cosmonarchy-bw-release/patchnotes.md

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# 30 December 2023
## Designer's Notes
A hefty patch following the conclusion of Ascension #7 while we set our sights on a new year!
Patch goals include:
- Nudge Terran bio into a less dominant spot in the early game
- Adjust early Protoss to reduce reliance on Lattice vs large enemy counts
- Target early-game Zerg to reduce reliance on low gas spending, while reigning in early Quazeth supremacy
- Deploying more audiovisual improvements
- Continuing AI performance and customization improvements, commissioned by 3crow
- Making adjustments and revisions to a select few units
## Latest content
- [Ascension #7 - A Final Ascent](https://www.youtube.com/playlist?list=PLACFHAM2MlxN8pAhSHiAcq34rUfLiUpXz)
- [Pr0totype #33 - Throwing Down the Gauntlet](https://youtu.be/sAtBPzaKwwQ)
- [Pr0totype #34 - The Heights of Competition](https://youtu.be/iqCUmPU4Vg4)
- [Pr0totype #35 - Hanging in the Balance...](https://youtu.be/_ow8h03x6FE)
- [Pr0totype #36 - And Then, We Ascended.](https://youtu.be/Z5a3upLGIds)
- [Pr0totype #37 - A Very Merry Crowmas!](https://youtu.be/5XyhFuwOUus)
- [Winter Invitational 2023](https://youtube.com/live/zxFn0J2C8D8)
## Patch summary
- **Terran**:
- Stimpack duration cut to 5 seconds
- Adjusted flamethrower attacks to achieve more consistent damage output
- Lowered Fulcrum mineral cost to allow for better mech tempo
- **Protoss:**
- Improved survivability of Gateway compositions, and improved reliability of Idols
- **Zerg**:
- Nathrokors and Vorvrokors are now enabled by the Nathrok Lake, a tier 1 evolution of the Quazeth Pool
- Skithrokors and Bactalisks are now enabled by the Skithrok Scab, a tier 1 evolution of the Hydrith Den
- Notable bugfix: Lakizilisks now correctly benefit from range increases
## Game Modes
- **NEW: Massacre**
- Earn 3 vespene gas from any units created or killed
- Vespene nodes are destroyed on map start
- Commissioned by Btyb!
- **NEW: The Turning**
- Fallen units resurrect into mindless zombies after 1 second
- Zombies are hostile to all players
- Commissioned by Btyb!
- Omnipresence:
- Omnivale:
- Can now spawn Larva (c. Veeq7)
- Can no longer train Droleths conventionally
- Faction Wars:
- Faction selection is now synchronized for replays and multiplayer
## UI
- Starting resources now display instantly, instead of counting up from zero or from previous match total (c. DF)
- Holding ALT while selecting a single unit now shows damage taken and received over its lifespan (c. Veeq7)
- The Ackmed custom advisor, commissioned by 3crow, is now available!
- Added a minimum delay for custom advisor lines
- Implemented custom advisor handling for the following events:
- Protoss structure completion
- Kills now display in Omnipresence and Faction Wars game modes
## Bugfixes
- Stability:
- Protected against a rare client-side nullsprite crash (r. Veeq7)
- Gameplay:
- Prospectively fixed a rare harvesting issue related to gas nodes (r. DeadInfested)
- Fixed Durendal Philistine Autogun being able to fire while in lifted Anchors (r. Londier)
- Fixed Zoryusthaleth Swarming Omen debuff being permanent
- Fixed Keskathalor Caustic Discharge not applying correctly to flingy units (r. GreenEggs'NSpam)
- Lakizilisk weapon now benefits from extended range (c. DF)
- Fixed the final tick of Apollyoid Adhesive not dealing damage (r. fagguto)
- Fixed mnemonic hotkey conflicts between Analogue and Architect (r. DF), Konvilisk and Vilgorokor (r. neblime)
- Audiovisual:
- "Addon complete" notifications now correctly play for Lodestones when players have no custom advisor set
- Player colors now correctly randomize in replays on ice tileset maps (c. Veeq7)
- Lanifect remains now correctly inherit player color
- Corrected tooltip for Talos Fusion Sealers
- Added placeholder wireframes for Hotshot (r. DeadInfested)
- AI:
- Prospectively fixed AI Droleths getting stuck inside structures
- Improved consistency for repairing damaged structures (still needs work)
- Improved ratio of Terran production-to-unit requests
- Improved timing of static defense requests, attacks, and more in the early stages of the game
- Fixed preferences for Pazuzu, Zealot, and Dracadin (r. Baelethal)
- Fixed Zerg attack requests not always taking into account the correct tech structure
- Tileset:
- Fixed height flags on sandy sunken pit tiles, ramps, and doodads (r. TheBeaver99)
## AI
- Constuction priorities of refineries have increased
- The following build orders have received tune-ups:
- Terran:
- Armor 1 - Tank Push (formerly Phalanx Timing)
- Raider 3 - Uprising
- Orbital 1 - Rapid Starpads (formerly 2Port Wraith)
- Protoss:
- General 5 - The Swordsmiths
- Templar 4 - Initiates
- Skylord 4 - Exalted
- Zerg:
- Swarming 3 - Instant Quazeth
- Sunblot 3 - Skittering Duo
## Audiovisuals
- New sprite for:
- Mortothrokor (c. Solstice)
- Updated weapon SFX for:
- Sentinel (weapon fire)
## Terran
- **Cornerstones**:
- Apollyoid Adhesive now applies once per attack
- Flamethrower attacks can no longer hit any given target more than once
- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
- Stimpack duration now ~5 seconds, from ~13
- [Harakan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/harakan):
- Time cost now 18, from 15
- HP now 90, from 80
- Armor now 2, from 1
- Size now ~20% larger
- Movement speed now matches Maverick, a reduction of about 10%
- Weapon damage now 1x8, from 2x6
- Armor penetration now 0, from 2
- Weapon cooldown now 0.75, from 0.833
- Splash radii now 25/25/25, from 15/20/25
- [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador):
- Twinstrike Flamethrowers:
- Weapon damage now 1x10, from 2x8
- Armor penetration now 0, from 2
- Splash radii now 25/25/25, from 15/20/25
- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
- Time cost now 30, from 35
- HP now 240, from 225
- Abaddon Flamethrowers:
- Weapon damage now 1x12, from 2x10
- Armor penetration now 0, from 2
- Splash radii now 25/25/25, from 15/20/25
- [Cataphract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cataphract):
- Transport weight now 6, from 4
- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
- Incendiary Payload:
- Fields now apply Apollyoid Adhesive
- Fields no longer deal their own damage
- [Seraph](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/seraph):
- HP now 225, from 250
- Max energy now 150, from 175
- Now moves ~10% slower
- [Fulcrum](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/fulcrum):
- Mineral cost now 150, from 200
## Protoss
- [Zealot](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/zealot):
- Shields now 40, from 45
- Base movement speed now ~8% higher
- Deathless Procession (movespeed while shielded) removed
- **NEW: Imperious March**: +1 armor while shields hold
- [Ecclesiast](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/ecclesiast):
- Shields now 45, from 50
- Weapon cooldown now 0.83, from 1
- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
- Mineral and gas costs now 125/50, from 100/75
- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
- Projectile now homes in on targets
- [Crucible](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/crucible):
- Mineral, gas, and time costs now 450/450/50, from 200/200/45
- Khaydarin Charge:
- Now increases efficiency by 100%, from 25%
- No longer stacks
- [Matrix](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/matrix):
- Weapon range now 8, from 7
- Weapon cooldown now 0.63, from 0.83
- Multi-Attack IV removed
- **NEW: Astral Tether:** Restore 2 shields to allies near the attacker and the target
## Zerg
- **Ensnare**:
- Now slows movement speed by 33% and 66%, from 50% and 75%
- Now slows attack rate by 33% and 66%, from 25% and 50%
- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
- Now also enabled by Nathrok Lake; No longer enabled by Quazeth Pool
- [Vorvrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vorvrokor):
- Adrenal Surge (movement speed towards hostiles) removed
- Now matches Zethrokor movement speed, an increase of about 5%
- Now also enabled by Nathrok Lake; No longer enabled by Quazeth Pool
- [Hydralisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hydralisk):
- HP now 95, from 90
- Weapon damage now 1x10, from 1x8
- Armor penetration now 3, from 2
- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
- Mineral cost now 125, from 150
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
- Mineral and time costs now 100/28, from 75/25
- Now also enabled by Skithrok Scab; No longer enabled by Hydrith Den
- [Bactalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/bactalisk):
- Mineral, gas, and time costs now 75/75/28, from 100/50/25
- HP now 100, from 120
- Armor now 1, from 2
- Now also enabled by Skithrok Scab
- [Tethzorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tethzorokor):
- Mineral cost now 200, from 150
- Now attacks with a frontal cleave, from radial
- [Almaksalisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/almaksalisk):
- Gas cost now 75, from 100
- [Zoryusthaleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zoryusthaleth):
- Swarming Omen movement speed increase now 33%, from 25%
- [Konvilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/konvilisk):
- Gas and time costs now 125/28, from 75/25
- HP now 150, from 160
- [Hachirosk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/hachirosk):
- Time cost now 65, from 60
- **NEW:** [Nathrok Lake](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrok-lake):
- Enhanced swarming node; mutated from Quazeth Pool; can mutate into Kalkiir Pond
- **NEW:** [Skithrok Scab](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrok-scab):
- Enhanced assault node; mutated from Hydrith Den; can mutate into Bactith Swamp