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# 31 August 2026
## Year 4, month 8, patch 2
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2025-04-12 23:19:15 +00:00
## Patch goals
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- Additional balance tweaks following Acropolis #4 !
- Deploy more factional variants for Augustcrap, a Mapcrap event!
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- Continue technical improvements and bugfixes
2025-12-01 03:14:37 +00:00
- Further improve audiovisuals
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- [Subscribe on ko-fi ](https://ko-fi.com/pr0nogoandveeq7 ) to get a sneak peek of the incoming changes!
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- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer ](https://fluxer.gg/1rebBmBw )), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
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## Core
- **Weapon entries have been extended!**
- With much help from DarkenedFantasies (DF) and Jesse, weapon entries are (finally) virtually-unlimited! Say goodbye to broken tooltips and edge case bugs for several Askosi and factional weapons!
- *Please report any weapon-based oddities you encounter to us via discord/fluxer or email!*
- **Immense improvements have been made to helper and hook wrappers!**
- For the less technically-inclined, this means... more stability! Less desyncs! Easier debugging!
- *Please report any newfound issues you encounter to us via discord/fluxer or email!*
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- **The custom trigger system has been deep-cleaned!** (c. Veeq7)
- This refactor makes the system easier to use, maintain, and improve upon in the future! But a huge refactor like this might have introduced new issues...
- *Please report any newfound issues in campaign and UMS maps to us via discord/fluxer or email!*
- **Known issues:** the `wait` crig action does not currently operate
- **A new campaign menu has been achieved!** (c. Jesse)
- It's so epic... please enjoy!
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## Bugfixes
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- **Audiovisual:**
- Corrected strings for **Izirokor** tech-enable on **Skibact Scab** and **Tethvith Swamp** (r. Mimika)
- **Cyclops (Futurist)** now uses its unique shadow and attack sequence instead of the standard variant's (r. lolrsk8s)
2026-08-25 23:01:31 +00:00
- Corrected tooltip for **Kagralisk** weapon string (r. Krankendau)
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## Audiovisuals
- New models for:
- Vorvrokor (c. Baelethal)
- Landlock (c. fasswawds)
- Resized model for Talos
- Modified unit responses for Vorvrokor
- New weapon SFX for Alzurokor (c. lolrsk8s)
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## Terran
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- [Maverick ](https://cosmonarchy.com/terran/maverick ):
- HP 60 » 70
- [Cyprian ](https://cosmonarchy.com/terran/cyprian ):
- **Twin Railguns:**
- Weapon damage 2x6 » 2x5
- [Vulture ](https://cosmonarchy.com/terran/vulture ):
- Resource costs 100/0 » 75/0
- HP 120 » 100
- **Fragmentation Grenade:**
- Weapon damage 2x10 » 2x8
- [Goliath ](https://cosmonarchy.com/terran/goliath ):
- Mineral cost 175/50 » 150/50
- HP 240 » 220
- Movement speed 5 » 4.5
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- [Quarry ](https://cosmonarchy.com/terran/quarry ):
- Build time 35 » 45
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- [Treasury ](https://cosmonarchy.com/terran/treasury ):
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- Build time 35 » 40
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- Can now train **Mason**s while a **Quarry** is constructed.
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- [Stockade ](https://cosmonarchy.com/terran/stockade ):
- Build time 50 » 45
- [Fulcrum ](https://cosmonarchy.com/terran/fulcrum ):
- Resource costs 200/50 » 200/75
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## Terran factions
- [Hotshot ](https://cosmonarchy.com/terran/hotshot ):
- HP 65 » 70
- Armor 0 » 1
- [Maverick (Futurist) ](https://cosmonarchy.com/terran/maverick-futurist ):
- HP 70 » 75
- [Maverick (Upstart ](https://cosmonarchy.com/terran/maverick-upstart ):
- HP 50 » 60
- [Vulture (Upstart ](https://cosmonarchy.com/terran/vulture-upstart ):
- Resource costs 100/0 » 75/0
- HP 120 » 100
- **Fragmentation Grenade:**
- Weapon damage 2x10 » 2x8
## Protoss
- [Gateway ](https://cosmonarchy.com/protoss/gateway ):
- Resource costs 175/0 » 150/0
## Zerg
- [Zethrokor ](https://cosmonarchy.com/zerg/zethrokor ):
- Resource cost 25/0 » 50/0
- HP 50 » 40
- Movement speed 7.5 » 8.4
- **Zethrok Claws:**
- Weapon damage 4 » 5
- [Vorvrokor ](https://cosmonarchy.com/zerg/vorvrokor ):
- Resource cost 50/0 » 75/0
- Armor 1 » 2
- Movement speed 9.1 » 9.8
- Collision size increased by ~23%
- [Zoryusthaleth ](https://cosmonarchy.com/zerg/zoryusthaleth ):
- Resource cost 175/0 » 200/0
## Askosi
- **Shared Designs**
- Team building from **Pilgrim**s and **Constituent**s now increases build rate by 25% per worker, from 20%
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## Askosi factions
- **NEW: Sons of Ash**
- Conqueror clergy, set to burn the dead wood.
- **NEW:** [Scralia ](https://cosmonarchy.com/askosi/scralia )
- Intendent replacement for Sons of Ash. Short-range assault craft with Booming Blast and Ash Heap.