cosmonarchy-bw-release/patchnotes.md

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# 19 Jun 2026
## Year 4, month 6, patch 1
2024-05-25 18:59:54 +00:00
## Patch goals
- Continue balancing for all races, in preparation for the Battlements stage!
2025-08-23 17:39:24 +00:00
- Continue Askosi development
2026-01-08 06:51:42 +00:00
- Further improve audiovisuals
- Tweak balance for all factions
- Deploy new singleplayer content
2025-07-17 15:42:25 +00:00
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
# Core changes
2026-01-08 06:51:42 +00:00
## Bugfixes
2026-02-24 05:31:53 +00:00
- **Gameplay:**
- Fixed bad targeting logic causing units to ignore closer targets when attack-moving (b. HitEmUp)
- **Silversoul** attacks now correctly proc **Booming Blast** (r. shopkeeper dog)
- Fixed requirement issues for some T2 and T3 Askosi structures (r. shopkeeper dog)
- **Audiovisual:**
- Corrected **Civilian** death animation and corpse (r. Londier)
2026-01-08 06:51:42 +00:00
# Balance changes
2024-12-28 16:57:23 +00:00
2026-01-27 14:57:57 +00:00
## Askosi
- **New arrivals:**
- [Obelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/obelisk) -- tier 3 Skybound production
- [Limire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/limire) -- anti-ship fighter
- [Endbore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/endbore) -- precision gunboat
- [Tortare](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/tortare) -- heavy corvette