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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Fix Stimpack tooltip; Fix Steward return rule; Rename some Zerg structures; Fix tier 1.5 requests for Zerg
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@ -502,7 +502,7 @@ Nathrok Lake
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Skithrok Scab
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Qilin
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Auriel
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Extended Flingy #296
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Spoke Shell
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Extended Flingy #297
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Extended Flingy #298
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Extended Flingy #299
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@ -1789,7 +1789,7 @@ Qilin Engines
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Rotary Connector
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Auriel
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Auriel Shadow
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Extended Image #789
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Spoke Shell
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Extended Image #790
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Extended Image #791
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Extended Image #792
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@ -891,8 +891,8 @@ Nathrok Lake
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Skithrok Scab
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Qilin
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Auriel
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Extended Sprite #1
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Extended Sprite #1
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Legionnaire Teleport Effect
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Spoke Shell
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Extended Sprite #1
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Extended Sprite #1
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Extended Sprite #1
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@ -151,7 +151,7 @@ Zerg Excisant
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Terran Luminary
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Terran Siren
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Zerg Othstol Oviform
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Zerg Gorgral Swamp
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Zerg Tethvith Swamp
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Protoss Nexus
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Protoss Lattice
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Protoss Pylon
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@ -202,7 +202,7 @@ Terran Scrapyard
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Protoss Crucible
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Dark Swarm
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Terran Nanite Assembly
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Zerg Liivral Pond
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Zerg Kalkiir Lake
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Left Upper Level Door
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Right Upper Level Door
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Left Pit Door
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@ -394,8 +394,8 @@ Select Faction 4
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Select Faction 5
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Select Faction 6
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Terran Hotshot
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Zerg Nathrok Lake
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Zerg Skithrok Scab
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Zerg Vornath Pond
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Zerg Skibact Scab
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Terran Qilin
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Terran Auriel
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Extended Unit #173
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@ -68,12 +68,12 @@ equivalent_ids = Add(surkith_cesiant, skortrith_cesiant)
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equivalent_ids = Add(larvosk_cesiant, ocsal_cesiant)
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equivalent_ids = Add(irol_iris, othstol_oviform)
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equivalent_ids = Add(othstol_oviform, orboth_omlia)
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equivalent_ids = Add(quazeth_pool, nathrok_lake)
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equivalent_ids = Add(quazeth_pool, kalkiir_pond)
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equivalent_ids = Add(nathrok_lake, kalkiir_pond)
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equivalent_ids = Add(hydrith_den, skithrok_scab)
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equivalent_ids = Add(hydrith_den, bactith_swamp)
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equivalent_ids = Add(skithrok_scab, bactith_swamp)
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equivalent_ids = Add(quazeth_pool, vornath_pond)
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equivalent_ids = Add(quazeth_pool, kalkiir_lake)
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equivalent_ids = Add(vornath_pond, kalkiir_lake)
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equivalent_ids = Add(hydrith_den, skibact_scab)
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equivalent_ids = Add(hydrith_den, tethvith_swamp)
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equivalent_ids = Add(skibact_scab, tethvith_swamp)
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equivalent_ids = Add(mutath_spire, tosvrol_haunt)
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equivalent_ids = Add(matravil_nest, almakis_antre)
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equivalent_ids = Add(zorkiz_shroud, ultrav_cavern)
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@ -18,11 +18,23 @@ building right_upper_door = 206
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# Special
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building special_control_node = 192
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# Factional NGS units
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# Terran factional units
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military cohort = 50
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military luminary = 150
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military aspirant = 194
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military tarasque = 210
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military philoc = 328
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military hotshot = 395
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military qilin = 398
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military auriel = 399
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# Protoss factional units
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military adherent = 400
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military extatus = 401
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# Zerg factional units
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military nathrelisk = 402
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military iziralisk = 403
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# Terran military units
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military maverick = 0
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@ -335,12 +347,12 @@ building gosvileth = 47
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building axtoth_axis = 130
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building almakis_antre = 139
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building othstol_oviform = 152
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building bactith_swamp = 153
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building tethvith_swamp = 153
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building alkag_iteth = 170
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building irulent_ivoa = 181
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building zorkiz_shroud = 193
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building tosvrol_haunt = 197
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building kalkiir_pond = 204
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building kalkiir_lake = 204
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building alkaj_chasm = 212
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building larvosk_cesiant = 216
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building geszkath_grotto = 219
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@ -354,8 +366,8 @@ building chokralgant_chazsal = 330
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building nephrilosk = 350
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building ocsal_cesiant = 354
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building ezigrisant = 364
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building nathrok_lake = 396
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building skithrok_scab = 397
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building vornath_pond = 396
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building skibact_scab = 397
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# Misc units
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military goliath_turret = 4
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@ -49916,7 +49916,6 @@ ZarcavrokorBoneDeath:
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1718 Cyprian Rail (cm\terran\cyprian-rail.grp)
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# 1719 Sentinel Rail (cm\terran\sentinel-rail.grp)
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.headerstart
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IsId 733
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Type 2
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@ -51911,5 +51910,50 @@ AurielGndAttkRpt:
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gotorepeatattk
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ignorerest
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goto SavantGndAttkToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 1725 Spoke Shell (cm\terran\spoke-shell.grp)
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.headerstart
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IsId 767
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Type 13
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Init SpokeShellInit
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Death SpokeShellDeath
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GndAttkInit SpokeShellGndAttkInit
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking [NONE]
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WalkingToIdle [NONE]
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SpecialState1 [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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SpokeShellInit:
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playfram 0x00
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wait 1
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sigorder 1
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SpokeShellGndAttkInit:
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playfram 0x20
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wait 1
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playfram 0x40
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wait 1
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playfram 0x60
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wait 1
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playfram 0x00
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wait 1
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goto SpokeShellGndAttkInit
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SpokeShellDeath:
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#playsndbtwn 0 0 # X Weaponhit 01
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imgol 530 0 0 # Gemini Missiles Explosion (thingy\ecaHit.grp)
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domissiledmg
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wait 1
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end
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## Next free IsId: 767
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## Next free IsId: 768
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BIN
mpq/unit/cm/terran/spoke-shell.grp
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BIN
mpq/unit/cm/terran/spoke-shell.grp
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@ -31,7 +31,10 @@ Patch goals include:
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- Gameplay:
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- Prospectively fixed a rare case where Apostles could continue reclaiming after death (r. TheBeaver99
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- Fixed Lobotomy Mines not targeting units that had previously burrowed (c. DF)
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- Fixed logic for Stewards returning to Solarions upon taking any damage, instead of the intended 50% HP threshold
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- Improved decollision behaviors for iscript units (c. DF)
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- AI:
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- Fixed request handling for Vornath Pond and Skibact Scab
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- Audiovisuals:
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- Added missing Adrenal Frenzy (Nathrokor) armor tooltip
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- Lobotomy Mine tooltip no longer displays the Spider Mines tooltip (r. 3crow)
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@ -41,6 +44,7 @@ Patch goals include:
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- Fixed Anchor shadow alignment (c. DF)
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## Audiovisuals
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- Custom trigger recolors have been improved (c. Veeq7)
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- New sprite for:
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- Quarry, Rotary (c. Solstice)
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- Adjusted Mortothrokor selection circle, death animation timing
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plugins/gptp.qdp
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plugins/gptp.qdp
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