cosmonarchy-bw-release/patchnotes.md
2026-05-26 16:38:30 -04:00

3.0 KiB

24 May 2026

Year 4, month 5, patch 1

Patch goals

  • Continue balancing for all races, in preparation for the Gauntlet Stage!
  • Continue Askosi development
  • Further improve audiovisuals
  • Tweak balance for all factions
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Editor features

Triggers

  • disable_units action:
    • Now takes %bool_hidden as a final optional arg.
    • When unset, unit buttons are disabled (greyed out) as usual.
    • When set to true, unit buttons are instead hidden from the command card.
  • set_unit_behavior action:
    • Now accepts infrastructure_burrow for %behavior arg, making AI units ignore the "don't burrow near allied structures" rule.
  • issue_order action:
    • Now handles order id 72, building liftoff
  • NEW: is_multiplayer condition:
    • Takes %bool as arg, compares to whether the game is in multiplayer mode (i.e. was made in a lobby instead of through the singleplayer menu)
  • NEW: set_burrow_infrastructure_override action:
    • Allows AI players to ignore the "don't burrow near allied structures" rule.
  • NEW: set_ally_alert_blacklist action:
    • Allows "ally under attack" alerts to be ignored for specific players.
  • NEW: disable_tactical_ai action:
    • Sets whether to disable tactical AI for specified computer players.
  • NEW: disable_extended_waves action: (c. Veeq7)
    • Sets whether to disable extended AI attack waves for specified computer players.

Bugfixes

  • Stability:
    • Resolved rare Nydus-related crash (r. Concealed Organic)
  • Gameplay:
    • Fixed Egocent not proccing Mimicry (r. shopkeeper dog)
    • Fixed Histrion not having energy (r. jakulangski)
    • Fixed bad animations for Hotshot, including attack animation (r. lolrsk8s)
  • Audiovisuals:
    • Custom alerts, such as "ally under attack" alerts, should now respect the "mute non-trigger sounds" trigger action (used during e.g. campaign dialogue)

Audiovisuals

  • Updated sprites for:
    • Matraleth (player color fixes c. NimoStar)
    • Witness (corrected orientation)

Balance changes

Askosi

  • Cardinal:
    • Inoa Twinaxe:
      • Damage 2x10 » 1x15
    • Sustaining Sermon:
      • Healing 5 » 10
  • Aphorist:
    • Now has Impact Dissipation
  • Doronin:
    • Time cost 25 » 30
    • HP 240 » 220
  • Silversoul:
    • Now a detector
  • Petract:
    • Now a detector
  • Phontis:
    • Resource costs 200/150 » 200/200
    • Build time 30 » 35
    • Warring Winds:
      • Proc cooldown 0.12 seconds » 0.25 seconds, matching the cooldown of e.g. Zerg Fan of Teeth