cosmonarchy-bw-prerelease/patchnotes.md

1.5 KiB

X November 2023

Designer's Notes

Patch goals include:

  • Continue to address overdetermined role overlaps
  • Improve weak units by revising or replacing their ability sets
  • Significantly improve audiovisuals with new unit responses, combat SFX, sprites, and more

Latest content

Bugfixes

  • Gameplay:
    • Improved consistency of Kinetic Penetration attacks with Ancile Providence
    • Solarions that are preplaced or created with the spawn console command now start with 12 Stewards
  • Audiovisual:
    • Multiselecting Terran workers now correctly hides the building submenus
    • Burrowed Vorvrokors now correctly display the burrow mound graphic (c. DF)
    • Added an additional sanity check to prevent displaying passive icons in mixed selections

Audiovisuals

  • New weapon SFX for:
    • Star Sovereign (Intervention Missiles)

Terran

  • Madrigal:
    • Armor now 2, from 1
    • Furia Missile weapon cooldown now 0.75, from 0.92
    • Furia Missiles now have a minor delay between each missile (c. Veeq7)

Protoss

  • Steward:
    • Time cost now 10, from 5
    • Armor penetration now 2, from 5

Zerg

  • Kalkalisk:
    • Armor now 1, from 2
    • Armor penetration now 0, from 2