cosmonarchy-bw-prerelease/patchnotes.md

27 lines
1.4 KiB
Markdown
Raw Normal View History

# 11 July 2026
## Year 4, month 7, patch 2
2024-03-03 21:26:08 +00:00
## Patch goals
- Continue technical improvements for the Throneroom stage!
2025-12-01 03:14:37 +00:00
- Further improve audiovisuals
2026-07-03 20:04:19 +00:00
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
# Core changes
2026-07-03 20:04:19 +00:00
## Bugfixes
- **Stability:**
- Resolved all remaining floating point use cases, eliminating known causes of several desyncs (c. Veeq7, Pr0nogo, Jesse; b. Jesse, TheBeaver99, Neblime, BtyB, 3crow, Lucifirius, Doglived, IAMtheWHEATofGOD)
2026-07-07 17:23:15 +00:00
- *Not all desyncs have been eliminated, but you should see a significant reduction, especially in games not featuring Askosi!*
- *Many working systems may have been made buggy by this huge change. We need testing for that! Please help report crashes or buggy behavior.*
- *Huge shout-out to Veeq7 for being the primary workhorse of this change, and special thanks to Jesse who helped get the ball rolling. The donors are also greatly appreciated!*
- Prospectively fixed rare AI crash related to retreating some units (r. iliektoeatgrass, c. DarkenedFantasies)
- **Known issue:** Lakizilisk return spines behave improperly.
- **Gameplay:**
- **Magister** Stellar Enforcement timer now refreshes on attack (r. Kenoli)
- **Cikralisk**s can now attack from garrisons (r. Kenoli)
## Audiovisuals
- Adjusted sprite for:
- Gauntlet
- New almost-built frame for:
- Gauntlet