mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Deploy toggleable HUD; Tweak shaders for some Terran units
This commit is contained in:
parent
5d34cfd887
commit
0abcc4d822
Binary file not shown.
@ -720,8 +720,8 @@ Shaman (Upstart, Adrenaline)
|
||||
Ammo Crate
|
||||
Medkit
|
||||
Battery Cell
|
||||
Extended Flingy #514
|
||||
Extended Flingy #515
|
||||
Okrimnilisk Spore
|
||||
Raynor (Maverick)
|
||||
Extended Flingy #516
|
||||
Extended Flingy #517
|
||||
Extended Flingy #518
|
||||
|
||||
Binary file not shown.
Binary file not shown.
@ -2488,12 +2488,12 @@ Battery Cell Shadow (Carried)
|
||||
Flamethrower (Blue)
|
||||
Watchdog Engine
|
||||
Watchdog Engine Idle
|
||||
Extended Image #1488
|
||||
Extended Image #1489
|
||||
Extended Image #1490
|
||||
Extended Image #1491
|
||||
Extended Image #1492
|
||||
Extended Image #1493
|
||||
Okrimnilisk Spore
|
||||
Spore Hit (White)
|
||||
Spore Trail (White)
|
||||
Raynor (Maverick)
|
||||
Raynor (Maverick) Shadow
|
||||
Raynor (Maverick) Remains
|
||||
Extended Image #1494
|
||||
Extended Image #1495
|
||||
Extended Image #1496
|
||||
|
||||
Binary file not shown.
@ -1193,11 +1193,11 @@ Ammo Crate
|
||||
Medkit
|
||||
Battery Cell
|
||||
Flamethrower (Blue)
|
||||
Extended Sprite #679
|
||||
Extended Sprite #680
|
||||
Extended Sprite #681
|
||||
Extended Sprite #682
|
||||
Extended Sprite #683
|
||||
Okrimnilisk Spore
|
||||
Spore Hit (White)
|
||||
Spore Trail (White)
|
||||
Raynor (Maverick)
|
||||
Raynor (Maverick) Remains
|
||||
Extended Sprite #684
|
||||
Extended Sprite #685
|
||||
Extended Sprite #686
|
||||
|
||||
Binary file not shown.
@ -611,8 +611,8 @@ Forerunner Athla
|
||||
Forerunner Vicere
|
||||
Forerunner Machinamentum
|
||||
Big Infested Kerrigan
|
||||
Raynor Vulture
|
||||
Duke Minotaur
|
||||
Raynor (Vulture)
|
||||
Duke (Minotaur)
|
||||
Askosi Scralia
|
||||
Zerg Rozirokor (Imicren)
|
||||
Bloodsummon Thrombocyte
|
||||
@ -637,8 +637,8 @@ Ammo Crate
|
||||
Medkit
|
||||
Battery Cell
|
||||
Forerunner Buildings
|
||||
Extended Unit #412
|
||||
Extended Unit #413
|
||||
Terran Eveningstar
|
||||
Raynor (Maverick)
|
||||
Extended Unit #414
|
||||
Extended Unit #415
|
||||
Extended Unit #416
|
||||
|
||||
Binary file not shown.
@ -29,7 +29,7 @@ Arclite Shock Cannon (Phalanx, Siege)
|
||||
Monstrous Maw (Zoryusthaleth)
|
||||
Longbolt Missiles (Watchdog)
|
||||
Yamato Cannon (Magnetar ability)
|
||||
Nuclear Missile
|
||||
Nuclear Payload (Morningstar)
|
||||
Lobotomy Grenade (Goska)
|
||||
Psi Assault (Tassadar)
|
||||
Irradiate (Seraph ability)
|
||||
@ -307,8 +307,8 @@ Epitaph Grenade Launcher (Morrigan)
|
||||
Scalpel Cannon (Shaman Upstart)
|
||||
Reactive Blaster (Manifold Starbound)
|
||||
Plasmathrower (Harakan Golden)
|
||||
Extended Weapon #180
|
||||
Extended Weapon #181
|
||||
High-Tonnage Payload (Eveningstar)
|
||||
Gauss Launcher (Raynor Maverick)
|
||||
Extended Weapon #182
|
||||
Extended Weapon #183
|
||||
Extended Weapon #184
|
||||
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
mpq/game/logo_80.pcx
Normal file
BIN
mpq/game/logo_80.pcx
Normal file
Binary file not shown.
BIN
mpq/game/logo_banner.pcx
Normal file
BIN
mpq/game/logo_banner.pcx
Normal file
Binary file not shown.
290
mpq/rez/stat.txt
290
mpq/rez/stat.txt
@ -1811,149 +1811,149 @@ e<3><4>Sublime Shepherd <2>(passive)<10>All allies within 6 range of the source
|
||||
<0>
|
||||
e<3><4>Cinder Mode <1>(<3>E<1>)<10>Switches forms, gaining 25% bonus attack speed and 2 armor, while disabling movement.<0>
|
||||
e<0><4>Tank Mode <1>(<3>E<1>)<10>Returns the Matador's weapon, armor, and mobility to normal.<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
Ground<0>
|
||||
Air<0>
|
||||
Burrowed<0>
|
||||
Cloaked<0>
|
||||
Lifted Off<0>
|
||||
Deployed<0>
|
||||
Detector<0>
|
||||
Detector (disabled)<0>
|
||||
Structure<0>
|
||||
Factory<0>
|
||||
Addon<0>
|
||||
Worker<0>
|
||||
Hero<0>
|
||||
Invincible<0>
|
||||
Requires Cagra<0>
|
||||
<10>Movespeed: <0>
|
||||
<10>Sight Range: <0>
|
||||
<10>Status: <0>
|
||||
<10>Color: <0>
|
||||
<10>Plane: <0>
|
||||
<10>Flags: <0>
|
||||
<10>Acceleration: <0>
|
||||
<10>Turn Rate: <0>
|
||||
<10>Transport Space: <0>
|
||||
<10>Transport Capacity: <0>
|
||||
<10>-- Hold <03>Shift<02> for more details --<0>
|
||||
Size:<0>
|
||||
<06>Unsafe<02><0>
|
||||
<07>Safe<02><0>
|
||||
<07>Ally Safe<02><0>
|
||||
<03>Air Only<02><0>
|
||||
<04>Normal Hit<02><0>
|
||||
Non-Building<0>
|
||||
Terrain<0>
|
||||
<10>Armor Pen: <0>
|
||||
<10>Attack Speed: <0>
|
||||
<10>Cooldown: <0>
|
||||
<10>DPS: <0>
|
||||
<10>Range: <0>
|
||||
Melee<0>
|
||||
<10>Targets: <0>
|
||||
<10>Splash Radius: <0>
|
||||
<10>Splash Type: <0>
|
||||
Apollyoid Adhesive<0>
|
||||
Empowered<0>
|
||||
Siphoned<0>
|
||||
Deconstructed<0>
|
||||
Petrified<0>
|
||||
Observed<0>
|
||||
Ensnared<0>
|
||||
Whetted Appetite<0>
|
||||
Anodyne Annex<0>
|
||||
Shattered<0>
|
||||
Ash Heap<0>
|
||||
Cowardice<0>
|
||||
Malice<0>
|
||||
Controlled Demolition<0>
|
||||
Emergency Detonation<0>
|
||||
Ion Field<0>
|
||||
Incineration<0>
|
||||
Lobotomized<0>
|
||||
Kelvin Munitions<0>
|
||||
Hallucination<0>
|
||||
Triumphant Rise<0>
|
||||
Maelstrom<0>
|
||||
Autovitality<0>
|
||||
Terminal Surge<0>
|
||||
Crisis of Faith<0>
|
||||
Stellar Enforcement<0>
|
||||
Adrenal Frenzy<0>
|
||||
Caustic Discharge<0>
|
||||
Incubating<0>
|
||||
Kaiser Rampage<0>
|
||||
Blinded<0>
|
||||
Swarming Omen<0>
|
||||
Mitosal Fog<0>
|
||||
Pending Injection<0>
|
||||
Vengeance<0>
|
||||
Ascension<0>
|
||||
Nanoshielded<0>
|
||||
Activating Prying Eyes<0>
|
||||
Corrosive Touch<0>
|
||||
Hidebreaker<0>
|
||||
Booming Blast<0>
|
||||
Segmented Expansion<0>
|
||||
Impact Dissipation<0>
|
||||
Impact Prevarication<0>
|
||||
Retaliation Protocol<0>
|
||||
New Dominion<0>
|
||||
Imploded<0>
|
||||
Crippled<0>
|
||||
Mechanical Rage<0>
|
||||
Stunned<0>
|
||||
Ensnaring Brood<0>
|
||||
Cabeirus Feeders<0>
|
||||
Sublime Shepherd<0>
|
||||
Stonewall Protocol<0>
|
||||
Reconstitution<0>
|
||||
Controlled Opposition<0>
|
||||
Energy Decay<0>
|
||||
Khaydarin Charge<0>
|
||||
Reclaimed<0>
|
||||
Repentant Chorus<0>
|
||||
Concurring Chorus<0>
|
||||
Adaptive Amitosis<0>
|
||||
Lucilleri Pheremones<0>
|
||||
Solitary Focus<0>
|
||||
Malefactor<0>
|
||||
Prying Eyes<0>
|
||||
Embedded<0>
|
||||
Segmented Expansion<0>
|
||||
Vital Remians<0>
|
||||
Principal Augment<0>
|
||||
Crushed<0>
|
||||
Decided Armor<0>
|
||||
Decided Reach<0>
|
||||
Decided Piercing<0>
|
||||
Decided Damage<0>
|
||||
Decided Collateral (Inner)<0>
|
||||
Decided Collateral (Medium)<0>
|
||||
Decided Collateral (Outer)<0>
|
||||
Power Siphon<0>
|
||||
Entropy Gauntlets<0>
|
||||
Tempo Up<0>
|
||||
Tempo Down<0>
|
||||
Phase Link<0>
|
||||
Astral Rule<0>
|
||||
Blissfully Embraced<0>
|
||||
Tyrannized<0>
|
||||
Worshiping<0>
|
||||
Zombified<0>
|
||||
Observing<0>
|
||||
Dermal Accelerant<0>
|
||||
Blissful Embrace<0>
|
||||
Defensive Matrix<0>
|
||||
Stimpack Injected<0>
|
||||
Irradiated<0>
|
||||
Maelstromed<0>
|
||||
Plagued<0>
|
||||
In Stasis<0>
|
||||
Timed Life<0>
|
||||
Cannot Attack<0>
|
||||
Under Carapace Swarm<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
@ -2306,8 +2306,8 @@ Epitaph Grenade Launcher<0>
|
||||
Scalpel Cannon<0>
|
||||
Reactive Blaster<0>
|
||||
Plasmathrower<0>
|
||||
<0>
|
||||
<0>
|
||||
High-Tonnage Payload<0>
|
||||
Gauss Launcher<0>
|
||||
<0>
|
||||
<0>
|
||||
<0>
|
||||
|
||||
Binary file not shown.
1540
mpq/rez/unitnames.txt
Normal file
1540
mpq/rez/unitnames.txt
Normal file
File diff suppressed because it is too large
Load Diff
@ -36,6 +36,10 @@ military ackmed = 408
|
||||
military goska = 500
|
||||
military stroluum = 501
|
||||
building tuzor = 502
|
||||
military infested_kerrigan_big = 612
|
||||
military raynor_vulture = 613
|
||||
military duke_minotaur = 614
|
||||
military raynor_maverick = 640
|
||||
|
||||
# Terran military units
|
||||
military maverick = 0
|
||||
|
||||
Binary file not shown.
@ -4483,7 +4483,6 @@ MorningstarLocal00:
|
||||
goto MorningstarLocal00
|
||||
|
||||
MorningstarSpecialState1:
|
||||
castspell
|
||||
sigorder 1
|
||||
tmprmgraphicstart
|
||||
imgol 428 0 0 # Nuclear Missile Death (thingy\small.grp)
|
||||
@ -22298,4 +22297,224 @@ BuildingEngineLanding:
|
||||
wait 1
|
||||
playfram 1
|
||||
wait 1
|
||||
end
|
||||
end
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 239 Raynor (Maverick) (cm\h\raynor-maverick.grp)
|
||||
.headerstart
|
||||
IsId 859
|
||||
Type 12
|
||||
Init RaynorMaverickInit
|
||||
Death RaynorMaverickDeath
|
||||
GndAttkInit RaynorMaverickGndAttkInit
|
||||
AirAttkInit RaynorMaverickGndAttkInit
|
||||
Unused1 RaynorMaverickUnused1
|
||||
GndAttkRpt RaynorMaverickGndAttkRpt
|
||||
AirAttkRpt RaynorMaverickGndAttkRpt
|
||||
CastSpell RaynorMaverickCastSpell
|
||||
GndAttkToIdle RaynorMaverickGndAttkToIdle
|
||||
AirAttkToIdle RaynorMaverickGndAttkToIdle
|
||||
Unused2 [NONE]
|
||||
Walking RaynorMaverickWalking
|
||||
WalkingToIdle RaynorMaverickWalkingToIdle
|
||||
SpecialState1 [NONE]
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
RaynorMaverickInit:
|
||||
imgulnextid 0 0 # Raynor (Maverick) Shadow (cm\h\raynor-maverick-shadow.grp)
|
||||
RaynorMaverickWalkingToIdle:
|
||||
playfram 0x80
|
||||
RaynorMaverickLocal00:
|
||||
wait 63
|
||||
randcondjmp 25 RaynorMaverickLocal01
|
||||
randcondjmp 128 RaynorMaverickLocal02
|
||||
goto RaynorMaverickLocal00
|
||||
|
||||
RaynorMaverickLocal01:
|
||||
playfram 0x00
|
||||
wait 1
|
||||
playfram 0x20
|
||||
wait 1
|
||||
playfram 0x40
|
||||
randcondjmp 192 RaynorMaverickLocal03
|
||||
turnccwise 2
|
||||
wait 3
|
||||
turnccwise 2
|
||||
wait 3
|
||||
turnccwise 2
|
||||
wait 3
|
||||
turnccwise 2
|
||||
wait 3
|
||||
turnccwise 2
|
||||
wait 3
|
||||
wait 6
|
||||
turncwise 2
|
||||
wait 3
|
||||
turncwise 2
|
||||
wait 3
|
||||
turncwise 2
|
||||
wait 3
|
||||
turncwise 2
|
||||
wait 3
|
||||
turncwise 2
|
||||
wait 3
|
||||
wait 6
|
||||
turnccwise 2
|
||||
wait 3
|
||||
turnccwise 2
|
||||
wait 3
|
||||
turnccwise 2
|
||||
wait 3
|
||||
goto RaynorMaverickLocal04
|
||||
|
||||
RaynorMaverickLocal04:
|
||||
playfram 0x20
|
||||
wait 1
|
||||
playfram 0x00
|
||||
wait 1
|
||||
goto RaynorMaverickWalkingToIdle
|
||||
|
||||
RaynorMaverickLocal03:
|
||||
wait 13
|
||||
playfram 0x20
|
||||
wait 1
|
||||
playfram 0x00
|
||||
wait 1
|
||||
goto RaynorMaverickWalkingToIdle
|
||||
|
||||
RaynorMaverickLocal02:
|
||||
playfram 0xA0
|
||||
wait 1
|
||||
playfram 0xC0
|
||||
wait 1
|
||||
turnrand 3
|
||||
wait 1
|
||||
playfram 0xA0
|
||||
wait 1
|
||||
goto RaynorMaverickWalkingToIdle
|
||||
|
||||
RaynorMaverickDeath:
|
||||
playsndbtwn 276 277 # Terran\MARINE\TMaDth00.WAV | Terran\MARINE\TMaDth01.WAV
|
||||
setfldirect 0
|
||||
playfram 416
|
||||
wait 2
|
||||
playfram 417
|
||||
wait 2
|
||||
playfram 418
|
||||
wait 2
|
||||
playfram 419
|
||||
wait 2
|
||||
playfram 420
|
||||
wait 2
|
||||
playfram 421
|
||||
wait 2
|
||||
playfram 422
|
||||
wait 2
|
||||
playfram 423
|
||||
wait 2
|
||||
lowsprul 1199 0 0 # Raynor (Maverick) Remnants (cm\h\raynor-maverick-remains.grp)
|
||||
wait 1
|
||||
end
|
||||
|
||||
RaynorMaverickUnused1:
|
||||
wait 1
|
||||
nobrkcodestart
|
||||
setfldirect 0
|
||||
playsndbtwn 1161 1162
|
||||
playfram 422
|
||||
wait 2
|
||||
playfram 421
|
||||
wait 2
|
||||
playfram 420
|
||||
wait 2
|
||||
playfram 419
|
||||
wait 2
|
||||
playfram 418
|
||||
wait 2
|
||||
playfram 417
|
||||
wait 2
|
||||
playfram 416
|
||||
wait 2
|
||||
setfldirect 12
|
||||
nobrkcodeend
|
||||
goto RaynorMaverickWalkingToIdle
|
||||
|
||||
RaynorMaverickGndAttkInit:
|
||||
playfram 0x00
|
||||
wait 1
|
||||
playfram 0x20
|
||||
wait 1
|
||||
playfram 0x40
|
||||
RaynorMaverickGndAttkRpt:
|
||||
wait 1
|
||||
nobrkcodestart
|
||||
attackwith 1
|
||||
playsnd 69 # Maverick weaponfire 01
|
||||
playfram 0x60
|
||||
wait 1
|
||||
playfram 0x40
|
||||
wait 1
|
||||
playfram 0x60
|
||||
wait 1
|
||||
playfram 0x40
|
||||
wait 1
|
||||
playfram 0x60
|
||||
wait 1
|
||||
playfram 0x40
|
||||
wait 1
|
||||
nobrkcodeend
|
||||
gotorepeatattk
|
||||
ignorerest
|
||||
RaynorMaverickGndAttkToIdle:
|
||||
playfram 0x20
|
||||
wait 1
|
||||
playfram 0x00
|
||||
wait 1
|
||||
goto RaynorMaverickWalkingToIdle
|
||||
|
||||
RaynorMaverickCastSpell:
|
||||
wait 1
|
||||
nobrkcodestart
|
||||
attackwith 1
|
||||
castspell
|
||||
playsnd 69 # Maverick weaponfire 01
|
||||
playfram 0x60
|
||||
wait 1
|
||||
playfram 0x40
|
||||
wait 1
|
||||
nobrkcodeend
|
||||
gotorepeatattk
|
||||
ignorerest
|
||||
goto RaynorMaverickGndAttkToIdle
|
||||
|
||||
RaynorMaverickWalking:
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0xA0
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0xC0
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0xE0
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x100
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x120
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x140
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x160
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x180
|
||||
move 4
|
||||
wait 1
|
||||
playfram 0x80
|
||||
goto RaynorMaverickWalking
|
||||
Binary file not shown.
@ -19919,4 +19919,44 @@ GarvrokorUnBurrow:
|
||||
playfram 0xcc
|
||||
wait 1
|
||||
sigorder 4
|
||||
goto GarvrokorGndAttkToIdle
|
||||
goto GarvrokorGndAttkToIdle
|
||||
|
||||
# ----------------------------------------------------------------------------- #
|
||||
# This header is used by images.dat entries:
|
||||
# 2490 Seeker Spores Silent (cm\z\okrimnilisk-spore.grp)
|
||||
.headerstart
|
||||
IsId 849
|
||||
Type 2
|
||||
Init OkrimniliskSporeInit
|
||||
Death OkrimniliskSporeDeath
|
||||
GndAttkInit OkrimniliskSporeGndAttkInit
|
||||
AirAttkInit [NONE]
|
||||
.headerend
|
||||
# ----------------------------------------------------------------------------- #
|
||||
|
||||
OkrimniliskSporeInit:
|
||||
playfram 0x00
|
||||
wait 1
|
||||
sigorder 1
|
||||
wait 1
|
||||
OkrimniliskSporeGndAttkInit:
|
||||
sprol 1197 0 0 # Spore Trail (White) (cm\z\spore-trail-white.grp)
|
||||
playfram 0x00
|
||||
wait 1
|
||||
sprol 1197 0 0 # Spore Trail (White) (cm\z\spore-trail-white.grp)
|
||||
playfram 1
|
||||
wait 1
|
||||
sprol 1197 0 0 # Spore Trail (White) (cm\z\spore-trail-white.grp)
|
||||
playfram 2
|
||||
wait 1
|
||||
sprol 1197 0 0 # Spore Trail (White) (cm\z\spore-trail-white.grp)
|
||||
playfram 3
|
||||
wait 1
|
||||
sprol 1197 0 0 # Spore Trail (White) (cm\z\spore-trail-white.grp)
|
||||
goto OkrimniliskSporeGndAttkInit
|
||||
|
||||
OkrimniliskSporeDeath:
|
||||
sprol 1196 0 0 # Spore Hit (White) (cm\z\spore-hit-white.grp)
|
||||
domissiledmg
|
||||
wait 1
|
||||
end
|
||||
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
mpq/unit/cm/h/raynor-maverick-remains.grp
Normal file
BIN
mpq/unit/cm/h/raynor-maverick-remains.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/h/raynor-maverick-shadow.grp
Normal file
BIN
mpq/unit/cm/h/raynor-maverick-shadow.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/h/raynor-maverick.grp
Normal file
BIN
mpq/unit/cm/h/raynor-maverick.grp
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
BIN
mpq/unit/cm/z/okrimnilisk-spore.grp
Normal file
BIN
mpq/unit/cm/z/okrimnilisk-spore.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/z/spore-hit-white.grp
Normal file
BIN
mpq/unit/cm/z/spore-hit-white.grp
Normal file
Binary file not shown.
BIN
mpq/unit/cm/z/spore-trail-white.grp
Normal file
BIN
mpq/unit/cm/z/spore-trail-white.grp
Normal file
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
@ -7,7 +7,13 @@
|
||||
- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
|
||||
|
||||
## Core
|
||||
- **User Interface:**
|
||||
- The HUD can now be toggled with F11! (c. Jesse, b. Londier)
|
||||
- *Send us your screenshots...*
|
||||
- **Triggers:**
|
||||
- New custom trigger actions: (c. Jesse)
|
||||
- `set_hud` - accepts racial names for racial HUDs
|
||||
- `set_hud_visibility` - accepts `Visible` (default), `Hidden` (as with F11), or `Cinematic` (must be turned off manually in triggers)
|
||||
- New custom trigger subcommand for **set_unit_stat**
|
||||
- **transport_capacity** (b. Lucifirius) -- enables transporting via any unit, modifies transport capacity on any transport
|
||||
- **User-defined resource areas:** (c. DF)
|
||||
@ -25,4 +31,9 @@
|
||||
- Resolved error printout when loading recently-repowered **Engram**s (r. Concealed Organic)
|
||||
- Corrected **Maverick (Golden)** weaponfire SFX (r. lolrsk8s)
|
||||
- **Triggers:**
|
||||
- Allowed **set_player_color** to apply to player 12 (r. 3crow, c. Veeq7)
|
||||
- Allowed **set_player_color** to apply to player 12 (r. 3crow, c. Veeq7)
|
||||
|
||||
## Audiovisuals
|
||||
- Modified shaders for the following unit sprites:
|
||||
- Eidolon, Hippogriff, Watchdog, Treasury, Quarry, Starpad, Rotary (c. Solstice)
|
||||
- Modified weapon VFX for Okrimnilisk
|
||||
BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
Binary file not shown.
Loading…
Reference in New Issue
Block a user