Deploy new Landlock model; Fix some more bugs

This commit is contained in:
Pr0nogo 2026-08-26 14:52:13 -04:00
parent 9fb326c8bd
commit dfaea55224
7 changed files with 19 additions and 9 deletions

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@ -30,7 +30,7 @@ WarpIn [NONE]
# ----------------------------------------------------------------------------- #
LandlockInit:
imgul 1998 0 0 # Landlock Shadow (cm\a\landlock-shadow.grp)
imgulnextid 0 0 # Landlock Shadow (cm\a\landlock-shadow.grp)
LandlockWorkingToIdle:
playfram 0x00
goto SkryrokorLocal00
@ -48,24 +48,30 @@ LandlockBuilt:
goto SkryrokorLocal00
LandlockAlmostBuilt:
playfram 8
playfram 11
goto SkryrokorLocal00
LandlockIsWorking:
playfram 1
wait 1
wait 2
playfram 2
wait 1
wait 2
playfram 3
wait 1
wait 2
playfram 4
wait 1
wait 2
playfram 5
wait 1
wait 2
playfram 6
wait 1
wait 2
playfram 7
wait 1
wait 2
playfram 8
wait 2
playfram 9
wait 2
playfram 10
wait 2
goto LandlockIsWorking
InfestedTerranWalkingToIdle:

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@ -36,6 +36,10 @@
- Build time 35 » 40
- Can now train **Mason**s while a **Quarry** is constructed.
## Audiovisuals
- New models for:
- Landlock (c. fasswawds)
## Askosi factions
- **NEW: Sons of Ash**
- Conqueror clergy, set to burn the dead wood.

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