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258 lines
10 KiB
Markdown
258 lines
10 KiB
Markdown
# 5 September 2026
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## Year 4, month 9, patch 1
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## Patch goals
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- Balance tweaks ahead of Acropolis #5!
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- Deploy more factional variants for Augustcrap, a Mapcrap event!
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- Continue technical improvements and bugfixes
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- Further improve audiovisuals
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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- Join our communities ([Discord](https://discord.com/invite/s5SKBmY) | [Fluxer](https://fluxer.gg/1rebBmBw)), or get in touch with Pr0nogo via email! pr0nogo@fraudsclub.com
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## Core
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- **Weapon entries have been extended!**
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- With much help from DarkenedFantasies (DF) and Jesse, weapon entries are (finally) virtually-unlimited! Say goodbye to broken tooltips and edge case bugs for several Askosi and factional weapons!
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- *Please report any weapon-based oddities you encounter to us via discord/fluxer or email!*
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- **Immense improvements have been made to helper and hook wrappers!**
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- For the less technically-inclined, this means... more stability! Less desyncs! Easier debugging!
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- *Please report any newfound issues you encounter to us via discord/fluxer or email!*
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- **The custom trigger system has been deep-cleaned!** (c. Veeq7)
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- This refactor makes the system easier to use, maintain, and improve upon in the future! But a huge refactor like this might have introduced new issues...
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- *Please report any newfound issues in campaign and UMS maps to us via discord/fluxer or email!*
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- **Known issues:** the `wait` crig action does not currently operate
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- **A new campaign menu has been achieved!** (c. Jesse)
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- It's so epic... please enjoy!
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## Game Modes
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- **NEW: Mindshare** (b. BtyB)
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- Resource pool is shared among allies!
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- *Caveat: Starting resources are not yet doubled in all cases*
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## Bugfixes
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- **Stability:**
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- Arcing projectiles (Phalanx, Aphorist) no longer crash with division by zero when targeting an allied Mimic (r. TheBeaver99)
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- **Gameplay:**
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- **Atreus** Binding Plasma can no longer bounce to air units (r. Krankendau)
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- Mimicry no longer fails to account for weapon factor in many cases (r. shopkeeper dog)
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- **Egocent**s no longer fail to mimic barrage attacks properly (r. Londier)
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- Mimicry no longer procs on ability weapons (r. Londier)
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- **Audiovisual:**
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- Corrected strings for **Izirokor** tech-enable on **Skibact Scab** and **Tethvith Swamp** (r. Mimika)
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- Fixed weapon display for **Lobotomy Mine** (r. TheBeaver99)
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- Corrected armors for **Akreno** and **Abutment** (latter r. TheBeaver99)
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- Fixed bad shield overlay for **Vulture (Hecaton)** (r. Londier)
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- Buttons for **Tiangou** and **Cutlass** now show as disabled when no **Scrapyard** is built (r. Pisens)
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- **Cyclops (Futurist)** now uses its unique shadow and attack sequence instead of the standard variant's (r. lolrsk8s)
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- Corrected tooltip for **Kagralisk** weapon string (r. Krankendau)
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## Audiovisuals
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- New models for:
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- Watchdog (c. Solstice)
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- Magnetar, Ardent Authority, Argosy (c. DeltaCadimus)
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- Vorvrokor (c. Baelethal)
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- Landlock, Radix, Cipher, Function, Proscenium (c. fasswawds)
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- Resized model for:
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- Talos, Cyprian
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- Modified model (mostly shaders) for:
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- Maverick, Maverick (Futurist), Shaman, Blackguard, Artisan, Pilgrim, Proselyte, Missionary, Vicar, Intendent, Phontis
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- Zethrokor, Quazilisk, Liiralisk, Hydralisk, Izirokor, Zoryusthaleth (c. Solstice)
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- Modified weaponfire VFX for Harakan (Golden) (s. Londier)
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- Added weapon launch offsets for:
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- Aphorist, Silversoul, Ghostwrit, Phontis, Iconoclast, Crematorium
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- Modified unit responses for Vorvrokor
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- New unit responses for Cardinal
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- New error and structure placement SFX for Askosi (c. lolrsk8s)
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- New weapon SFX for:
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- Alzurokor (c. lolrsk8s)
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- Iconoclast, Paraclete
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- New cast SFX for Paraclete
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- New training SFX for:
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- Function, Cosmoscope
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- New cloaking SFX for damage cloak (e.g. Vestige; c. lolrsk8s)
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## Terran
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- [Maverick](https://cosmonarchy.com/terran/maverick):
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- Build time 11 » 12
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- HP 60 » 75
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- **Stim Pack:**
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- HP cost 5 » 10
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- [Harakan](https://cosmonarchy.com/terran/harakan):
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- Build time 16 » 14
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- HP 100 » 120
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- [Cyprian](https://cosmonarchy.com/terran/cyprian):
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- Resource costs 75/50 » 100/50
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- HP 80 » 90
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- Collision size increased by ~16%
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- [Heracles](https://cosmonarchy.com/terran/heracles):
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- HP 200 » 240
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- [Vulture](https://cosmonarchy.com/terran/vulture):
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- Resource costs 100/0 » 75/0
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- HP 120 » 80
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- [Goliath](https://cosmonarchy.com/terran/goliath):
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- Mineral cost 175/50 » 150/50
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- HP 240 » 220
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- Movement speed 5 » 4.5
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- [Phalanx](https://cosmonarchy.com/terran/phalanx):
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- Mineral cost 200/50 » 150/75
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- [Cataphract](https://cosmonarchy.com/terran/cataphract):
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- **Longinius Cannons:**
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- No longer target air units
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- [Quarry](https://cosmonarchy.com/terran/quarry):
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- Build time 35 » 45
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- [Anvil](https://cosmonarchy.com/terran/anvil):
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- Resource costs 150/150 » 100/150
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- [Morningstar](https://cosmonarchy.com/terran/morningstar):
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- Resource costs 100/100 » 50/100
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- Build time 30 » 25
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- [Treasury](https://cosmonarchy.com/terran/treasury):
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- Build time 35 » 45
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- Can now train **Mason**s while a **Quarry** is constructed.
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- [Stockade](https://cosmonarchy.com/terran/stockade):
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- Build time 50 » 45
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- [Fulcrum](https://cosmonarchy.com/terran/fulcrum):
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- Resource costs 200/50 » 200/75
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- Build time 50 » 45
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## Terran factions
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- [Hotshot](https://cosmonarchy.com/terran/hotshot):
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- HP 65 » 70
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- Armor 0 » 1
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- [Maverick (Futurist)](https://cosmonarchy.com/terran/maverick-futurist):
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- HP 70 » 75
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- [Maverick (Upstart](https://cosmonarchy.com/terran/maverick-upstart):
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- HP 50 » 60
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- [Harakan (Golden)](https://cosmonarchy.com/terran/harakan-golden):
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- Build time 16 » 15
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- [Vulture (Upstart](https://cosmonarchy.com/terran/vulture-upstart):
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- Resource costs 100/0 » 75/0
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- HP 120 » 80
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- **NEW:** [Maverick (Golden)](https://cosmonarchy.com/terran/maverick-golden):
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- Maverick variant for Golden Republic. Has shields and a fast-firing phase rifle; no Stim Pack.
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- **NEW:** [Shaman (Upstart](https://cosmonarchy.com/terran/shaman-upstart):
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- Shaman variant for Upstart Terrans. Stims allies when deployed.
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- **NEW:** [Morrigan](https://cosmonarchy.com/terran/morrigan):
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- Eidolon replacement for Upstart Terrans. Has attack cloaking and an area-damage ground-only grenade launcher.
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## Protoss
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- [Zealot](https://cosmonarchy.com/protoss/zealot):
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- HP 150 » 160
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- **Phase Blades:**
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- Armor penetration 1 » 3
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- [Atreus](https://cosmonarchy.com/protoss/atreus):
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- Sight range 9 » 8
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- Transport weight 4 » 5
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- **Dauntless Disruption Cannon:**
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- Weapon damage 12 » 10
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- Weapon range 5 » 4
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- [Optecton](https://cosmonarchy.com/protoss/optecton):
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- Resource costs 500/200 » 500/300
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- HP 400 » 500
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- [Unar](https://cosmonarchy.com/protoss/unar):
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- Resource costs 300/125 » 200/200
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- Build time 50 » 45
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- [Architect](https://cosmonarchy.com/protoss/architect):
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- Resource costs 250/200 » 300/250
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- Build time 45 » 50
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- HP 200 » 240
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- Shields 50 » 40
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- **Reactive Payload:**
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- Weapon cooldown 1.33 » 1.25
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- [Analogue](https://cosmonarchy.com/protoss/analogue):
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- **Cylindrical Blaster:**
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- Weapon range 6 » 4
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- [Gateway](https://cosmonarchy.com/protoss/gateway):
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- Resource costs 175/0 » 150/0
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- Build time 50 » 55
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- [Grand Library](https://cosmonarchy.com/protoss/grand-library):
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- Resource costs 225/50 » 300/50
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- [Unitary Union](https://cosmonarchy.com/protoss/unitary-union):
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- Resource costs 500/250 » 500/300
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## Protoss factions
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- **NEW:** [Gladius (Order)](https://cosmonarchy.com/protoss/gladius-order):
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- Order of the Sacred Saber Gladius variant. Has Triumphant Rise (a la Herald / Archon).
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## Zerg
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- **Reconstitution:**
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- *Used by Agrileth (new), Vilgorokor*
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- Carapace Swarm HP 200 » 300
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- **Miasma:**
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- No longer spreads on death; **Plague** remains unchanged
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- *This will be revisited later.*
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- [Agrileth](https://cosmonarchy.com/zerg/agrileth):
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- Resource costs 150/50 » 150/75
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- HP 200 » 140
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- Armor 2 » 1
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- **NEW: Reconstitution**
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- Releases a Carapace Swarm upon taking damage.
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- [Zethrokor](https://cosmonarchy.com/zerg/zethrokor):
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- Resource cost 25/0 » 50/0
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- HP 50 » 60
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- Movement speed 7.5 » 8.4
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- **Zethrok Claws:**
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- Weapon damage 4 » 5
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- [Vorvrokor](https://cosmonarchy.com/zerg/vorvrokor):
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- Resource cost 50/0 » 75/0
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- HP 80 » 90
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- Armor 1 » 2
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- Movement speed 9.1 » 9.8
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- Collision size increased by ~23%
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- [Liiralisk](https://cosmonarchy.com/zerg/liiralisk):
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- **Homing Spore:**
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- Weapon range 7 » 8
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- [Protathalor](https://cosmonarchy.com/zerg/protathalor):
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- Resource costs 125/75 » 100/100
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- Armor 2 » 1
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- [Izirokor](https://cosmonarchy.com/zerg/izirokor):
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- Build time 26 » 22
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- [Bactalisk](https://cosmonarchy.com/zerg/bactalisk):
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- **Corrosive Acid:**
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- No longer targets air units
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- [Zoryusthaleth](https://cosmonarchy.com/zerg/zoryusthaleth):
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- Resource costs 175/0 » 200/0
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- Build time 28 » 25
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- HP 200 » 220
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- [Lakizilisk](https://cosmonarchy.com/zerg/lakizilisk):
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- Resource costs 75/75 » 100/75
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- Build time 30 » 28
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- HP 140 » 150
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- **Subterranean Spines:**
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- Weapon damage 12 » 15
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- Weapon cooldown 1.63 » 1.75
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- [Vilgorokor](https://cosmonarchy.com/zerg/vilgorokor):
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- Resource costs 220/75 » 200/50
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- HP 280 » 200
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## Askosi
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- **Shared Designs:**
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- Team building from **Pilgrim**s and **Constituent**s now increases build rate by 25% per worker, from 20%
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- **Ash Heap:**
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- Now consumes corpses
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- **Power Overload:**
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- *Used by Grandstand, Rove (new), Intendent*
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- No longer deals damage over time to armored targets
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- Now steals armor, to a cap of 4
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- [Cardinal](https://cosmonarchy.com/askosi/cardinal):
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- Resource costs 75/25 » 100/25
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- [Rove](https://cosmonarchy.com/askosi/rove):
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- **Elre Scaleshot:**
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- Weapon damage 8 » 4
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- Armor penetration 2 » 0
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- Weapon range 5 » 3
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- Weapon factor 1 » 3
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- Now fires in a shotgun pattern (e.g. **Hotshot**, **Siren**)
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- **Impact Dissipation** removed
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- **NEW: Power Overload**
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- [Tortare](https://cosmonarchy.com/askosi/tortare):
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- **Deathrattle Assembly:**
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- Now grants 2 armor when deployed
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- [Radix](https://cosmonarchy.com/askosi/radix):
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- Resource costs 100/0 » 125/0
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- [Function](https://cosmonarchy.com/askosi/function):
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- Resource costs 125/25 » 150/25
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## Askosi factions
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- **NEW: Sons of Ash**
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- Conqueror clergy, set to burn the dead wood.
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- **NEW:** [Scralia](https://cosmonarchy.com/askosi/scralia)
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- Intendent replacement for Sons of Ash. Short-range assault craft with Booming Blast and Ash Heap. |