Fix Stimpack tooltip; Fix Steward return rule; Rename some Zerg structures; Fix tier 1.5 requests for Zerg

This commit is contained in:
Pr0nogo 2024-02-03 12:51:11 -05:00
parent cb4a4fd073
commit 9b11e3a05f
18 changed files with 81 additions and 21 deletions

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@ -502,7 +502,7 @@ Nathrok Lake
Skithrok Scab
Qilin
Auriel
Extended Flingy #296
Spoke Shell
Extended Flingy #297
Extended Flingy #298
Extended Flingy #299

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@ -1789,7 +1789,7 @@ Qilin Engines
Rotary Connector
Auriel
Auriel Shadow
Extended Image #789
Spoke Shell
Extended Image #790
Extended Image #791
Extended Image #792

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@ -891,8 +891,8 @@ Nathrok Lake
Skithrok Scab
Qilin
Auriel
Extended Sprite #1
Extended Sprite #1
Legionnaire Teleport Effect
Spoke Shell
Extended Sprite #1
Extended Sprite #1
Extended Sprite #1

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@ -151,7 +151,7 @@ Zerg Excisant
Terran Luminary
Terran Siren
Zerg Othstol Oviform
Zerg Gorgral Swamp
Zerg Tethvith Swamp
Protoss Nexus
Protoss Lattice
Protoss Pylon
@ -202,7 +202,7 @@ Terran Scrapyard
Protoss Crucible
Dark Swarm
Terran Nanite Assembly
Zerg Liivral Pond
Zerg Kalkiir Lake
Left Upper Level Door
Right Upper Level Door
Left Pit Door
@ -394,8 +394,8 @@ Select Faction 4
Select Faction 5
Select Faction 6
Terran Hotshot
Zerg Nathrok Lake
Zerg Skithrok Scab
Zerg Vornath Pond
Zerg Skibact Scab
Terran Qilin
Terran Auriel
Extended Unit #173

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@ -68,12 +68,12 @@ equivalent_ids = Add(surkith_cesiant, skortrith_cesiant)
equivalent_ids = Add(larvosk_cesiant, ocsal_cesiant)
equivalent_ids = Add(irol_iris, othstol_oviform)
equivalent_ids = Add(othstol_oviform, orboth_omlia)
equivalent_ids = Add(quazeth_pool, nathrok_lake)
equivalent_ids = Add(quazeth_pool, kalkiir_pond)
equivalent_ids = Add(nathrok_lake, kalkiir_pond)
equivalent_ids = Add(hydrith_den, skithrok_scab)
equivalent_ids = Add(hydrith_den, bactith_swamp)
equivalent_ids = Add(skithrok_scab, bactith_swamp)
equivalent_ids = Add(quazeth_pool, vornath_pond)
equivalent_ids = Add(quazeth_pool, kalkiir_lake)
equivalent_ids = Add(vornath_pond, kalkiir_lake)
equivalent_ids = Add(hydrith_den, skibact_scab)
equivalent_ids = Add(hydrith_den, tethvith_swamp)
equivalent_ids = Add(skibact_scab, tethvith_swamp)
equivalent_ids = Add(mutath_spire, tosvrol_haunt)
equivalent_ids = Add(matravil_nest, almakis_antre)
equivalent_ids = Add(zorkiz_shroud, ultrav_cavern)

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@ -18,11 +18,23 @@ building right_upper_door = 206
# Special
building special_control_node = 192
# Factional NGS units
# Terran factional units
military cohort = 50
military luminary = 150
military aspirant = 194
military tarasque = 210
military philoc = 328
military hotshot = 395
military qilin = 398
military auriel = 399
# Protoss factional units
military adherent = 400
military extatus = 401
# Zerg factional units
military nathrelisk = 402
military iziralisk = 403
# Terran military units
military maverick = 0
@ -335,12 +347,12 @@ building gosvileth = 47
building axtoth_axis = 130
building almakis_antre = 139
building othstol_oviform = 152
building bactith_swamp = 153
building tethvith_swamp = 153
building alkag_iteth = 170
building irulent_ivoa = 181
building zorkiz_shroud = 193
building tosvrol_haunt = 197
building kalkiir_pond = 204
building kalkiir_lake = 204
building alkaj_chasm = 212
building larvosk_cesiant = 216
building geszkath_grotto = 219
@ -354,8 +366,8 @@ building chokralgant_chazsal = 330
building nephrilosk = 350
building ocsal_cesiant = 354
building ezigrisant = 364
building nathrok_lake = 396
building skithrok_scab = 397
building vornath_pond = 396
building skibact_scab = 397
# Misc units
military goliath_turret = 4

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@ -49916,7 +49916,6 @@ ZarcavrokorBoneDeath:
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1718 Cyprian Rail (cm\terran\cyprian-rail.grp)
# 1719 Sentinel Rail (cm\terran\sentinel-rail.grp)
.headerstart
IsId 733
Type 2
@ -51911,5 +51910,50 @@ AurielGndAttkRpt:
gotorepeatattk
ignorerest
goto SavantGndAttkToIdle
# ----------------------------------------------------------------------------- #
# This header is used by images.dat entries:
# 1725 Spoke Shell (cm\terran\spoke-shell.grp)
.headerstart
IsId 767
Type 13
Init SpokeShellInit
Death SpokeShellDeath
GndAttkInit SpokeShellGndAttkInit
AirAttkInit [NONE]
Unused1 [NONE]
GndAttkRpt [NONE]
AirAttkRpt [NONE]
CastSpell [NONE]
GndAttkToIdle [NONE]
AirAttkToIdle [NONE]
Unused2 [NONE]
Walking [NONE]
WalkingToIdle [NONE]
SpecialState1 [NONE]
.headerend
# ----------------------------------------------------------------------------- #
SpokeShellInit:
playfram 0x00
wait 1
sigorder 1
SpokeShellGndAttkInit:
playfram 0x20
wait 1
playfram 0x40
wait 1
playfram 0x60
wait 1
playfram 0x00
wait 1
goto SpokeShellGndAttkInit
SpokeShellDeath:
#playsndbtwn 0 0 # X Weaponhit 01
imgol 530 0 0 # Gemini Missiles Explosion (thingy\ecaHit.grp)
domissiledmg
wait 1
end
## Next free IsId: 767
## Next free IsId: 768

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@ -31,7 +31,10 @@ Patch goals include:
- Gameplay:
- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99
- Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF)
- Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold
- Improved decollision behaviors for iscript units (c. DF)
- AI:
- Fixed request handling for Vornath Pond and Skibact Scab
- Audiovisuals:
- Added missing Adrenal Frenzy (Nathrokor) armor tooltip
- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
@ -41,6 +44,7 @@ Patch goals include:
- Fixed Anchor shadow alignment (c. DF)
## Audiovisuals
- Custom trigger recolors have been improved (c. Veeq7)
- New sprite for:
- Quarry, Rotary (c. Solstice)
- Adjusted Mortothrokor selection circle, death animation timing

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