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https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
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1.3 KiB
1.3 KiB
3 October 2026
Year 4, month 9, patch 1
Patch goals
- Continue technical improvements, bugfixes, and audiovisual additions ahead of the Gauntlet Stages!
- Subscribe on ko-fi to get a sneak peek of the incoming changes!
- Join our communities (Discord | Fluxer), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
Core
Bugfixes
- Gameplay:
- Fixed bad transport calculations allowing for "clown-car" interactions (r. Londier)
- Properly-restricted Dyad Salvage to one Dyad per target (r. Slav)
- Audiovisual:
- Added garrison handling for project attacks and Golden Harakan flamethrower overlay (r. Londier)
- Resolved iscript issues with Egg and Vilgoleth
- Fixed wrong corpse for Autocort
- Fixed missing randomization for Quazrokor weaponfire SFX
- Corrected many outdated tips (r. Londier)
Audiovisuals
- New models for:
- Iconoclast, Chantry (c. fasswawds)
- Updated placeholder portrait framerate for many portraits (c. jun3hong)
- New selection responses for:
- Wellbore, Engram, Chokral Chazsal (c. jun3hong)
- New weapon SFX for:
- Durendal, Adherent, Engram, Gosvileth, Ghitorokor, Inzorthrokor, Zobriolisk (c. lolrsk8s)
- New unit responses for Gosvileth