mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-release.git
synced 2026-09-21 22:31:45 +00:00
Significant update: 8 July 2023
This commit is contained in:
parent
399a0c9796
commit
80dc565cd0
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# unitdef.txt file (External Definition)
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# This is a PyAI version of UNITDEF.INI made by Gold Dragon, used by ScAIEdit III
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||||
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||||
# Initially modified to include all unit, upgrade, and tech entries.
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# Further modified by Veeq7 & Pr0nogo for Cosmonarchy BW
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# https://www.fraudsclub.com/cosmonarchy-bw/
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||||
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||||
# AI IDs
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||||
military disruption_web_unit = 105
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||||
military dark_swarm_unit = 202
|
||||
military left_pit_door = 207
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||||
military right_pit_door = 208
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||||
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||||
# Unused IDs
|
||||
building left_upper_door = 205
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||||
building right_upper_door = 206
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||||
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||||
# Special
|
||||
building special_control_node = 192
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||||
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||||
# Factional NGS units
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||||
military cohort = 50
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||||
military luminary = 150
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||||
military aspirant = 194
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||||
military tarasque = 210
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||||
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||||
# Terran military units
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||||
military maverick = 0
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||||
military eidolon = 1
|
||||
military vulture = 2
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||||
military goliath = 3
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||||
military phalanx = 5
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||||
military phalanx_siege_mode = 30
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||||
military wraith = 8
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||||
military seraph = 9
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||||
@spellcaster(seraph)
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military trojan = 11
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||||
military minotaur = 12
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||||
military nuclear_missile = 14
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||||
military harakan = 32
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||||
military cleric = 34
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||||
@spellcaster(cleric)
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||||
military valkyrie = 58
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||||
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||||
# Terran NGS units
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||||
building talos = 20
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||||
#
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||||
military apostle = 10
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||||
military shaman = 15
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||||
military madcap = 18
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military cuirass = 19
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military salamander = 22
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military gorgon = 23
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||||
military phobos = 24
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||||
military madrigal = 27
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||||
military centaur = 28
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||||
military pazuzu = 49
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||||
military penumbra = 53
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||||
military cyclops = 55
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||||
military heracles = 77
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||||
military wyvern = 91
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||||
military cyprian = 92
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||||
military azazel = 98
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military magnetar = 118
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||||
military olympian = 137
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||||
military autocrat = 145
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||||
military striga = 148
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||||
military siren = 151
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||||
military paladin = 186
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||||
military savant = 187
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||||
military blackjack = 195
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||||
military claymore = 196
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||||
military anticthon = 211
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||||
military sundog = 253
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||||
military ancile = 255
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military matador = 256
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||||
military pegasus = 261
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military hippogriff = 262
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||||
military oberon = 263
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military aion = 264
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||||
military wendigo = 275
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||||
military southpaw = 276
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||||
military ramesses = 281
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||||
military durendal = 282
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||||
military cataphract = 283
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||||
military dilettante = 285
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military sevenstep = 286
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military hypnagogue = 287
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military armistice = 289
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military pythean = 290
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military heir = 293
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military horseman = 294
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military thespian = 297
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military silvertongue = 298
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military emperor = 300
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military jester = 301
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# Terran buildings
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building mason = 7
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#
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building command_center = 106
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building comsat_station = 107
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building missile_silo = 108
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building supply_depot = 109
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building reservoir = 110
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building barracks = 111
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building fulcrum = 113
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building starport = 114
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building commandment = 115
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building daedala = 116
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building covert_ops = 117
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building machine_shop = 120
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building atlas = 122
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building watchdog = 124
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building bunker = 125
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||||
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# Terran NGS buildings
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building medbay = 119
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building munitions_bay = 121
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building ion_cannon = 127
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building guildhall = 147
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building fountainhead = 163
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building quarry = 174
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building tinkerers_tower = 175
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building particle_accelerator = 189
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building biotic_base = 190
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building iron_foundry = 198
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building captaincy = 199
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building scrapyard = 200
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building nanite_assembly = 203
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building sentinel = 209
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building atelier = 213
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building treasury = 215
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building starpad = 254
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building future_station = 257
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building quantum_institute = 259
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building aerie = 260
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building mantle = 280
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building apothecary = 284
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building parthenon = 288
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building iron_council = 295
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building amphitheater = 296
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building throneroom = 299
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||||
|
||||
# Protoss military units
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military lanifect = 60
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military cabalist = 61
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military mind_tyrant = 63
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@spellcaster(mind_tyrant)
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military zealot = 65
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military dracadin = 66
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military cantavis = 67
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@spellcaster(cantavis)
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military archon = 68
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military envoy = 69
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military panoptus = 70
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military didact = 71
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military solarion = 72
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military steward = 73
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||||
military witness = 84
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military accantor = 352
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# Protoss NGS units
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military manifold = 16
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military architect = 17
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military star_sovereign = 21
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military gladius = 25
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military magister = 26
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military legionnaire = 74
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military amaranth = 75
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military hierophant = 76
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military atreus = 78
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military ecclesiast = 79
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military aurora = 80
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military clarion = 81
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military empyrean = 82
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military demiurge = 86
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military pariah = 87
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military simulacrum = 89
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military charlatan = 90
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military exemplar = 94
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military idol = 99
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military golem = 100
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military augur = 102
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military barghest = 104
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military vagrant = 172
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military anthelion = 179
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military empress = 183
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military herald = 265
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military epigraph = 266
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military servitor = 306
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military positron = 307
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military analogue = 308
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military mainstay = 309
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military maven = 310
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military cloudform = 311
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military vibrance = 312
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military oscilliant = 313
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military potentate = 314
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military sycophant = 315
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military optecton = 316
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military patriarch = 317
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military apostate = 318
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military bulwark = 331
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military monogram = 348
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||||
military vassal = 360
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||||
|
||||
# Protoss buildings
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||||
building scribe = 64
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||||
#
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||||
building nexus = 154
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||||
building lattice = 155
|
||||
building pylon = 156
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||||
building aquifer = 157
|
||||
building gateway = 160
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building warden = 162
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building cenotaph = 164
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building ancestral_archives = 165
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building embassy = 166
|
||||
building stargate = 167
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||||
building fleet_beacon = 169
|
||||
building synthetic_synod = 171
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||||
|
||||
# Protoss NGS buildings
|
||||
building artisan = 182
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||||
#
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||||
building automaton_register = 158
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||||
building prostration_stage = 159
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building rogue_gallery = 161
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||||
building argosy = 168
|
||||
building astral_omen = 184
|
||||
building crucible = 201
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||||
building ardent_authority = 220
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||||
building pennant = 221
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||||
building monument_of_sin = 223
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||||
building sanctum_of_sorrow = 225
|
||||
building grand_library = 226
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building matrix = 252
|
||||
building strident_stratum = 278
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||||
building auxiliary_oasis = 279
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||||
building sequestered_icon = 304
|
||||
building unitary_union = 305
|
||||
building hall_of_heretics = 349
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||||
|
||||
# Zerg military units
|
||||
military zethrokor = 37
|
||||
military hydralisk = 38
|
||||
military ultrokor = 39
|
||||
military rilirokor = 40
|
||||
military mutalisk = 43
|
||||
military geszithalor = 44
|
||||
military matraleth = 45
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||||
@spellcaster(matraleth)
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||||
military isthrathaleth = 46
|
||||
@spellcaster(isthrathaleth)
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||||
military vithrilisk = 62
|
||||
military lakizilisk = 103
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||||
|
||||
# Zerg NGS units
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||||
military othstoleth = 57
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||||
military alaszileth = 173
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||||
military iroleth = 222
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||||
#
|
||||
military almaksalisk = 29
|
||||
military alkajelisk = 48
|
||||
military kalkalisk = 51
|
||||
military evigrilisk = 52
|
||||
military nathrokor = 54
|
||||
military gorgrokor = 56
|
||||
military rililisk = 93
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||||
military quazilisk = 95
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||||
military keskathalor = 96
|
||||
military zoryusthaleth = 97
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||||
military liiralisk = 112
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||||
military sovroleth = 123
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||||
military kagralisk = 126
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||||
military vorvrokor = 128
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||||
military bactalisk = 129
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||||
military izirokor = 180
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||||
military skithrokor = 185
|
||||
military axitrilisk = 191
|
||||
military konvilisk = 217
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||||
military akistrokor = 218
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||||
military zarcavrokor = 258
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||||
military tethzorokor = 267
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||||
military protathalor = 268
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||||
military vilgorokor = 269
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||||
military cikralisk = 270
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||||
military tosgrilisk = 271
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||||
military ghitorokor = 272
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||||
military zobriolisk = 273
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||||
military tetcaerokor = 274
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||||
military selkerilisk = 277
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||||
military ogroszaleth = 291
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||||
military agrileth = 302
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||||
military mortothrokor = 319
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||||
military cherbrathalor = 320
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||||
military okrimnilisk = 321
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||||
military algoztalisk = 322
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||||
military elthrazalisk = 323
|
||||
military begrothilisk = 324
|
||||
military oztukrokor = 325
|
||||
military kethrostalor = 326
|
||||
military rakzilisk = 327
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||||
|
||||
# Zerg misc
|
||||
military larva = 35
|
||||
military larva_egg = 36
|
||||
military cocoon = 59
|
||||
military ocsal_larva = 353
|
||||
|
||||
# Zerg buildings
|
||||
building droleth = 41
|
||||
building ovileth = 42
|
||||
#
|
||||
building hachirosk = 131
|
||||
building caphrolosk = 132
|
||||
building gathtelosk = 133
|
||||
building nydus_cesiant = 134
|
||||
building hydrok_den = 135
|
||||
building elthisth_mound = 136
|
||||
building matravil_nest = 138
|
||||
building ultrok_cavern = 140
|
||||
building muthrok_spire = 141
|
||||
building quazrok_pool = 142
|
||||
building cagrant_colony = 143
|
||||
building spraith_colony = 144
|
||||
building surkith_colony = 146
|
||||
building excisant = 149
|
||||
|
||||
# Zerg NGS buildings
|
||||
building gosvileth = 47
|
||||
#
|
||||
building orboth_omlia = 130
|
||||
building almakis_antre = 139
|
||||
building othstol_oviform = 152
|
||||
building gorgral_swamp = 153
|
||||
building izkag_iteth = 170
|
||||
building irulent_ivoa = 181
|
||||
building zorkiz_shroud = 193
|
||||
building vithrath_haunt = 197
|
||||
building liivral_pond = 204
|
||||
building alkaj_chasm = 212
|
||||
building larvosk_colony = 216
|
||||
building geszkath_grotto = 219
|
||||
building irol_iris = 224
|
||||
building sibraelosk = 227
|
||||
building spirtith_colony = 292
|
||||
building rakzogth_roost = 303
|
||||
building axtoth_axis = 328
|
||||
building begrozith_barrow = 329
|
||||
building chokralgant_chazsal = 330
|
||||
building nephrilosk = 350
|
||||
building ocsal_colony = 354
|
||||
|
||||
# Misc units
|
||||
military goliath_turret = 4
|
||||
military t_tank_turret = 6
|
||||
military spider_mine = 13
|
||||
military t_siege_turret = 31
|
||||
military scanner_sweep = 33
|
||||
military plasma_shell = 85
|
||||
military map_revealer = 101
|
||||
|
||||
# Neutral buildings
|
||||
building mineral_field1 = 176
|
||||
building mineral_field2 = 177
|
||||
building mineral_field3 = 178
|
||||
building vespene_geyser = 188
|
||||
building start_location = 214
|
||||
|
||||
# Terran upgrades
|
||||
upgrade t_infantry_armor = 0
|
||||
upgrade t_vehicle_plating = 1
|
||||
upgrade t_ship_plating = 2
|
||||
upgrade t_infantry_weapon = 7
|
||||
upgrade t_vehicle_weapon = 8
|
||||
upgrade t_ship_weapon = 9
|
||||
upgrade maverick_range = 16
|
||||
upgrade vulture_speed = 17
|
||||
upgrade seraph_mana = 19
|
||||
upgrade eidolon_sight = 20
|
||||
upgrade eidolon_mana = 21
|
||||
upgrade wraith_mana = 22
|
||||
upgrade minotaur_mana = 23
|
||||
upgrade cleric_mana = 51
|
||||
upgrade goliath_range = 54
|
||||
|
||||
# Terran tech
|
||||
technology stim_packs = 0
|
||||
technology spider_mines = 3
|
||||
technology siege_mode = 5
|
||||
technology defensive_matrix = 6
|
||||
technology irradiate = 7
|
||||
technology yamato_gun = 8
|
||||
technology cloaking_field = 9
|
||||
technology personnel_cloaking = 10
|
||||
technology medstims_unused = 24
|
||||
technology optical_flare = 30
|
||||
|
||||
# Terran NGS tech
|
||||
technology lobotomy_mines = 1
|
||||
technology reverse_thrust = 2
|
||||
technology safety_off = 26
|
||||
technology lazarus_agent = 32
|
||||
technology tempo_change = 36
|
||||
technology skyfall = 37
|
||||
technology nanite_field = 38
|
||||
technology observance = 39
|
||||
technology sublime_shepherd = 40
|
||||
technology power_siphon = 41
|
||||
technology energy_decay = 42
|
||||
|
||||
# Protoss upgrades
|
||||
upgrade p_armor = 5
|
||||
upgrade p_plating = 6
|
||||
upgrade p_ground_weapon = 13
|
||||
upgrade p_air_weapon = 14
|
||||
upgrade p_shields = 15
|
||||
upgrade dragoon_range = 33
|
||||
upgrade zealot_speed = 34
|
||||
upgrade reinforced_scarabs = 35
|
||||
upgrade reaver_capacity = 36
|
||||
upgrade shuttle_speed = 37
|
||||
upgrade observer_sight = 38
|
||||
upgrade observer_speed = 39
|
||||
upgrade templar_mana = 40
|
||||
upgrade scout_sight = 41
|
||||
upgrade scout_speed = 42
|
||||
upgrade carrier_capacity = 43
|
||||
upgrade arbiter_mana = 44
|
||||
upgrade lanifect_mana = 47
|
||||
upgrade mind_tyrant_mana = 49
|
||||
|
||||
# Protoss tech
|
||||
technology psionic_storm = 19
|
||||
technology hallucination = 20
|
||||
technology recall = 21
|
||||
technology stasis_field = 22
|
||||
technology disruption_web = 25
|
||||
technology mind_control = 27
|
||||
technology feedback = 29
|
||||
technology maelstrom = 31
|
||||
|
||||
# Protoss NGS tech
|
||||
technology grief_of_all_gods = 29
|
||||
technology khaydarin_eclipse = 33
|
||||
|
||||
# Zerg upgrades
|
||||
upgrade z_carapace = 3
|
||||
upgrade z_flyer_carapace = 4
|
||||
upgrade z_melee_attack = 10
|
||||
upgrade z_missile_attack = 11
|
||||
upgrade z_flyer_attack = 12
|
||||
upgrade overlord_capacity = 24
|
||||
upgrade overlord_sight = 25
|
||||
upgrade overlord_speed = 26
|
||||
upgrade zethrokor_speed = 27
|
||||
upgrade zethrokor_attack = 28
|
||||
upgrade hydralisk_speed = 29
|
||||
upgrade hydralisk_range = 30
|
||||
upgrade queen_mana = 31
|
||||
upgrade defiler_mana = 32
|
||||
upgrade ultrokor_armor = 52
|
||||
upgrade ultrokor_speed = 53
|
||||
|
||||
# Zerg tech
|
||||
technology burrowing = 11
|
||||
technology infestation = 12
|
||||
technology ensnaring_brood = 13
|
||||
technology dark_swarm = 14
|
||||
technology plague = 15
|
||||
technology consume = 16
|
||||
technology parasite = 18
|
||||
|
||||
# Zerg NGS tech
|
||||
technology reconstitution = 26
|
||||
technology swarming_omen = 42
|
||||
|
||||
# Misc upgrades
|
||||
upgrade mining_efficiency = 58
|
||||
upgrade unused_60 = 60
|
||||
|
||||
# Misc tech
|
||||
technology unused_43 = 43
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||||
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|
||||
building ultrok_cavern = 140
|
||||
building muthrok_spire = 141
|
||||
building quazrok_pool = 142
|
||||
building cagrant_colony = 143
|
||||
building spraith_colony = 144
|
||||
building surkith_colony = 146
|
||||
building cagrant_cesiant = 143
|
||||
building spraith_cesiant = 144
|
||||
building surkith_cesiant = 146
|
||||
building excisant = 149
|
||||
|
||||
# Zerg NGS buildings
|
||||
@ -342,17 +342,17 @@ building zorkiz_shroud = 193
|
||||
building vithrath_haunt = 197
|
||||
building liivral_pond = 204
|
||||
building alkaj_chasm = 212
|
||||
building larvosk_colony = 216
|
||||
building larvosk_cesiant = 216
|
||||
building geszkath_grotto = 219
|
||||
building irol_iris = 224
|
||||
building sibraelosk = 227
|
||||
building spirtith_colony = 292
|
||||
building spirtith_cesiant = 292
|
||||
building rakzogth_roost = 303
|
||||
building axtoth_axis = 328
|
||||
building begrozith_barrow = 329
|
||||
building chokralgant_chazsal = 330
|
||||
building nephrilosk = 350
|
||||
building ocsal_colony = 354
|
||||
building ocsal_cesiant = 354
|
||||
|
||||
# Misc units
|
||||
military goliath_turret = 4
|
||||
|
||||
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BIN
CMBW-maps/melee/2v2/(4)Tandem Tropics.scx
Normal file
BIN
CMBW-maps/melee/2v2/(4)Tandem Tropics.scx
Normal file
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BIN
CMBW-maps/melee/FFA Solo/(5)Magmaticus.scx
Normal file
BIN
CMBW-maps/melee/FFA Solo/(5)Magmaticus.scx
Normal file
Binary file not shown.
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BIN
CMBW-maps/melee/Nonstandard/(2)Badlands Brawl.scx
Normal file
BIN
CMBW-maps/melee/Nonstandard/(2)Badlands Brawl.scx
Normal file
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@ -5,6 +5,7 @@ Since December 2022, this changelog shows only past changes.
|
||||
See patchnotes.md for info on the most recent patch!
|
||||
|
||||
# Table of Contents
|
||||
- [2 July 2023](#2-july-2023)
|
||||
- [18 June 2023](#18-june-2023)
|
||||
- [1 June 2023](#1-june-2023)
|
||||
- [9 April 2023](#9-april-2023)
|
||||
@ -67,6 +68,69 @@ See patchnotes.md for info on the most recent patch!
|
||||
- [13 August 2020](#13-august-2020)
|
||||
- [12 August 2020](#12-august-2020)
|
||||
|
||||
# 2 July 2023
|
||||
|
||||
## Designer's Notes
|
||||
|
||||
Welcome to yet another update that changes the economy!!!
|
||||
|
||||
This update actually brings harvesting a bit further in line with how stock Brood War works. You still have improved wandering behavior that keeps your workers more passively efficient than the silliness present in the vanilla game, but we once again leverage depleting resource nodes to further incentivize expansions and reduce the degree to which games can become static on low base counts.
|
||||
|
||||
It is important to note that only mineral nodes will ever become depleted, at which point they will provide half the yield they previously had. This update does away with variable yields, instead allowing mapmakers to control how long players have before a mineral node becomes depleted. A general rule of thumb for mapmakers to keep in mind is that a saturated mineral field will lose 100 minerals per minute, so adjust your bases accordingly!
|
||||
|
||||
## Resources
|
||||
- *Many of these changes c. Veeq7*
|
||||
- Harvesting:
|
||||
- Harvest time now 2 seconds
|
||||
- Worker saturation now ~2.5 per node
|
||||
- Minerals:
|
||||
- Base mineral yield now 4, from 8
|
||||
- Minerals now deplete to a yield of 2 (and no collision) after being mined out
|
||||
- Vespene:
|
||||
- Ridge yield now 2
|
||||
- Uncapped geyser yield now 4
|
||||
- Tier 2 capped yield now 5
|
||||
- Tier 3 capped yield now 6
|
||||
|
||||
## Bugfixes:
|
||||
- Stability:
|
||||
- Protect against future shield overlay crashes, with debug info! (c. DarkenedFantasies)
|
||||
- Fixed Engram shield overlay crash
|
||||
- Fixed a selection-related nullsprite crash
|
||||
- Fixed a very silly Phalanx desync
|
||||
- Gameplay:
|
||||
- Fix Star Sovereign Grief of All Gods command having no effect
|
||||
- Update Cantavis Psionic Storm damage collision to better match visuals (c. Veeq7)
|
||||
- Visuals:
|
||||
- Fixed Engram warp flash animation using Warden silhouette
|
||||
- Fixed Paladin turning to face targets during its firing sequence (c. DarkenedFantasies)
|
||||
- Audio:
|
||||
- Fixed Stargate and Argosy selection response SFX playing over itself
|
||||
- User Interface:
|
||||
- Fixed score screen colors picking the wrong player id's colors (c. DarkenedFantasies)
|
||||
|
||||
## Audiovisuals
|
||||
- New sprites for:
|
||||
- Phalanx (c. DarkenedFantasies)
|
||||
|
||||
## Terran
|
||||
- [Mason](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mason):
|
||||
- HP now 70, from 75
|
||||
- [Paladin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/paladin):
|
||||
- Weapon splash radius now 12/24/48, from 32/64/96
|
||||
|
||||
## Protoss
|
||||
- [Scribe](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/scribe):
|
||||
- HP now 40, from 45
|
||||
- [Cabalist](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cabalist):
|
||||
- Silent Strikes removed
|
||||
- **New passive: Silent Strides:**
|
||||
- While cloaked, Cabalists teleport into melee range of attack targets within 3 range, and decloak on arrival
|
||||
|
||||
## Zerg
|
||||
- [Droleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/droleth):
|
||||
- HP now 55, from 60
|
||||
|
||||
# 18 June 2023
|
||||
|
||||
## Designer's Notes
|
||||
|
||||
Binary file not shown.
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Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
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@ -58,15 +58,14 @@ unit_morph_prerequisites = Add(gorgrokor, zarcavrokor, 1)
|
||||
#
|
||||
equivalent_ids = Add(hachirosk, gathtelosk)
|
||||
equivalent_ids = Remove(caphrolosk, gathtelosk)
|
||||
equivalent_ids = Add(cagrant_colony, larvosk_colony)
|
||||
equivalent_ids = Add(cagrant_colony, ocsal_colony)
|
||||
equivalent_ids = Add(cagrant_colony, spirtith_colony)
|
||||
equivalent_ids = Add(spraith_colony, spirtith_colony)
|
||||
equivalent_ids = Add(irol_iris, irulent_ivoa)
|
||||
equivalent_ids = Add(cagrant_cesiant, larvosk_cesiant)
|
||||
equivalent_ids = Add(cagrant_cesiant, ocsal_cesiant)
|
||||
equivalent_ids = Add(cagrant_cesiant, spirtith_cesiant)
|
||||
equivalent_ids = Add(cagrant_cesiant, skortrith_cesiant)
|
||||
equivalent_ids = Add(cagrant_cesiant, nydus_cesiant)
|
||||
equivalent_ids = Add(spraith_cesiant, spirtith_cesiant)
|
||||
equivalent_ids = Add(surkith_coolony, skortrith_cesiant)
|
||||
equivalent_ids = Add(irol_iris, othstol_oviform)
|
||||
equivalent_ids = Add(irol_iris, orboth_omlia)
|
||||
equivalent_ids = Add(irulent_ivoa, othstol_oviform)
|
||||
equivalent_ids = Add(irulent_ivoa, orboth_omlia)
|
||||
equivalent_ids = Add(othstol_oviform, orboth_omlia)
|
||||
equivalent_ids = Add(quazrok_pool, liivral_pond)
|
||||
equivalent_ids = Add(hydrok_den, gorgral_swamp)
|
||||
@ -430,9 +429,9 @@ data_rewrite = (unit, construction, 123, 1501)
|
||||
###
|
||||
#Sire
|
||||
data_rewrite = (unit, flingy, 227, 240)
|
||||
#Spore Colony
|
||||
#Spore cesiant
|
||||
data_rewrite = (unit, flingy, 144, 412)
|
||||
#Larval Colony
|
||||
#Larval cesiant
|
||||
data_rewrite = (unit, flingy, 216, 338)
|
||||
#Orboth Omlia
|
||||
data_rewrite = (unit, flingy, 130, 403)
|
||||
|
||||
@ -324,9 +324,9 @@ building matravil_nest = 138
|
||||
building ultrok_cavern = 140
|
||||
building muthrok_spire = 141
|
||||
building quazrok_pool = 142
|
||||
building cagrant_colony = 143
|
||||
building spraith_colony = 144
|
||||
building surkith_colony = 146
|
||||
building cagrant_cesiant = 143
|
||||
building spraith_cesiant = 144
|
||||
building surkith_cesiant = 146
|
||||
building excisant = 149
|
||||
|
||||
# Zerg NGS buildings
|
||||
@ -342,17 +342,17 @@ building zorkiz_shroud = 193
|
||||
building vithrath_haunt = 197
|
||||
building liivral_pond = 204
|
||||
building alkaj_chasm = 212
|
||||
building larvosk_colony = 216
|
||||
building larvosk_cesiant = 216
|
||||
building geszkath_grotto = 219
|
||||
building irol_iris = 224
|
||||
building sibraelosk = 227
|
||||
building spirtith_colony = 292
|
||||
building spirtith_cesiant = 292
|
||||
building rakzogth_roost = 303
|
||||
building axtoth_axis = 328
|
||||
building begrozith_barrow = 329
|
||||
building chokralgant_chazsal = 330
|
||||
building nephrilosk = 350
|
||||
building ocsal_colony = 354
|
||||
building ocsal_cesiant = 354
|
||||
|
||||
# Misc units
|
||||
military goliath_turret = 4
|
||||
|
||||
Binary file not shown.
@ -24296,7 +24296,7 @@ MadrigalImperiosoTurretInit:
|
||||
MadrigalImperiosoTurretGndAttkInit:
|
||||
wait 1
|
||||
nobrkcodestart
|
||||
wait 1
|
||||
wait 2
|
||||
playfram 0x00
|
||||
wait 1
|
||||
playsndbtwn 1208 1211 # Madrigal weaponfire 01, 02, 03, 04
|
||||
@ -33235,7 +33235,7 @@ Burrow [NONE]
|
||||
|
||||
IonCannonBaseInit:
|
||||
playfram 0x00
|
||||
imgul 1258 -32 -1 # Ion Cannon shadow
|
||||
imgul 1258 -27 0 # Ion Cannon shadow
|
||||
imgul 1452 0 0 # Ion Cannon mouse response
|
||||
IonCannonBaseIsWorking:
|
||||
wait 125
|
||||
@ -33273,7 +33273,7 @@ IonCannonBaseGndAttkToIdle:
|
||||
goto IonCannonBaseIsWorking
|
||||
|
||||
IonCannonBaseAlmostBuilt:
|
||||
playfram 0x4C
|
||||
playfram 0xCC
|
||||
setfldirect 20
|
||||
goto IonCannonBaseIsWorking
|
||||
|
||||
@ -33281,14 +33281,14 @@ IonCannonBaseLiftOff:
|
||||
nobrkcodestart
|
||||
playsnd 471 # Misc\LiftOff.WAV
|
||||
playfram 0x00
|
||||
wait 1
|
||||
# playfram 5
|
||||
wait 1
|
||||
playfram 0x60
|
||||
wait 8
|
||||
# playfram 2
|
||||
playfram 0x80
|
||||
wait 8
|
||||
# playfram 3
|
||||
playfram 0xA0
|
||||
wait 8
|
||||
# playfram 4
|
||||
playfram 0xC0
|
||||
sigorder 16
|
||||
nobrkcodeend
|
||||
goto IonCannonBaseIsWorking
|
||||
@ -33297,13 +33297,12 @@ IonCannonBaseLanding:
|
||||
nobrkcodestart
|
||||
wait 15
|
||||
playsnd 472 # Misc\Land.WAV
|
||||
# playfram 4
|
||||
wait 8
|
||||
# playfram 3
|
||||
playfram 0xA0
|
||||
wait 8
|
||||
# playfram 2
|
||||
playfram 0x80
|
||||
wait 8
|
||||
# playfram 5
|
||||
playfram 0x60
|
||||
wait 8
|
||||
playfram 0x00
|
||||
sigorder 16
|
||||
@ -33318,7 +33317,7 @@ IonCannonBaseBuilt:
|
||||
imgol 1278 127 -128 # ioncannon-attack-A2
|
||||
imgol 1701 -128 127 # ioncannon-attack-A3
|
||||
imgol 1702 127 127 # ioncannon-attack-A4
|
||||
imgol 1256 -1 -54 # ioncannon-turret
|
||||
imgol 1256 -1 -38 # ioncannon-turret
|
||||
setfldirect 20
|
||||
goto IonCannonBaseIsWorking
|
||||
|
||||
|
||||
Binary file not shown.
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158
patchnotes.md
158
patchnotes.md
@ -1,62 +1,128 @@
|
||||
# 2 July 2023
|
||||
# 8 July 2023
|
||||
|
||||
## Designer's Notes
|
||||
|
||||
Welcome to yet another update that changes the economy!!!
|
||||
This update has some changes to balance, and a whole lot of bugfixes!
|
||||
|
||||
This update actually brings harvesting a bit further in line with how stock Brood War works. You still have improved wandering behavior that keeps your workers more passively efficient than the silliness present in the vanilla game, but we once again leverage depleting resource nodes to further incentivize expansions and reduce the degree to which games can become static on low base counts.
|
||||
In case you missed it, we have started weekly Ascension-style tournaments using the new cmbw-events channel on the [Discord server](https://discord.gg/s5SKBmY)! You can also check out the archives on [our website](https://www.fraudsclub.com/cosmonarchy-bw/sites/tournament/).
|
||||
|
||||
It is important to note that only mineral nodes will ever become depleted, at which point they will provide half the yield they previously had. This update does away with variable yields, instead allowing mapmakers to control how long players have before a mineral node becomes depleted. A general rule of thumb for mapmakers to keep in mind is that a saturated mineral field will lose 100 minerals per minute, so adjust your bases accordingly!
|
||||
## Gameplay
|
||||
- Resource crevice tiles are now buildable across all tilesets
|
||||
- If you find any unbuildable ones, please report them!
|
||||
- Kinetic Penetration:
|
||||
- Now only penetrates if armor pen is **greater** than armor, instead of penetrating when both values were the same
|
||||
|
||||
## Resources
|
||||
- *Many of these changes c. Veeq7*
|
||||
- Harvesting:
|
||||
- Harvest time now 2 seconds
|
||||
- Worker saturation now ~2.5 per node
|
||||
- Minerals:
|
||||
- Base mineral yield now 4, from 8
|
||||
- Minerals now deplete to a yield of 2 (and no collision) after being mined out
|
||||
- Vespene:
|
||||
- Ridge yield now 2
|
||||
- Uncapped geyser yield now 4
|
||||
- Tier 2 capped yield now 5
|
||||
- Tier 3 capped yield now 6
|
||||
|
||||
## Bugfixes:
|
||||
## Bugfixes
|
||||
- Stability:
|
||||
- Protect against future shield overlay crashes, with debug info! (c. DarkenedFantasies)
|
||||
- Fixed Engram shield overlay crash
|
||||
- Fixed a selection-related nullsprite crash
|
||||
- Fixed a very silly Phalanx desync
|
||||
- Fixed a crash when checking for Phantom Strike procs from dead attackers (r. benno, c. DF)
|
||||
- Protected against another nullsprite crash related to Wyverns (r. benno, c. DF)
|
||||
- Gameplay:
|
||||
- Fix Star Sovereign Grief of All Gods command having no effect
|
||||
- Update Cantavis Psionic Storm damage collision to better match visuals (c. Veeq7)
|
||||
- Visuals:
|
||||
- Fixed Engram warp flash animation using Warden silhouette
|
||||
- Fixed Paladin turning to face targets during its firing sequence (c. DarkenedFantasies)
|
||||
- Audio:
|
||||
- Fixed Stargate and Argosy selection response SFX playing over itself
|
||||
- User Interface:
|
||||
- Fixed score screen colors picking the wrong player id's colors (c. DarkenedFantasies)
|
||||
- "Go to max range" attacks no longer underflow across the map when targeting units close to the left or top edge of the map (c. DF)
|
||||
- Lanifect Disruption Field now correctly disables units in Anchors (r. The Shambler)
|
||||
- Friendly fire no longer activates Zoryusthaleth Mitosis (r. DF)
|
||||
- Seraph Observance no longer permanently debuffs victims
|
||||
- Kinetic Penetration now correctly works alongside Apollyoid Adhesive, Autocrat Controlled Opposition, Seraph Observance, Vithrilisk Corrosive Touch
|
||||
- Ability casts no longer proc Analogue Empathy Core (r. Londier)
|
||||
- Lanifects no longer flee when attacked while Disruption Field is active
|
||||
- Clarions no longer flee when they have other units Phase Linked (r. fagguto)
|
||||
- Star Sovereign Intervention no longer fires on undetected targets
|
||||
- Improved lifting and landing for turning structures (c. DF)
|
||||
- Simulacra now inherit Demiurge Worship (r. Londier)
|
||||
- Audiovisual:
|
||||
- Paladins no longer turn north during their first volley (r. TheBeaver99, c. DF)
|
||||
- Sublime Shepherd overlays no longer appear on resources (r. fagguto)
|
||||
- Fixed the string for the Salamander/Azazel addon requirement (r. 3crow)
|
||||
- Engram now correctly displays a progress bar while warping in (r. IskatuMesk)
|
||||
- Deployment unit responses no longer play while in replays (r. IskatuMesk)
|
||||
|
||||
## AI
|
||||
- Improved targeting for:
|
||||
- Simulacra during Autovitality
|
||||
|
||||
## Audiovisuals
|
||||
- New sprites for:
|
||||
- Phalanx (c. DarkenedFantasies)
|
||||
- Improved sprites for:
|
||||
- Diadem (c. DarkenedFantasies)
|
||||
- Cyprian, Cyclops (c. Solstice)
|
||||
- The following units have been renamed:
|
||||
- Cagrant Cesiant (formerly Cagrant Colony)
|
||||
- Larvosk Cesiant (formerly Larvosk Colony)
|
||||
- Surkith Cesiant (formerly Surkith Colony)
|
||||
- Spraith Cesiant (formerly Spraith Colony)
|
||||
- Skortrith Cesiant (formerly Skortrith Colony)
|
||||
- Spirtith Cesiant (formerly Spirtith Colony)
|
||||
|
||||
## Terran
|
||||
- [Mason](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mason):
|
||||
- HP now 70, from 75
|
||||
- [Paladin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/paladin):
|
||||
- Weapon splash radius now 12/24/48, from 32/64/96
|
||||
- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
|
||||
- HP now 50, from 45
|
||||
- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madrigal):
|
||||
- Furia Missiles:
|
||||
- Weapon cooldown now 0.92, from 0.83
|
||||
- [Ancile](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ancile):
|
||||
- Gas cost now 100, from 75
|
||||
- [Gorgon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/gorgon):
|
||||
- Gas cost now 50, from 25
|
||||
- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
|
||||
- Fore Castle (via Sublime Shepherd) now provides +2 armor, from a 1.5x increase
|
||||
- [Minotaur](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/minotaur):
|
||||
- Fore Castle now provides +2 armor, from a 1.5x increase
|
||||
- *Though this doesn't change base calculations, armor buffs and debuffs will not be multiplied, and instead simply have +2 added to it*
|
||||
- [Diadem](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/diadem):
|
||||
- Weapon cooldown now 8, from 7
|
||||
- Weapon can no longer target air units
|
||||
- While lifted, turn rate boosted to 27 (normal for lifted Terran structures; c. DF)
|
||||
- [Quarry](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/quarry):
|
||||
- Gas cost now 50, from 25
|
||||
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury)):
|
||||
- Time cost now 60, from 55
|
||||
|
||||
## Protoss
|
||||
- [Scribe](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/scribe):
|
||||
- HP now 40, from 45
|
||||
- [Cabalist](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/cabalist):
|
||||
- Silent Strikes removed
|
||||
- **New passive: Silent Strides:**
|
||||
- While cloaked, Cabalists teleport into melee range of attack targets within 3 range, and decloak on arrival
|
||||
- [Simulacrum](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/simulacrum):
|
||||
- Mineral and time costs now 100/20, from 75/15
|
||||
- HP now 75, from 70
|
||||
- Armor now 1, from 0
|
||||
- [Vassal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/vassal):
|
||||
- Mineral and time costs now 75/12, from 50/10
|
||||
- HP now 35, from 30
|
||||
- [Idol](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/idol):
|
||||
- Mineral and gas costs now 100/75, from 150/50
|
||||
- HP now 90, from 100
|
||||
- Weapon cooldown now 0.92, from 1
|
||||
- [Analogue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/analogue):
|
||||
- Gas cost now 150, from 100
|
||||
- HP now 140, from 150
|
||||
- Max energy now 100, from 150
|
||||
- Weapon removed
|
||||
- [Aurora](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/aurora):
|
||||
- HP now 75, from 70
|
||||
- [Lanifect](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/lanifect):
|
||||
- Mineral and gas costs now 100/75, from 150/50
|
||||
- HP now 90, from 80
|
||||
- [Panoptus](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/panoptus):
|
||||
- Shields now 50, from 60
|
||||
- Turn rate now 24, from 18
|
||||
|
||||
## Zerg
|
||||
- [Droleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/droleth):
|
||||
- HP now 55, from 60
|
||||
- [Zethrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/zethrokor):
|
||||
- HP now 40, from 35
|
||||
- [Quazilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/quazilisk):
|
||||
- HP now 55, from 50
|
||||
- Time cost now 15, from 18
|
||||
- [Nathrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nathrokor):
|
||||
- Mineral and gas costs now 75/50, from 100/25
|
||||
- HP now 70, from 65
|
||||
- **New: Adrenal Frenzy:**
|
||||
- Now gains +25% movement speed for 2 seconds after landing an attack
|
||||
- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
|
||||
- Mineral and gas costs now 75/50, from 100/25
|
||||
- Weapon cooldown now 0.71, from 0.75
|
||||
- [Vithrilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/vithrilisk):
|
||||
- Corrosive Touch:
|
||||
- No longer amplifies damage as if armor were in the negatives
|
||||
- Now expires after 5 seconds of not being refreshed
|
||||
- [Lakizilisk](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/lakizilisk):
|
||||
- Weapon cooldown now 1.58, from 1.5
|
||||
- [Larvosk Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larvosk-cesiant):
|
||||
- Gas and time costs now 50/30, from 25/25
|
||||
- [Nydus Cesiant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/nydus-cesiant):
|
||||
- Now mutated from Cagrant Cesiant, and thus spreads cagra
|
||||
- Now regresses into Cagrant Cesiant when the exit is killed
|
||||
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plugins/gptp.qdp
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plugins/gptp.qdp
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Loading…
Reference in New Issue
Block a user