cosmonarchy-bw-prerelease/patchnotes.md

3.0 KiB

21 January 2026

Year 4, month 1, patch 2

Patch goals

  • Continue balancing for all races
  • Continue Askosi development
  • Further improve audiovisuals
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Notes in italics are from Pr0nogo

Core changes

Random (c. Jesse)

  • Now supports Askosi
  • Now displays the race assigned to players on map start
  • It is now possible to select which races will be randomized via config

Bugfixes

  • Stability:
    • Fixed common Solarion crash (r. MuskyHusky)
    • Fixed Grandstand cargo crash (r. ConcealedOrganic)
  • Audiovisual
    • Fixed vespene and supply icons for Askosi (c. Jesse)

Audiovisuals

  • New sprite for:
    • Zealot (incl. Starbound variant; c. Solstice)
  • New unit responses for:
    • Striga (c. OunceOfMilia)

Balance changes

Protoss

Zerg

  • Bone of Reflection:
    • Used by Tethzorokor, Zarcavrokor*
    • Armor penetration 3 » 0
  • Agrileth:
    • Resource costs 150/100 » 150/50
    • Transport weight 8 » 6
  • Tethzorokor:
    • HP 240 » 220

Askosi

  • New arrivals:
    • T1: Eyelet (from Proselyte)
    • T2: Biotic (full), Conduit, Bestiary
  • Dyad:
    • Resource costs 50/50 » 50/25
  • Rove:
    • Armor 1 » 0
  • Intendent:
    • Resource costs 150/50 » 125/50
    • HP 140 » 120
    • Armor 2 » 1
    • Ersa Driver:
      • Armor penetration 3 » 0
      • Weapon range 6 » 5
  • Helion:
    • Resource costs 100/50 » 100/25
    • Build time 18 » 15
    • HP 120 » 100
    • Usko Scrapray:
      • Weapon cooldown 0.63 » 0.5
  • Tirade:
    • Armor 2 » 1
    • Ikta Driver:
      • Weapon damage 10 » 7
  • Cipher:
    • Build time 65 » 75
  • Gauntlet:
    • Resource costs 200/75 » 200/100
    • Build time 80 » 90