cosmonarchy-bw-release/patchnotes.md
2023-07-08 14:26:14 -04:00

6.5 KiB

8 July 2023

Designer's Notes

This update has some changes to balance, and a whole lot of bugfixes!

In case you missed it, we have started weekly Ascension-style tournaments using the new cmbw-events channel on the Discord server! You can also check out the archives on our website.

Gameplay

  • Resource crevice tiles are now buildable across all tilesets
    • If you find any unbuildable ones, please report them!
  • Kinetic Penetration:
    • Now only penetrates if armor pen is greater than armor, instead of penetrating when both values were the same

Bugfixes

  • Stability:
    • Fixed a crash when checking for Phantom Strike procs from dead attackers (r. benno, c. DF)
    • Protected against another nullsprite crash related to Wyverns (r. benno, c. DF)
  • Gameplay:
    • "Go to max range" attacks no longer underflow across the map when targeting units close to the left or top edge of the map (c. DF)
    • Lanifect Disruption Field now correctly disables units in Anchors (r. The Shambler)
    • Friendly fire no longer activates Zoryusthaleth Mitosis (r. DF)
    • Seraph Observance no longer permanently debuffs victims
    • Kinetic Penetration now correctly works alongside Apollyoid Adhesive, Autocrat Controlled Opposition, Seraph Observance, Vithrilisk Corrosive Touch
    • Ability casts no longer proc Analogue Empathy Core (r. Londier)
    • Lanifects no longer flee when attacked while Disruption Field is active
    • Clarions no longer flee when they have other units Phase Linked (r. fagguto)
    • Star Sovereign Intervention no longer fires on undetected targets
    • Improved lifting and landing for turning structures (c. DF)
    • Simulacra now inherit Demiurge Worship (r. Londier)
  • Audiovisual:
    • Paladins no longer turn north during their first volley (r. TheBeaver99, c. DF)
    • Sublime Shepherd overlays no longer appear on resources (r. fagguto)
    • Fixed the string for the Salamander/Azazel addon requirement (r. 3crow)
    • Engram now correctly displays a progress bar while warping in (r. IskatuMesk)
    • Deployment unit responses no longer play while in replays (r. IskatuMesk)

AI

  • Improved targeting for:
    • Simulacra during Autovitality

Audiovisuals

  • Improved sprites for:
    • Diadem (c. DarkenedFantasies)
    • Cyprian, Cyclops (c. Solstice)
  • The following units have been renamed:
    • Cagrant Cesiant (formerly Cagrant Colony)
    • Larvosk Cesiant (formerly Larvosk Colony)
    • Surkith Cesiant (formerly Surkith Colony)
    • Spraith Cesiant (formerly Spraith Colony)
    • Skortrith Cesiant (formerly Skortrith Colony)
    • Spirtith Cesiant (formerly Spirtith Colony)

Terran

  • Maverick:
    • HP now 50, from 45
  • Madrigal:
    • Furia Missiles:
      • Weapon cooldown now 0.92, from 0.83
  • Ancile:
    • Gas cost now 100, from 75
  • Gorgon:
    • Gas cost now 50, from 25
  • Azazel:
    • Fore Castle (via Sublime Shepherd) now provides +2 armor, from a 1.5x increase
  • Minotaur:
    • Fore Castle now provides +2 armor, from a 1.5x increase
    • Though this doesn't change base calculations, armor buffs and debuffs will not be multiplied, and instead simply have +2 added to it
  • Diadem:
    • Weapon cooldown now 8, from 7
    • Weapon can no longer target air units
    • While lifted, turn rate boosted to 27 (normal for lifted Terran structures; c. DF)
  • Quarry:
    • Gas cost now 50, from 25
  • Treasury):
    • Time cost now 60, from 55

Protoss

  • Simulacrum:
    • Mineral and time costs now 100/20, from 75/15
    • HP now 75, from 70
    • Armor now 1, from 0
  • Vassal:
    • Mineral and time costs now 75/12, from 50/10
    • HP now 35, from 30
  • Idol:
    • Mineral and gas costs now 100/75, from 150/50
    • HP now 90, from 100
    • Weapon cooldown now 0.92, from 1
  • Analogue:
    • Gas cost now 150, from 100
    • HP now 140, from 150
    • Max energy now 100, from 150
    • Weapon removed
  • Aurora:
    • HP now 75, from 70
  • Lanifect:
    • Mineral and gas costs now 100/75, from 150/50
    • HP now 90, from 80
  • Panoptus:
    • Shields now 50, from 60
    • Turn rate now 24, from 18

Zerg

  • Zethrokor:
    • HP now 40, from 35
  • Quazilisk:
    • HP now 55, from 50
    • Time cost now 15, from 18
  • Nathrokor:
    • Mineral and gas costs now 75/50, from 100/25
    • HP now 70, from 65
    • New: Adrenal Frenzy:
      • Now gains +25% movement speed for 2 seconds after landing an attack
  • Skithrokor:
    • Mineral and gas costs now 75/50, from 100/25
    • Weapon cooldown now 0.71, from 0.75
  • Vithrilisk:
    • Corrosive Touch:
      • No longer amplifies damage as if armor were in the negatives
      • Now expires after 5 seconds of not being refreshed
  • Lakizilisk:
    • Weapon cooldown now 1.58, from 1.5
  • Larvosk Cesiant:
    • Gas and time costs now 50/30, from 25/25
  • Nydus Cesiant:
    • Now mutated from Cagrant Cesiant, and thus spreads cagra
    • Now regresses into Cagrant Cesiant when the exit is killed