- [Bactalisk ](https://cosmonarchy.com/zerg/bactalisk ):
- **Corrosive Acid:**
- No longer targets air units
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- [Zoryusthaleth ](https://cosmonarchy.com/zerg/zoryusthaleth ):
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- Resource costs 175/0 » 200/0
- Build time 28 » 25
- HP 200 » 220
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- [Lakizilisk ](https://cosmonarchy.com/zerg/lakizilisk ):
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- Resource costs 75/75 » 100/75
- Build time 30 » 28
- HP 140 » 150
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- **Subterranean Spines:**
- Weapon damage 12 » 15
- Weapon cooldown 1.63 » 1.75
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- [Vilgorokor ](https://cosmonarchy.com/zerg/vilgorokor ):
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- Resource costs 220/75 » 200/50
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- HP 280 » 200
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## Askosi
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- **Shared Designs:**
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- Team building from **Pilgrim**s and **Constituent**s now increases build rate by 25% per worker, from 20%
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- **Ash Heap:**
- Now consumes corpses
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- **Power Overload:**
- *Used by Grandstand, Rove (new), Intendent*
- No longer deals damage over time to armored targets
- Now steals armor, to a cap of 4
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- [Cardinal ](https://cosmonarchy.com/askosi/cardinal ):
- Resource costs 75/25 » 100/25
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- [Rove ](https://cosmonarchy.com/askosi/rove ):
- **Elre Scaleshot:**
- Weapon damage 8 » 4
- Armor penetration 2 » 0
- Weapon range 5 » 3
- Weapon factor 1 » 3
- Now fires in a shotgun pattern (e.g. **Hotshot** , **Siren** )
- **Impact Dissipation** removed
- **NEW: Power Overload**
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- [Tortare ](https://cosmonarchy.com/askosi/tortare ):
- **Deathrattle Assembly:**
- Now grants 2 armor when deployed
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- [Radix ](https://cosmonarchy.com/askosi/radix ):
- Resource costs 100/0 » 125/0
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- [Function ](https://cosmonarchy.com/askosi/function ):
- Resource costs 125/25 » 150/25
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## Askosi factions
- **NEW: Sons of Ash**
- Conqueror clergy, set to burn the dead wood.
- **NEW:** [Scralia ](https://cosmonarchy.com/askosi/scralia )
- Intendent replacement for Sons of Ash. Short-range assault craft with Booming Blast and Ash Heap.