cosmonarchy-bw-prerelease/patchnotes.md

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# XX January 2024
Prospective patch notes
2023-02-16 18:16:49 +00:00
## Designer's Notes
Patch goals include:
- Adjusting mid-game options for more distinct combat roles
- Deploying more audiovisual improvements
- Continuing AI performance and customization improvements, commissioned by 3crow
2023-09-03 16:33:37 +00:00
## Latest content
- [Planning for 2024! Crow's Nest 10](https://youtu.be/BWvkcPTc38I)
- [Pr0totype #39 - Feathering This Nest](https://youtu.be/0CWT_Qhtmhs)
2023-12-08 18:12:36 +00:00
## Patch summary
- TBD
2024-01-05 01:54:03 +00:00
## General
2024-01-19 19:58:22 +00:00
- Updated hotloading to fix some cases where file updates didn't prompt mpq regeneration (c. Veeq7)
- The following units have been renamed:
- Vornath Pond (formerly Nathrok Lake)
- Kalkiir Lake (formerly Kalkiir Pond)
- Skibact Scab (formerly Skithrok Scab)
- Tethvith Swamp (formerly Bactith Swamp)
2024-01-19 19:58:22 +00:00
- Config:
- Added a new grid-exclusive option for enabling extended control groups on R, F, V, T, G, and B (c. Veeq7)
- **Caveat:** Control group keys will still be processed while the console is open.
2024-01-19 19:58:22 +00:00
- Added error handling to prevent option mismatches (c. Veeq7)
- [Custom triggers](https://www.fraudsclub.com/cosmonarchy-bw/sites/scenario-setup/#trigger-comments):
- New conditions:
- "unit_color"
- New gameplay actions:
- "kill"
- "move_unit"
- New game state actions:
- "set_mineral_yields" (c. Veeq7)
- "set_gas_yields" (c. Veeq7)
- "set_unit_stat"
- "set_unit_behavior"
- New UI actions:
- "toggle_player_team_ui"
- HADRAL custom advisor is now available
2024-01-05 01:54:03 +00:00
## Game modes
- Faction Wars:
- Protoss and Zerg faction selection has been made available
2024-01-05 01:54:03 +00:00
## Maps
- HYDRA refurbished -> vz02 is now available
2024-01-09 19:14:52 +00:00
## Bugfixes
- Gameplay:
- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99
- Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF)
- Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold
2024-01-09 19:14:52 +00:00
- Improved decollision behaviors for iscript units (c. DF)
- AI:
- Fixed request handling for Vornath Pond and Skibact Scab
2024-01-09 19:14:52 +00:00
- Audiovisuals:
- Added missing Adrenal Frenzy (Nathrokor) armor tooltip
2024-01-09 19:14:52 +00:00
- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
- Corrected Star Sovereign Intervention tooltip (r. TheBeaver99)
- Corrected production icons for Hotshot, Nathrok Lake, Skithrok Scab, Mortothrokor
- Fixed colors on Pariah walk cycle (c. lolrsk8s)
- Fixed Anchor shadow alignment (c. DF)
- Fixed "set_player_unit_name" custom trigger action (c. DF)
2024-01-09 19:14:52 +00:00
## Audiovisuals
- Custom trigger recolors have been improved (c. Veeq7)
- New sprite for:
- Quarry, Rotary (c. Solstice)
- Adjusted Mortothrokor selection circle, death animation timing
- Adjusted Legionnaire shadow, walk and attack animations
- New weapon SFX: (some c. lolrsk8s)
- Weaponfire: Matador (Cinder), Scribe, Artisan, Analogue
- Weaponhit: Dracadin
2024-01-31 16:32:47 +00:00
- New unit responses for:
2024-02-09 00:03:34 +00:00
- Hadron, Prostration Stage, Ardent Authority, Argosy, Izirokor (c. IskatuMesk)
- Dracadin, Optecton
- Golem (c. lolrsk8s)
- New (placeholder) portraits for:
- Savant, Madcap, Olympian, Dilettante, Sevenstep, Cyclops, Madrigal, Cataphract, Claymore, Gorgon, Wyvern, Salamander, Sundog, Phobos, Hippogriff
- Legionnaire, Hierophant, Amaranth, Herald, Atreus, Vagrant, Pariah, Potentate, Sycophant, Optecton, Patriarch, Servitor, Positron, Empress, Aurora, Gladius, Exemplar, Epigraph, Empyrean, Star Sovereign, Anthelion
- Cikralisk, Protathalor, Mortothrokor, Izirokor/Tethzorokor, Skithrokor, Kagralisk, Evigrilisk, Keskathalor, Zoryusthaleth, Rililisk
## AI
- Improved the number of Hachirosks requested by most Zerg build orders
## Terran
- [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan):
- Increased turn rate to improve responsivity of load/unload commands
## Protoss
- [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy):
- Increased turn rate to improve responsivity of load/unload commands
- [Legionnaire](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/legionnaire):
- Weapon damage now 1x10, from 2x6
- Weapon cooldown now 0.79, from 0.83
- [Herald](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/herald):
- Significantly sped up attack animation
## Zerg
- [Iroleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/iroleth):
- Increased turn rate to improve responsivity of load/unload commands
- [Liiralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/liiralisk):
- Now moves ~20% faster
## Factions
- [Qilin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/qilin):
- Hecaton (replaces Trojan at Starpad)
- Nimble transport. Heals loaded units.
- [Auriel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/auriel):
- Hecaton (replaces Apostle at Captaincy)
- Mid-range infantry with a powerful damage over time effect. Incinerates corpses to create Apollyoid fields.
- [Adherent](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/adherent):
- Sacred (replaces Legionnaire at Gateway)
- Durable melee brawler with increased movement speed
- [Nathrelisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrelisk):
- Zorthos (replaces Nathrokor)
- Sustaining fighter strain that releases a short-lived healing field on attack