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cosmonarchy-bw-prerelease/patchnotes.md

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# 3 October 2026
## Year 4, month 9, patch 1
2024-03-03 21:26:08 +00:00
## Patch goals
2026-09-08 01:28:25 +00:00
- Continue technical improvements, bugfixes, and audiovisual additions ahead of the Gauntlet Stages!
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
# Core
2026-07-28 18:50:44 +00:00
## Bugfixes
- **Gameplay:**
- Fixed bad transport calculations allowing for "clown-car" interactions (r. Londier)
- Properly-restricted Dyad Salvage to one Dyad per target (r. Slav)
- **Audiovisual:**
- Added garrison handling for project attacks and Golden Harakan flamethrower overlay (r. Londier)
- Resolved iscript issues with Egg and Vilgoleth
- Fixed wrong corpse for Autocort
- Fixed missing randomization for Quazrokor weaponfire SFX
- Corrected many outdated tips (r. Londier)
## Audiovisuals
- New models for:
- Iconoclast, Chantry (c. fasswawds)
- Updated placeholder portrait framerate for many portraits (c. jun3hong)
- New selection responses for:
- Wellbore, Engram, Chokral Chazsal (c. jun3hong)
- New weapon SFX for:
- Durendal, Adherent, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk (c. lolrsk8s)
- New unit responses for Gosvileth