23 August 2025 update

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Pr0nogo 2025-08-23 13:39:24 -04:00
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@ -5,6 +5,7 @@ Since December 2022, this changelog shows only past changes.
See patchnotes.md for info on the most recent patch!
# Table of Contents
- [10 August 2025](#10-august-2025)
- [17 July 2025](#17-july-2025)
- [20 June 2025](#20-june-2025)
- [3 May 2025](#3-may-2025)
@ -103,6 +104,261 @@ See patchnotes.md for info on the most recent patch!
- [13 August 2020](#13-august-2020)
- [12 August 2020](#12-august-2020)
# 10 August 2025
## Year 3, month 8, patch 1
## Patch goals
- Make significant changes to:
- Terran tech scaling
- Protoss power concentration
- Zerg tech progression and anti-air
- Improve audiovisuals
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
## Bugfixes
- **Stability:**
- Fixed several iscript errors
- **Gameplay:**
- Improved **Oscilliant** Binding Plasma proc consistency (r. ArbuzBudesh)
- Fixed Plague preserving burning Terran structures (r. Kenoli)
- Fixed burning Terran structures not becoming infested (r. Kenoli)
- **Audiovisual:**
- Corrected **Liiralisk** and **Kalkalisk** regression corpse
- Corrected **Striga** retaliation overlay when attacking **Analogue**s
- Fixed military AI message for **Yblyleth** (r. several people)
- Corrected coloring of the in-game menu 'Help' string (r. Mimika)
## AI
- Updated aiscripts and requirements to properly handle this patch's changes
## Audiovisuals
- New model for:
- Treasury (c. Solstice)
- New portrait for:
- Ecclesiast (c. Solstice)
- Protoss and Zerg now have colorful changes to their UI (c. DF)
- Reduced opacity of Morningstar radiation field for improved visibility (c. DF)
- Adjusted 'Z' character for in-game font (c. Mimika)
## Triggers
- **NEW:** Action: `table_edit` (c. Veeq7, b. 3crow)
- Allows editing data tables similar to true modding, at any point during a match
- Documentation forthcoming!
## Terran
- **Addons:**
- Now unlock their units globally, for all production structures
- Buttons are now located in a submenu (replacing Rally Point, **D** on grid)
- [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos):
- Armor 1 » 0
- Now trained at Ministry and Treasury; No longer trained at Quarry
- Now available as long as any structure has an attached Quarry
- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
- Build time 20 » 18
- HP 75 » 80
- Movement speed 3.6 » 3.9
- **Twin Railguns:**
- Weapon damage 2x5 » 2x6
- [Shaman](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/shaman):
- Resource costs 125/75 » 100/100
- [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
- Build time 20 » 22
- [Savant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/savant):
- Build time 22 » 25
- [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
- Movement speed 4.4 » 4.8
- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles):
- HP 180 » 200
- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
- Resource costs 75/100 » 75/125
- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga):
- Resource costs 125/25 » 150/25
- [Olympian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/olympian):
- Build time 20 » 25
- Movement speed 4.4 » 4.8
- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
- Build time 18 » 16
- HP 85 » 95
- [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack):
- Build time 16 » 18
- Movement speed 5.5 » 6
- **Monogun** weapon range 6 » 5
- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
- Build time 30 » 32
- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
- Build time 32 » 30
- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
- Resource costs 125/75 » 150/100
- Build time 25 » 45
- HP 400 » 500
- Armor 2 » 3
- No longer flagged as a Factory
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
- Now flagged as a Factory
- [Vestry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vestry):
- Resource costs 50/50 » 150/75
- Build time 15 » 30
- Armor 2 » 3
- Now globally enables Clerics & Shamans
- [Covenant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/covenant):
- Resource costs 50/150 » 100/250
- Build time 25 » 40
- HP 600 » 700
- Armor 3 » 4
- Now globally enables Eidolons & Savants
- [Tinkerer's Tower](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/tinkerers-tower):
- Resource costs 100/75 » 300/100
- Build time 20 » 45
- Now globally enables Sirens & Strigas
- [Guildhall](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/guildhall):
- Resource costs 200/200 » 200/400
- Build time 22 » 50
- HP 750 » 1000
- Armor 3 » 4
- Now globally enables Olympians & Autocrats
- [Scrapyard](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/scrapyard):
- Resource costs 50/0 » 200/0
- Build time 15 » 30
- HP 350 » 500
- Armor 2 » 3
- Now globally enables Blackjacks & Matadors
- [Palladium](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/palladium):
- Resource costs 150/100 » 300/150
- Build time 30 » 45
- HP 750 » 900
- Armor 2 » 4
- Now globally enables Phalanxes & Madrigals
- [Future Station](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/future-station):
- Resource costs 400/200 » 600/300
- Build time 30 » 60
- HP 900 » 1000
- Armor 3 » 4
- Now globally enables Claymores & Penumbras
- [Biotic Bastion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/biotic-bastion):
- Resource costs 200/400 » 300/600
- Build time 45 » 60
- HP 850 » 950
- Armor 3 » 4
- Now globally enables Anticthons & Aions
- [Rotary](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/rotary):
- Resource costs 175/75 » 350/150
- Build time 20 » 40
- HP 750 » 900
- Armor 2 » 3
- Now globally enables Sundogs & Salamanders
- [Commandment](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/commandment):
- Resource costs 75/150 » 150/400
- Build time 30 » 50
- HP 700 » 850
- Armor 2 » 3
- Now globally enables Azazels & Seraphs
- [Hadron](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/hadron):
- Resource costs 250/350 » 400/600
- Build time 45 » 60
- Now globally enables Hippogriffs & Phoboses
## Protoss
- [Charlatan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/charlatan):
- **Fervent Blaster:**
- Weapon cooldown 1.33 » 1
- [Barghest](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/barghest):
- **Ray of Agony:**
- Weapon range 3 » 4
- [Potentate](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/potentate):
- Resource costs 250/125 » 200/100
- Build time 45 » 40
- No longer has **Transcended Tide**
- [Sycophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/sycophant):
- **Idolatry:**
- On death, now heals allies within 3 range for 50 shields
- [Archon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/archon):
- No longer has **Astral Aegis**
- Now has **Triumphant Rise**
- **NEW: Martyrous Tempest:**
- On death, releases a Psionic Storm for 10 seconds
- [Optecton](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/optecton):
- Build time 50 » 60
- [Patriarch](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/patriarch):
- No longer has **Interception** or **Astral Rule**
- Now has **Signify**
- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
- Resource costs 200/200 » 150/100
- Build time 40 » 28
- HP 220 » 180
- Shields 110 » 80
- **Cylindrical Blaster:**
- Weapon cooldown 0.83 » 1
- [Lanifect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lanifect):
- Shields 80 » 90
- Armor 1 » 2
- Sight range 9 » 8
- [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus):
- Build time 35 » 32
- [Gladius](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/gladius):
- Build time 40 » 36
- [Exemplar](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/exemplar):
- HP 140 » 160
- [Magister](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/magister):
- HP 180 » 200
- [Epigraph](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/epigraph):
- Build time 45 » 40
- HP 220 » 240
- [Ancestral Archives](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ancestral-archives):
- Resource costs 800/500 » 800/800
- Build time 75 » 90
## Zerg
- **Tech nodes:**
- Evolutions no longer require Irol Iris or Othstol Oviform
- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
- Transport cost 2 » 1
- Vision range 8 » 7
- **NEW: Homing Spores:**
- Anti-air attack with generous splash radius; does not bounce
- [Cikralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/cikralisk):
- HP 100 » 130
- Movement speed 5 » 6.5
- **Acid Salvo:**
- Now a line attack (e.g. Striga / Pariah) with new stats
- [Ghitorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ghitorokor):
- **Gnashing Tendrils:**
- No longer attacks ground units
- Now attacks air units
- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
- HP 200 » 240
- Armor 2 » 3
- Sight range 8 » 7
- **Corrosive Pathogen:**
- Range 2 » 4
- No longer requires the target to have Corrosive Touch first
- [Lakizilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/lakizilisk):
- HP 140 » 150
- Movement speed 5 » 5.2
- [Gorgrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/gorgrokor):
- Now requires Ulgorg Cavern
- [Zobriolisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zobriolisk) and [Zarcavrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zarcavrokor):
- Now require Zozarc Gorge
- [Kalkiir Lake](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/kalkiir-lake):
- No longer requires Irol Iris
- Now mutates only from Vornath Pond
- [Tethvith Swamp](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tethvith-swamp):
- No longer requires Irol Iris
- Now mutates only from Skibact Scab
- [Tosvrol Haunt](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tosvrol-haunt):
- Resource costs 250/500 » 400/700
- Build time 50 » 60
- No longer requires Othstol Oviform
- [Chokral Chazsal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/chokral-chazsal):
- Resource costs 450/300 » 750/400
- Build time 45 » 60
- No longer requires Othstol Oviform
-[Almakis Antre](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/almakis-antre):
- Resource costs 350/600 » 500/600
- Build time 50 » 60
- No longer requires Othstol Oviform
- **NEW:** [Zozarc Gorge](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zozarc-gorge):
- Evolved control node; Mutated from Ulgorg Cavern; Enables Zobriolisks and Zarcavrokors
# 17 July 2025
## Year 3, month 7, patch 1

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Autocort
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Ogun (Smithy Mode)
Cannibal
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Agrileth Birth
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cm\t\silvertongue\hlp-02.wav
cm\z\nathrokor\wh-a-01.wav
cm\advisors\iskatumesk\meskad_minerals-01.wav
cm\advisors\iskatumesk\meskad_minerals-02.wav
@ -3531,4 +3531,72 @@ cm\faultline\smoochie-boy\wh-04.wav
cm\faultline\smoochie-boy\wf-01.wav
cm\faultline\smoochie-boy\wf-02.wav
cm\faultline\smoochie-boy\wf-03.wav
cm\z\_building\zozarc-gorge.wav
cm\z\_building\zozarc-gorge.wav
cm\f-t\cannibal\wf-01.wav
cm\f-t\cannibal\wf-02.wav
cm\f-t\cannibal\wf-03.wav
cm\f-t\cannibal\wf-04.wav
cm\advisors\goku\gokuad_addon-01.wav
cm\advisors\goku\gokuad_addon-02.wav
cm\advisors\goku\gokuad_addonabandon-01.wav
cm\advisors\goku\gokuad_addonabandon-02.wav
cm\advisors\goku\gokuad_allyattack-a-01.wav
cm\advisors\goku\gokuad_allyattack-a-02.wav
cm\advisors\goku\gokuad_allyattack-a-03.wav
cm\advisors\goku\gokuad_allyattack-b-01.wav
cm\advisors\goku\gokuad_allyattack-b-02.wav
cm\advisors\goku\gokuad_allyattack-b-03.wav
cm\advisors\goku\gokuad_allyattack-k-01.wav
cm\advisors\goku\gokuad_allyattack-k-02.wav
cm\advisors\goku\gokuad_allyattack-k-03.wav
cm\advisors\goku\gokuad_allyattack-p-01.wav
cm\advisors\goku\gokuad_allyattack-p-02.wav
cm\advisors\goku\gokuad_allyattack-p-03.wav
cm\advisors\goku\gokuad_allyattack-t-01.wav
cm\advisors\goku\gokuad_allyattack-t-02.wav
cm\advisors\goku\gokuad_allyattack-t-03.wav
cm\advisors\goku\gokuad_allyattack-z-01.wav
cm\advisors\goku\gokuad_allyattack-z-02.wav
cm\advisors\goku\gokuad_allyattack-z-03.wav
cm\advisors\goku\gokuad_arena-01.wav
cm\advisors\goku\gokuad_arena-02.wav
cm\advisors\goku\gokuad_armyattack-01.wav
cm\advisors\goku\gokuad_armyattack-02.wav
cm\advisors\goku\gokuad_armyattack-03.wav
cm\advisors\goku\gokuad_assembly-01.wav
cm\advisors\goku\gokuad_assembly-02.wav
cm\advisors\goku\gokuad_baseattack-01.wav
cm\advisors\goku\gokuad_baseattack-02.wav
cm\advisors\goku\gokuad_baseattack-03.wav
cm\advisors\goku\gokuad_build-01.wav
cm\advisors\goku\gokuad_buildzerg-01.wav
cm\advisors\goku\gokuad_energy-01.wav
cm\advisors\goku\gokuad_energy-02.wav
cm\advisors\goku\gokuad_energy-03.wav
cm\advisors\goku\gokuad_energy-04.wav
cm\advisors\goku\gokuad_intland-01.wav
cm\advisors\goku\gokuad_intland-02.wav
cm\advisors\goku\gokuad_minerals-01.wav
cm\advisors\goku\gokuad_minerals-02.wav
cm\advisors\goku\gokuad_minerals-03.wav
cm\advisors\goku\gokuad_minerals-04.wav
cm\advisors\goku\gokuad_missile-01.wav
cm\advisors\goku\gokuad_missile-02.wav
cm\advisors\goku\gokuad_missilelaunch-01.wav
cm\advisors\goku\gokuad_missilelaunch-02.wav
cm\advisors\goku\gokuad_nobuild-01.wav
cm\advisors\goku\gokuad_nobuild-02.wav
cm\advisors\goku\gokuad_noland-01.wav
cm\advisors\goku\gokuad_noland-02.wav
cm\advisors\goku\gokuad_nowarp-01.wav
cm\advisors\goku\gokuad_nowarp-02.wav
cm\advisors\goku\gokuad_ritual-01.wav
cm\advisors\goku\gokuad_ritual-02.wav
cm\advisors\goku\gokuad_tech-01.wav
cm\advisors\goku\gokuad_tech-02.wav
cm\advisors\goku\gokuad_vespene-01.wav
cm\advisors\goku\gokuad_vespene-02.wav
cm\advisors\goku\gokuad_vespene-03.wav
cm\advisors\goku\gokuad_vespene-04.wav
cm\advisors\goku\gokuad_warp-01.wav
cm\advisors\goku\gokuad_warp-02.wav

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@ -492,10 +492,10 @@ Terran Arhaun (Base)
Arhaun Turret
Terran Addon Submenu
Zerg Zozarc Gorge
Extended Unit #267
Extended Unit #268
Extended Unit #269
Extended Unit #270
Terran Ogun (Worker Mode)
Protoss Autocort
Terran Cannibal (Upstart)
Terran Ogun (Smithy Mode)
Extended Unit #271
Extended Unit #272
Francisco Goska

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@ -47,7 +47,7 @@ Plasmid Spores (Alkajelisk)
Acid Spore (Geszithalor)
Serrated Cleavers (Gorgrokor)
Glave Wurm (Mutalisk)
Parasitic Spores (Alkajelisk)
Dispatch Pistols (Proselyte)
Corrosive Acid (Bactalisk)
Jupiter Driver (Pazuzu)
Seeker Spores (Spraith Cesiant)
@ -55,7 +55,7 @@ Subterranean Tentacle (Surkith Cesiant)
Skittering Spores (Skithrokor)
Suicide (Skryrokor)
Parasitic Excision (Matraleth ability)
Salvage (Talos)
Twintorch (Dyad)
Screaming Venom 2 (Keskathalor)
Dark Swarm (Isthrathaleth ability)
Plague (Isthrathaleth ability)
@ -75,12 +75,12 @@ Photon Blasters (Aurora)
Plasma Missiles (Panoptus)
Aeon's Madness (Augur)
Plasma Torpedo (Exemplar)
Phase Disruptor Cannon (Didact)
Aruo Twinshot (Missionary)
Neutron Cannon (Magister)
Pulse Cannon (Steward)
Pulse Cannons (Steward)
Prismatic Cannon (Warden)
Swarming Spores (Rililisk)
Plasma Shell (Accantor) (deprecated)
Inoa Twinaxe (Cardinal)
Stasis Field (Didact ability)
Psionic Storm (Cantavis ability)
Hollowed Glaves (Liiralisk)
@ -120,7 +120,7 @@ Phase Blaster (Manifold)
Dispersive Salvo (Architect)
Harpoon Railgun (Claymore)
Aural Assault (Luminary ability)
Observance (Seraph ability)
Ospo Twinshard (Vicar)
Titan's Fist (Olympian)
Mountain Gun (Olympian)
Jackson Cannon (Wyvern)
@ -152,10 +152,10 @@ Blindside Rockets (Sundog)
Twinstrike Flamethrowers (Matador)
Bisecting Blades (Zarcavrokor)
Bones of Reflection
Retractor Batteries (Pegasus)
Lancet Missiles (Pegasus)
Scepter Orma Scrapray
Ersa Driver (Intendent)
Chimera Cannons (Hippogriff)
Axis Drivers (Oberon)
Alru Burstray (Intendent)
Pegasus Missiles (Hippogriff)
Lazarus Salvo (Aion)
Stellar Torch (Herald)
@ -177,17 +177,17 @@ Geometric Rifle (Sevenstep)
Kaleidoscope Cannon (Hypnagogue)
Cleaving Maw (Tetcaerokor)
Spirtith Spores (Spirtith Colony)
Signatory Salvo (Ambassador)
Usko Scrapray (Helion)
Skortra Tendril (Skortrith Colony)
Excellency Laser Batteries (Heir)
Hades Cannon (Horseman)
Ikta Driver (Tirade)
Reforming Carbine (Avatar)
Through the Looking Glass (Hypnagogue)
Wordsmith Railgun (Silvertongue)
Sunsplit Beam (Optecton)
Skybond Ray (Optecton)
Particle Ray (Autocort)
Ironhand Weaver (Patriarch)
Nominee Burst Rifle (Thespian)
Embalming Spores (Selkerilisk)
Angeltear Missiles (Madrigal Hecaton)
Massive Mandible (Agrileth)
Congealing Spores (Elthrazalisk)
Plasma Shell (Accantor)
Wicked Incisors (Mortothrokor)
@ -231,7 +231,7 @@ Phase Cremator (Ashguard)
Successive Spines (Lakizilisk, Zorthos)
Rapid Spines (Zobriolisk A)
Quazrok Spray (Quazrokor)
Phase Disruptor (Dracadin)
Phase Disruptor (Dracadin Order)
Moonbound Salvo (Tiangou)
Revenant Rifle (Nydus Eidolon)
Gauss Slugger (Maverick Futurist)
@ -241,7 +241,7 @@ Mining Saber (Pilgrim)
Asoni Carbine (Blackguard)
Phlegethon Cannons (Arhaun)
Homing Spore (Liiralisk)
Extended Weapon #114
Zulu Sidekicks (Cannibal)
Extended Weapon #115
Extended Weapon #116
Extended Weapon #117

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@ -55,6 +55,7 @@ military tiangou = 433
military maverick_futurist = 435
military blackguard = 489
military arhaun = 490
military cannibal = 496
# Protoss factional units
military adherent = 400
@ -96,6 +97,8 @@ military valkyrie = 58
# Terran NGS units
building talos = 20
building ogun_worker = 494
building ogun_smithy = 497
#
military apostle = 10
military shaman = 15

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@ -290,4 +290,568 @@ PilgrimLocal00:
wait 3
playfram 0x99
wait 10
goto PilgrimLocal00
goto PilgrimLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2069 Arch (cm\askosi\arch.grp)
.headerstart
IsId 802
Type 20
Init ArchInit
Death ArchDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 ArchSpecialState1
SpecialState2 ArchSpecialState2
AlmostBuilt ArchAlmostBuilt
Built ArchBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking SkryrokorLocal00
WorkingToIdle ArchBuilt
WarpIn [NONE]
.headerend
# ----------------------------------------------------------------------------- #
ArchInit:
imgul 2070 0 0 # Sieve Shadow (cm\terran\arch-shadow.grp)
playfram 1
ArchLocal00:
wait 5
waitrand 5 50
creategasoverlays 0
waitrand 5 50
creategasoverlays 2
waitrand 5 50
creategasoverlays 1
waitrand 5 50
creategasoverlays 2
waitrand 5 50
creategasoverlays 0
waitrand 5 50
creategasoverlays 1
waitrand 5 50
creategasoverlays 2
goto ArchLocal00
ArchDeath:
playsnd 7 # Misc\ExploLrg.wav
sprol 272 0 0 # Building Explosion (Large) (thingy\tBangX.grp)
wait 3
end
ArchSpecialState1:
playfram 0
goto ArchLocal00
ArchSpecialState2:
playfram 0
goto ArchLocal00
ArchAlmostBuilt:
playfram 0
goto ArchLocal00
ArchBuilt:
playfram 0x00
wait 5
ArchLocal01:
creategasoverlays 0
wait 20
waitrand 5 100
goto ArchLocal01
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2075 Radix (cm\askosi\radix.grp)
.headerstart
IsId 96
Type 24
Init RadixInit
Death LandlockDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 RadixSpecialState1
SpecialState2 SkryrokorLocal00
AlmostBuilt RadixAlmostBuilt
Built RadixBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking RadixIsWorking
WorkingToIdle RadixBuilt
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable RadixDisable
Burrow [NONE]
.headerend
# ----------------------------------------------------------------------------- #
RadixInit:
playfram 0x00
imgul 2076 0 0 # Radix Shadow (cm\askosi\radix-shadow.grp)
goto SkryrokorLocal00
RadixSpecialState1:
playfram 0
goto SkryrokorLocal00
RadixAlmostBuilt:
playfram 0
goto SkryrokorLocal00
RadixBuilt:
playfram 0x00
goto SkryrokorLocal00
RadixIsWorking:
playfram 1
wait 2
playfram 0
waitrand 1 2
goto RadixIsWorking
RadixDisable:
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2073 Function (cm\askosi\function.grp)
.headerstart
IsId 111
Type 24
Init FunctionInit
Death LandlockDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking SkryrokorLocal00
WalkingToIdle SkryrokorLocal00
SpecialState1 FunctionSpecialState1
SpecialState2 SkryrokorLocal00
AlmostBuilt FunctionAlmostBuilt
Built FunctionBuilt
Landing [NONE]
LiftOff [NONE]
IsWorking FunctionIsWorking
WorkingToIdle FunctionBuilt
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable FunctionDisable
Burrow [NONE]
.headerend
# ----------------------------------------------------------------------------- #
FunctionInit:
playfram 0x00
imgul 2074 0 0 # Function Shadow (cm\askosi\function-shadow.grp)
goto SkryrokorLocal00
FunctionSpecialState1:
playfram 0
goto SkryrokorLocal00
FunctionAlmostBuilt:
playfram 0
goto SkryrokorLocal00
FunctionBuilt:
playfram 0x00
goto SkryrokorLocal00
FunctionIsWorking:
playfram 1
wait 2
playfram 0
waitrand 1 2
goto FunctionIsWorking
FunctionDisable:
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2083 Missionary (cm\askosi\missionary.grp)
.headerstart
IsId 69
Type 12
Init MissionaryInit
Death MissionaryDeath
GndAttkInit MissionaryGndAttkInit
AirAttkInit [NONE]
Unused1 MissionaryUnused1
GndAttkRpt MissionaryGndAttkRpt
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle MissionaryGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking MissionaryWalking
WalkingToIdle MissionaryWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
MissionaryInit:
imgul 2084 0 0 # Missionary Shadow (cm\askosi\missionary-shadow.grp)
MissionaryWalkingToIdle:
playfram 0x00
MissionaryLocal00:
wait 63
randcondjmp 25 MissionaryLocal01
randcondjmp 128 MissionaryLocal02
goto MissionaryLocal00
MissionaryLocal01:
playfram 0x20
wait 1
randcondjmp 192 MissionaryLocal03
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
wait 6
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
turncwise 2
wait 3
wait 6
turnccwise 2
wait 3
turnccwise 2
wait 3
turnccwise 2
wait 3
goto MissionaryWalkingToIdle
MissionaryLocal03:
wait 13
goto MissionaryWalkingToIdle
MissionaryLocal02:
playfram 0x80
wait 1
playfram 0xA0
wait 1
turnrand 3
wait 1
playfram 0x80
wait 1
goto MissionaryWalkingToIdle
MissionaryDeath:
playsndbtwn 296 298 # Terran\Firebat\TFBDth00.WAV | Terran\Firebat\TFBDth02.WAV
imgol 2089 0 0 # Askosi Death Explosion Small (cm\askosi\a-death-small.grp)
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
setfldirect 0
wait 8
lowsprul 2085 0 0 # Missionary Remnants (cm\askosi\missionary-remnants.grp)
wait 1
end
MissionaryUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsndbtwn 1163 1165
sprol 742 0 0 # Explosion Small Reversed
# playfram 176
wait 2
# playfram 175
wait 2
# playfram 174
wait 2
# playfram 173
wait 2
# playfram 172
wait 2
# playfram 171
wait 2
# playfram 170
wait 2
setfldirect 12
nobrkcodeend
goto MissionaryWalkingToIdle
MissionaryGndAttkInit:
playfram 0x20
MissionaryGndAttkRpt:
wait 1
nobrkcodestart
playfram 0x40
attackwith 1
wait 1
playfram 0x20
wait 1
nobrkcodeend
playfram 0x40
wait 1
playfram 0x20
wait 1
gotorepeatattk
ignorerest
MissionaryGndAttkToIdle:
goto MissionaryWalkingToIdle
MissionaryWalking:
move 4
wait 1
playfram 0x80
move 4
wait 1
playfram 0xA0
move 4
wait 1
playfram 0xC0
move 4
wait 1
playfram 0xE0
move 4
wait 1
playfram 0x100
move 4
wait 1
playfram 0x120
move 4
wait 1
playfram 0x140
move 4
wait 1
playfram 0x60
goto MissionaryWalking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2077 Cardinal (cm\askosi\cardinal.grp)
.headerstart
IsId 497
Type 12
Init CardinalInit
Death CardinalDeath
GndAttkInit CardinalGndAttkInit
AirAttkInit [NONE]
Unused1 CardinalUnused1
GndAttkRpt CardinalGndAttkRpt
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle CardinalGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking CardinalWalking
WalkingToIdle CardinalWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
CardinalInit:
imgul 2078 0 0 # Cardinal Shadow (cm\askosi\cardinal-shadow.grp)
CardinalWalkingToIdle:
playfram 0x00
goto SkryrokorLocal00
CardinalDeath:
playsndbtwn 296 298 # Terran\Firebat\TFBDth00.WAV | Terran\Firebat\TFBDth02.WAV
imgol 2089 0 0 # Askosi Death Explosion Small (cm\askosi\a-death-small.grp)
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
setfldirect 0
wait 8
lowsprul 1027 0 0 # Cardinal Remnants (cm\askosi\cardinal-remnants.grp)
wait 1
end
CardinalUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsndbtwn 1163 1165 #
sprol 742 0 0 # Explosion Small Reversed
wait 10
setfldirect 12
nobrkcodeend
goto CardinalWalkingToIdle
CardinalGndAttkInit:
playfram 0xaa
CardinalGndAttkRpt:
wait 1
playsndbtwn 1937 1938 # Golem weaponfire 01, 02
nobrkcodestart
playfram 0xbb
wait 1
playfram 0xcc
attackwith 1
playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV
wait 1
playfram 0xee
wait 1
playfram 0xff
sigorder 32
attackwith 1
playsnd 664 # Protoss\ZEALOT\pzeHit00.WAV
wait 1
playfram 0x110
wait 1
nobrkcodeend
gotorepeatattk
ignorerest
CardinalGndAttkToIdle:
goto CardinalWalkingToIdle
CardinalWalking:
move 4
wait 1
playfram 0x11
move 4
wait 1
playfram 0x22
move 4
wait 1
playfram 0x33
move 4
wait 1
playfram 0x44
move 4
wait 1
playfram 0x55
move 4
wait 1
playfram 0x66
move 4
wait 1
playfram 0x77
move 4
wait 1
playfram 0x88
goto CardinalWalking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2080 Vicar (cm\askosi\vicar.grp)
.headerstart
IsId 498
Type 12
Init VicarInit
Death VicarDeath
GndAttkInit VicarGndAttkInit
AirAttkInit [NONE]
Unused1 VicarUnused1
GndAttkRpt VicarGndAttkRpt
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle VicarGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking VicarWalking
WalkingToIdle VicarWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
VicarInit:
imgul 2081 0 0 # Vicar Shadow (cm\askosi\vicar-shadow.grp)
VicarWalkingToIdle:
playfram 0x77
goto SkryrokorLocal00
VicarDeath:
playsndbtwn 296 298 # Terran\Firebat\TFBDth00.WAV | Terran\Firebat\TFBDth02.WAV
imgol 2089 0 0 # Askosi Death Explosion Small (cm\askosi\a-death-small.grp)
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
setfldirect 0
wait 8
lowsprul 1029 0 0 # Vicar Remnants (cm\askosi\vicar-remnants.grp)
wait 1
end
VicarUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsndbtwn 1163 1165
sprol 742 0 0 # Explosion Small Reversed
wait 10
setfldirect 12
nobrkcodeend
goto VicarWalkingToIdle
VicarGndAttkInit:
playfram 0x88
VicarGndAttkRpt:
wait 1
nobrkcodestart
playfram 0xbb
attackwith 1
wait 1
playfram 0xcc
wait 1
nobrkcodeend
playfram 0xaa
wait 1
playfram 0x99
wait 1
gotorepeatattk
ignorerest
VicarGndAttkToIdle:
goto VicarWalkingToIdle
VicarWalking:
move 4
wait 1
playfram 0x22
move 4
wait 1
playfram 0x33
move 4
wait 1
playfram 0x44
move 4
wait 1
playfram 0x55
move 4
wait 1
playfram 0x66
move 4
wait 1
playfram 0x00
move 4
wait 1
playfram 0x11
goto VicarWalking

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View File

@ -9882,21 +9882,25 @@ LegionnaireDeath:
LegionnaireGndAttkInit:
playfram 0x100
LegionnaireGndAttkRpt:
playfram 0x100
nobrkcodestart
wait 1
playfram 0x120
wait 1
playfram 0x140
attackmelee 1 1897 # Legionnaire weapon hit 01
wait 1
playfram 0x160
wait 1
nobrkcodeend
playfram 0x120
wait 1
gotorepeatattk
ignorerest
playfram 0x120
nobrkcodestart
wait 1
playfram 0x140
wait 1
playfram 0x160
attackmelee 1 1897 # Legionnaire weapon hit 01
wait 1
playfram 0x180
wait 1
nobrkcodeend
playfram 0x1A0
wait 1
playfram 0x1C0
wait 1
playfram 0x120
wait 1
gotorepeatattk
ignorerest
LegionnaireGndAttkToIdle:
playfram 0x100
wait 1
@ -14924,3 +14928,106 @@ DurendalWeaponfireInit:
playfram 6
wait 1
goto Generic_Wait1End
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2057 Autocort (cm\protoss\autocort.grp)
.headerstart
IsId 731
Type 21
Init AutocortInit
Death AutocortDeath
GndAttkInit AutocortGndAttkInit
AirAttkInit [NONE]
Unused1 AutocortUnused1
GndAttkRpt AutocortGndAttkInit
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle SkryrokorLocal00
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking AutocortWalking
WalkingToIdle SkryrokorLocal00
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt AutocortAlmostBuilt
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn AutocortWarpIn
.headerend
# ----------------------------------------------------------------------------- #
AutocortInit:
imgul 2058 0 7 # Autocort Shadow (cm\protoss\autocort.grp)
playfram 0x00
goto SkryrokorLocal00
AutocortDeath:
setfldirect 0
playsnd 598 # Protoss\PROBE\PPrDth00.WAV
imgol 213 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
playfram 17
wait 1
playfram 18
wait 1
playfram 19
wait 1
playfram 20
wait 1
lowsprul 691 0 0 # Autocort Remnants (cm\protoss\autocort-death.grp)
wait 1
end
AutocortUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsnd 1352 # Autocort Revive 01
playfram 20
wait 1
playfram 19
wait 1
playfram 18
wait 1
playfram 17
sprol 740 0 0 # Explosion1 (Small) (thingy\tBangS.grp)
wait 1
playfram 0x00
wait 1
setfldirect 10
nobrkcodeend
goto SkryrokorLocal00
AutocortGndAttkInit:
wait 1
nobrkcodestart
playfram 0x20
attackwith 1
playsndbtwn 2670 2672 # Autocort weaponfire 01, 02, 03
wait 1
playfram 0x00
nobrkcodeend
gotorepeatattk
goto SkryrokorLocal00
AutocortWalking:
setvertpos 0
goto AutocortWalkingLoop
AutocortWalkingLoop:
move 5
wait 1
goto AutocortWalkingLoop
AutocortAlmostBuilt:
useweapon 63 # Particle Beam (Harvest) (Particle Beam)
playsnd 614 # Protoss\PROBE\PPrMin00.WAV
wait 9
goto AutocortAlmostBuilt
AutocortWarpIn:
imgol 139 0 0 # Autocort Warp Flash (protoss\probe.grp)
goto SkryrokorLocal00

Binary file not shown.

View File

@ -2216,7 +2216,7 @@ FountainheadOverlayDeath:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 266 Stockade (terran\TBarrack.grp)
# 266 Stockade (terran\stockade.grp)
.headerstart
IsId 96
Type 24
@ -6673,13 +6673,13 @@ ValkyrieAirAttkInit:
wait 2
nobrkcodestart
attackwith 2
wait 8
wait 6
attackwith 2
wait 8
wait 6
attackwith 2
wait 8
wait 6
attackwith 2
wait 8
wait 6
attackwith 2
nobrkcodeend
gotorepeatattk
@ -9067,6 +9067,12 @@ SalamanderGndAttkInit:
attackwith 1
wait 3
attackwith 1
wait 3
attackwith 1
wait 3
attackwith 1
wait 3
attackwith 1
wait 1
nobrkcodeend
gotorepeatattk
@ -14541,9 +14547,33 @@ GenericRemnantsFiveDeath:
# 1524 Fusion Cutter Hit Damageless (bullet\scvspark.grp)
.headerstart
IsId 656
Type 1
Type 24
Init FusionCutterHitDamagelessInit
Death FusionCutterHitDamagelessDeath
GndAttkInit FusionCutterHitDamagelessCont
AirAttkInit FusionCutterHitDamagelessCont
Unused1 FusionCutterHitDamagelessCont
GndAttkRpt FusionCutterHitDamagelessCont
AirAttkRpt FusionCutterHitDamagelessCont
CastSpell FusionCutterHitDamagelessCont
GndAttkToIdle FusionCutterHitDamagelessCont
AirAttkToIdle FusionCutterHitDamagelessCont
Unused2 FusionCutterHitDamagelessCont
Walking FusionCutterHitDamagelessCont
WalkingToIdle FusionCutterHitDamagelessCont
SpecialState1 FusionCutterHitDamagelessCont
SpecialState2 FusionCutterHitDamagelessCont
AlmostBuilt FusionCutterHitDamagelessCont
Built FusionCutterHitDamagelessCont
Landing FusionCutterHitDamagelessCont
LiftOff FusionCutterHitDamagelessCont
IsWorking FusionCutterHitDamagelessCont
WorkingToIdle FusionCutterHitDamagelessCont
WarpIn FusionCutterHitDamagelessCont
Unused3 FusionCutterHitDamagelessCont
StarEditInit FusionCutterHitDamagelessCont
Disable FusionCutterHitDamagelessCont
Burrow FusionCutterHitDamagelessCont
.headerend
# ----------------------------------------------------------------------------- #
@ -18970,4 +19000,307 @@ Arhaun_Turret_GndAttkInit:
nobrkcodeend
gotorepeatattk
ignorerest
goto Goliath_Turret_Init
goto Goliath_Turret_Init
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1586 Cannibal (cm\terran\cannibal.grp)
.headerstart
IsId 829
Type 12
Init CannibalInit
Death CannibalDeath
GndAttkInit CannibalGndAttkInit
AirAttkInit CannibalGndAttkInit
Unused1 SkryrokorLocal00
GndAttkRpt CannibalGndAttkRpt
AirAttkRpt CannibalGndAttkRpt
CastSpell CannibalCastSpell
GndAttkToIdle CannibalGndAttkToIdle
AirAttkToIdle CannibalGndAttkToIdle
Unused2 [NONE]
Walking CannibalWalking
WalkingToIdle CannibalWalkingToIdle
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
CannibalInit:
imgul 2064 0 0 # Cannibal Shadow (cm\faction-t\cannibal.grp)
CannibalWalkingToIdle:
playfram 0x00
goto CannibalLocal00
CannibalLocal00:
wait 125
goto CannibalLocal00
CannibalDeath:
playsndbtwn 276 277 # Maverick death 01, 02
imgol 332 0 0 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 820 0 0 # Cannibal Remains (cm\terran\cannibal-remains.grp)
wait 1
end
CannibalGndAttkInit:
playfram 0x120
wait 1
playfram 0x160
CannibalGndAttkRpt:
wait 1
nobrkcodestart
playfram 0x1E0
attackwith 1
attackwith 1
wait 1
playfram 0x1C0
wait 1
playfram 0x180
wait 1
nobrkcodeend
gotorepeatattk
ignorerest
CannibalGndAttkToIdle:
playfram 0x160
wait 1
playfram 0x140
wait 1
goto CannibalWalkingToIdle
CannibalCastSpell:
wait 1
goto CannibalGndAttkToIdle
CannibalWalking:
move 3
wait 1
playfram 0x80
move 3
wait 1
playfram 0xA0
move 3
wait 1
playfram 0xC0
move 3
wait 1
playfram 0xE0
move 3
wait 1
playfram 0x100
move 3
wait 1
playfram 0x20
move 3
wait 1
playfram 0x40
move 3
wait 1
playfram 0x60
goto CannibalWalking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2059 Ogun Worker Mode (cm\terran\ogun.grp)
.headerstart
IsId 830
Type 15
Init OgunInit
Death OgunDeath
GndAttkInit OgunGndAttkInit
AirAttkInit OgunGndAttkInit
Unused1 OgunUnused1
GndAttkRpt OgunGndAttkInit
AirAttkRpt OgunGndAttkInit
CastSpell [NONE]
GndAttkToIdle InfestedTerranWalkingToIdle
AirAttkToIdle InfestedTerranWalkingToIdle
Unused2 [NONE]
Walking OgunWalking
WalkingToIdle InfestedTerranWalkingToIdle
SpecialState1 [NONE]
SpecialState2 [NONE]
AlmostBuilt OgunGndAttkInit
.headerend
# ----------------------------------------------------------------------------- #
OgunInit:
imgul 2060 0 0 # Ogun Shadow (cm\terran\ogun-shadow.grp)
playfram 0x00
goto InfestedTerranWalkingToIdle
OgunDeath:
playsndbtwn 1385 1386 # Ogun death 01, 02
imgol 332 0 -5 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 845 0 0 # Terran Unit Rubble Small
wait 1
end
OgunUnused1:
wait 1
nobrkcodestart
playsndbtwn 1705 1706 # Shaman revive 01, 02
sprol 742 0 0
setfldirect 12
wait 12
nobrkcodeend
goto InfestedTerranWalkingToIdle
OgunGndAttkInit:
playfram 0x00
setvertpos 0
wait 1
useweapon 14 # Fusion Cutter (Harvest) (Fusion Cutter)
sigorder 32
wait 13
goto OgunGndAttkInit
OgunWalking:
playfram 0x20
move 4
wait 1
playfram 0x40
move 4
wait 1
playfram 0x60
move 4
wait 1
playfram 0x80
move 4
wait 1
playfram 0xA0
move 4
wait 1
playfram 0xC0
move 4
wait 1
playfram 0xE0
move 4
wait 1
goto OgunWalking
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2061 Ogun Smithy Mode (cm\terran\ogun.grp)
.headerstart
IsId 831
Type 14
Init OgunSmithyModeInit
Death OgunSmithyModeDeath
GndAttkInit [NONE]
AirAttkInit [NONE]
Unused1 OgunSmithyModeUnused1
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle OgunSmithyModeGndAttkToIdle
AirAttkToIdle OgunSmithyModeGndAttkToIdle
Unused2 [NONE]
Walking [NONE]
WalkingToIdle SkryrokorLocal00
SpecialState1 OgunSmithyModeSpecialState2
SpecialState2 OgunSmithyModeSpecialState2
AlmostBuilt [NONE]
.headerend
# ----------------------------------------------------------------------------- #
OgunSmithyModeInit:
imgul 2062 0 0 # Ogun Shadow (cm\terran\ogun-shadow.grp)
wait 1
playsnd 2429 # Ogun Smithy Transform
setflspeed 0
playfram 0x120
wait 1
playfram 0x140
wait 1
playfram 0x160
wait 1
playfram 0x180
wait 6
sigorder 1
goto OgunSmithyModeGndAttkToIdle
OgunSmithyModeGndAttkToIdle:
playfram 0x180
wait 1
playfram 0x1A0
wait 1
playfram 0x1C0
wait 1
playfram 0x1E0
wait 1
playfram 0x200
wait 1
playfram 0x220
wait 1
playfram 0x240
wait 1
playfram 0x260
wait 1
goto OgunSmithyModeGndAttkToIdle
OgunSmithyModeDeath:
playsndbtwn 1385 1386 # Ogun death 01, 02
imgol 332 0 -5 # Explosion2 (Small) (thingy\tBangS.grp)
wait 3
lowsprul 845 0 0 # Terran Unit Rubble Small
wait 1
end
OgunSmithyModeUnused1:
wait 1
nobrkcodestart
playsndbtwn 1705 1706 # Shaman revive 01, 02
sprol 742 0 0
setfldirect 12
wait 12
nobrkcodeend
goto OgunSmithyModeGndAttkToIdle
OgunSmithyModeSpecialState2:
playsnd 2430 # Ogun Tank Transform
playfram 0x160
wait 1
playfram 0x140
wait 1
playfram 0x120
wait 1
playfram 0x00
wait 6
sigorder 1
goto SkryrokorLocal00
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2086 Power Siphon (Small) (thingy\PDaPsySm.grp)
# 2087 Power Siphon (Medium) (thingy\PDaPsyMd.grp)
# 2088 Power Siphon (Large) (thingy\PDaPsyLg.grp)
.headerstart
IsId 392
Type 1
Init PowerSiphonInit
Death Generic_Wait1End
.headerend
# ----------------------------------------------------------------------------- #
PowerSiphonInit:
playfram 2
wait 1
playfram 3
wait 1
playfram 4
wait 1
playfram 5
wait 1
playfram 6
wait 1
playfram 5
wait 1
playfram 4
wait 1
playfram 3
wait 1
playfram 2
goto Generic_Wait1End

Binary file not shown.

View File

@ -10985,8 +10985,8 @@ GndAttkToIdle IzirokorGndAttkToIdle
AirAttkToIdle IzirokorGndAttkToIdle
Unused2 [NONE]
Walking IzirokorWalking
WalkingToIdle IzirokorGndAttkToIdle
SpecialState1 [NONE]
WalkingToIdle IzirokorWalkingToIdle
SpecialState1 SkryrokorLocal00
SpecialState2 IzirokorSpecialState2
AlmostBuilt [NONE]
Built [NONE]
@ -11006,8 +11006,9 @@ Enable [NONE]
IzirokorInit:
imgul 1473 0 0 # Izirokor Shadow (cm\zerg\izirokor-shad.grp)
goto IzirokorWalkingToIdle
IzirokorGndAttkToIdle:
playfram 0x00
playfram 0xAA
goto IzirokorLocal00
IzirokorLocal00:
@ -11016,53 +11017,45 @@ IzirokorLocal00:
goto IzirokorLocal00
IzirokorLocal01:
playfram 0x11
playfram 0x99
wait 1
playfram 0x22
playfram 0xAA
wait 1
playfram 0x33
wait 1
playfram 0x44
wait 1
playfram 0x55
wait 1
playfram 0x66
playfram 0xBB
wait 1
playfram 0xCC
wait 4
randcondjmp 34 IzirokorLocal02
playfram 0x55
playfram 0xBB
wait 1
playfram 0x44
wait 1
playfram 0x33
wait 1
playfram 0x22
wait 1
playfram 0x11
wait 1
goto IzirokorGndAttkToIdle
IzirokorLocal02:
randcondjmp 62 IzirokorLocal03
randcondjmp 51 IzirokorLocal04
playfram 0x77
wait 1
playfram 0x88
playfram 0xAA
wait 1
playfram 0x99
wait 1
playfram 0xaa
goto IzirokorWalkingToIdle
IzirokorLocal02:
playfram 0xBB
wait 1
playfram 0xbb
playfram 0xAA
wait 3
randcondjmp 62 IzirokorLocal03
randcondjmp 51 IzirokorLocal04
playfram 0xBB
wait 1
playfram 0xcc
playfram 0xCC
wait 1
goto IzirokorGndAttkToIdle
playfram 0xBB
wait 1
goto IzirokorWalkingToIdle
IzirokorLocal03:
playfram 0x55
playfram 0x99
wait 4
playfram 0x11
wait 1
turnccwise 1
playfram 0x44
playfram 0x22
wait 1
turnccwise 1
playfram 0x33
@ -11074,13 +11067,15 @@ IzirokorLocal03:
playfram 0x11
wait 1
turnccwise 1
goto IzirokorGndAttkToIdle
goto IzirokorWalkingToIdle
IzirokorLocal04:
playfram 0x55
playfram 0x99
wait 4
playfram 0x11
wait 1
turncwise 1
playfram 0x44
playfram 0x22
wait 1
turncwise 1
playfram 0x33
@ -11092,12 +11087,27 @@ IzirokorLocal04:
playfram 0x11
wait 1
turncwise 1
goto IzirokorGndAttkToIdle
goto IzirokorWalkingToIdle
IzirokorDeath:
playsnd 1506 # Izirokor death 01
imgol 28 0 0 # Geszithalor Death (zerg\zguDeath.grp)
wait 5
setfldirect 0
playfram 459
wait 2
playfram 460
wait 2
playfram 461
wait 2
playfram 462
wait 2
playfram 463
wait 2
playfram 464
wait 2
playfram 465
wait 2
playfram 466
wait 2
lowsprul 763 0 0 # Izirokor Remnants (cm\zerg\izirokor-corpse.grp)
wait 2
end
@ -11129,78 +11139,69 @@ IzirokorUnused1:
wait 2
setfldirect 14
nobrkcodeend
goto IzirokorGndAttkToIdle
goto IzirokorWalkingToIdle
IzirokorGndAttkInit:
playfram 0x1ba
playfram 0x99
wait 1
playfram 0x1dc
playfram 0xAA
IzirokorGndAttkRpt:
wait 1
nobrkcodestart
playsndbtwn 1880 1881 # Izirokor weapon fire 01, 02
wait 1
playfram 0xBB
wait 1
playfram 0x1fe
wait 1
playfram 0x20f
attack
playfram 0xCC
attackwith 1
wait 2
playfram 0x220
playfram 0xDD
wait 2
playfram 0x231
playfram 0xEE
wait 1
playfram 0x242
playfram 0xFF
wait 2
playfram 0x253
playfram 0x110
wait 1
playfram 0x264
playfram 0x121
wait 1
nobrkcodeend
playfram 0x132
wait 1
gotorepeatattk
goto IzirokorGndAttkToIdle
IzirokorWalking:
move 5
wait 1
playfram 0x110
playfram 0x11
move 5
wait 1
playfram 0x121
playfram 0x22
move 5
wait 1
playfram 0x132
playfram 0x33
move 5
wait 1
playfram 0x143
playfram 0x44
move 5
wait 1
playfram 0x154
playfram 0x55
move 5
wait 1
playfram 0x165
playfram 0x66
move 5
wait 1
playfram 0x176
playfram 0x77
move 5
wait 1
playfram 0x187
move 5
wait 1
playfram 0x198
move 5
wait 1
playfram 0x1a9
move 5
wait 1
playfram 0xdd
move 5
wait 1
playfram 0xee
move 5
wait 1
playfram 0xff
playfram 0x88
goto IzirokorWalking
IzirokorWalkingToIdle:
playfram 0x0
goto IzirokorLocal00
IzirokorSpecialState2:
playfram 0x187
goto SkryrokorLocal00
@ -11208,25 +11209,25 @@ IzirokorSpecialState2:
IzirokorBurrow:
imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
imgol 423 12 -9 # Burrowing Dust (thingy\bDust.grp)
playfram 0x286
playfram 0x143
wait 1
playfram 0x297
playfram 0x154
wait 1
playfram 0x2a8
playfram 0x165
wait 1
playfram 0x2b9
playfram 0x176
wait 1
playfram 0x2ca
playfram 0x187
imgol 423 15 12 # Burrowing Dust (thingy\bDust.grp)
imgol 423 12 -15 # Burrowing Dust (thingy\bDust.grp)
imgol 423 -12 -3 # Burrowing Dust (thingy\bDust.grp)
wait 1
playfram 0x2db
playfram 0x198
wait 1
playfram 0x2ec
playfram 0x1A9
wait 1
sigorder 4
playfram 0x2fd
playfram 0x1BA
goto SkryrokorLocal00
IzirokorUnburrow:
@ -11234,23 +11235,23 @@ IzirokorUnburrow:
waitrand 1 2
imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
imgol 423 12 -9 # Burrowing Dust (thingy\bDust.grp)
playfram 0x2ec
playfram 0x1A9
wait 1
playfram 0x2db
playfram 0x198
wait 1
playfram 0x2ca
playfram 0x187
wait 1
playfram 0x2b9
playfram 0x176
imgol 423 12 -15 # Burrowing Dust (thingy\bDust.grp)
imgol 423 -12 -12 # Burrowing Dust (thingy\bDust.grp)
wait 1
playfram 0x2a8
playfram 0x165
wait 1
playfram 0x297
playfram 0x154
wait 1
sigorder 4
setfldirect 14
goto IzirokorGndAttkToIdle
goto IzirokorWalkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
@ -14125,7 +14126,7 @@ ZergSporeExplosionLargeDeath:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 050 Mortothrokor (cm\zerg\mortothrokor.grp)
# 1735 Mortothrokor (cm\zerg\mortothrokor.grp)
.headerstart
IsId 743
Type 26
@ -16384,3 +16385,266 @@ SkibactScabInit:
imgul 2044 0 0 # Skibact Scab Shadow (cm\zerg\skibact-scab-shadow.grp)
playfram 0x00
goto HydrithDenWorkingToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 2065 Agrileth (cm\zerg\agrileth.grp)
.headerstart
IsId 831
Type 26
Init AgrilethInit
Death AgrilethDeath
GndAttkInit AgrilethGndAttkInit
AirAttkInit [NONE]
Unused1 AgrilethUnused1
GndAttkRpt AgrilethGndAttkRpt
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle AgrilethGndAttkToIdle
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking AgrilethWalking
WalkingToIdle AgrilethGndAttkToIdle
SpecialState1 [NONE]
SpecialState2 SkryrokorLocal00
AlmostBuilt [NONE]
Built [NONE]
Landing [NONE]
LiftOff [NONE]
IsWorking [NONE]
WorkingToIdle [NONE]
WarpIn [NONE]
Unused3 [NONE]
StarEditInit [NONE]
Disable [NONE]
Burrow AgrilethBurrow
UnBurrow AgrilethUnBurrow
Enable [NONE]
.headerend
# ----------------------------------------------------------------------------- #
AgrilethInit:
imgul 2066 0 0 # Agrileth Shadow (cm\zerg\agrileth-shadow.grp)
AgrilethGndAttkToIdle:
playfram 0x00
goto AgrilethLocal00
AgrilethLocal00:
wait 62
randcondjmp 25 AgrilethLocal01
randcondjmp 128 AgrilethLocal02
goto AgrilethLocal00
AgrilethLocal01:
playfram 0x55
wait 1
playfram 0x66
wait 10
playfram 0x55
wait 1
playfram 0x00
wait 1
goto AgrilethGndAttkToIdle
AgrilethLocal02:
randcondjmp 128 AgrilethLocal03
playfram 0x11
wait 1
turnccwise 1
playfram 0x22
wait 1
turnccwise 1
playfram 0x33
wait 1
turnccwise 1
playfram 0x44
wait 1
turnccwise 1
playfram 0x33
wait 1
turnccwise 1
playfram 0x22
wait 1
turnccwise 1
playfram 0x11
wait 1
turnccwise 1
goto AgrilethGndAttkToIdle
AgrilethLocal03:
playfram 0x11
wait 1
turncwise 1
playfram 0x22
wait 1
turncwise 1
playfram 0x33
wait 1
turncwise 1
playfram 0x44
wait 1
turncwise 1
playfram 0x33
wait 1
turncwise 1
playfram 0x22
wait 1
turncwise 1
playfram 0x11
wait 1
turncwise 1
goto AgrilethGndAttkToIdle
AgrilethDeath:
playsnd 878 # Zerg\Ultra\ZUlDth00.WAV
setfldirect 0
playfram 595
wait 2
playfram 596
wait 2
playfram 597
wait 2
playfram 598
wait 2
playfram 599
wait 2
playfram 600
wait 2
playfram 601
wait 2
lowsprul 1021 0 0 # Agrileth Remnants (cm\zerg\agrileth-remnants.grp)
wait 1
end
AgrilethUnused1:
wait 1
nobrkcodestart
setfldirect 0
playsnd 1181 # Ultrokor revive 01
playfram 173
wait 2
playfram 172
wait 2
playfram 171
wait 2
playfram 170
wait 12
setfldirect 14
nobrkcodeend
goto AgrilethGndAttkToIdle
AgrilethGndAttkInit:
playfram 0x00
AgrilethGndAttkRpt:
wait 1
nobrkcodestart
playsndrand 3 891 892 893 # Zerg\Ultra\zulAtt00.WAV | Zerg\Ultra\zulAtt01.WAV | Zerg\Ultra\zulAtt02.WAV
wait 1
playfram 0xBB
wait 1
playfram 0xCC
wait 1
playfram 0xDD
wait 1
playfram 0xEE
attackwith 1
playsndbtwn 3145 3146 # Zerg\Ultra\zulHit00.WAV | Zerg\Ultra\zulHit01.WAV
wait 1
playfram 0xFF
wait 1
playfram 0x110
wait 1
playfram 0x121
wait 1
playfram 0x132
wait 1
playfram 0x143
wait 1
nobrkcodeend
gotorepeatattk
goto AgrilethGndAttkToIdle
AgrilethWalking:
move 4
playfram 0x11
wait 1
move 4
playfram 0x22
wait 1
move 4
playfram 0x33
wait 1
move 4
playfram 0x44
wait 1
move 4
playfram 0x55
wait 1
move 4
playfram 0x66
wait 1
move 4
playfram 0x77
wait 1
move 4
playfram 0x88
wait 1
move 4
playfram 0x99
wait 1
move 4
playfram 0xAA
wait 1
goto AgrilethWalking
AgrilethBurrow:
setfldirect 14
imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0x165
wait 1
playfram 0x176
wait 1
playfram 0x187
wait 1
playfram 0x198
wait 1
playfram 0x1A9
wait 1
imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0x1C0
wait 1
playfram 0x1DA
wait 1
playfram 0x1EB
wait 1
playfram 0x1FC
wait 1
playfram 0x20D
wait 1
playfram 0x21E
wait 1
playfram 0x231
wait 1
sigorder 4
goto SkryrokorLocal00
AgrilethUnBurrow:
wait 1
waitrand 1 2
setfldirect 14
imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
playfram 0x21E
wait 1
playfram 0x20D
wait 1
playfram 0x1DA
wait 1
playfram 0x185
wait 1
playfram 0x176
wait 1
playfram 0x165
wait 1
sigorder 4
goto AgrilethGndAttkToIdle

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