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Add Random support for Askosi; Add selective random in config
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@ -933,7 +933,7 @@ Rakzilisk requires:<10> Rakzogth Roost<0>
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z<1><4>Morph into Ogroszaleth <1>(<3>Z<1>)<10>Area-denial strain.<0>
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Ogroszaleth requires:<10> Rakzogth Roost<0>
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¤<3><4>Adaptive Amitosis <2>(passive)<10>While this strain is burrowed, allies within 6 range gain two secondary attacks that deal half damage. Secondary attacks cannot be used against the combatant's primary target.<10>This bonus does not stack.<0>
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Adaptive Amitosis: Must be burrowed.<0>
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Adaptive Amitosis:<10> Must be burrowed.<0>
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a<1><4>Raise Aphorist <1>(<3>A<1>)<10>Crowd-controlling trooper.<0>
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t<1><4>Raise Thaumalogue <1>(<3>T<1>)<10>Enforcing trooper.<0>
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v<1><4>Raise Avatar <1>(<3>V<1>)<10>Subsuming trooper.<0>
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@ -1090,7 +1090,7 @@ g<1><4>Assemble Golem <1>(<3>G<1>)<10>Sturdy frontline drone.<0>
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t<1><4>Build Mantle <1>(<3>T<1>)<10>Walker outpost.<0>
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¤<3><4>Apollyoid Adhesive <2>(passive)<10>Flame-based attacks set victims alight, rending 1 armor per stack, and dealing 3 damage every second.<10><10>Apollyoid Adhesive burns itself out after 2 seconds of not being stacked.<0>
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¤<3><4>Sustaining Sermon <2>(passive)<10>Every second strike, the Cardinal's weapon releases a restorative pulse, granting to all allies within 3 range a heal equal to damage dealt.<0>
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¤<3><4>Impact Dissipation <2>(passive)<10>Each time this combatant is attacked by a hostile, it gains 33% increased movement speed for 3 seconds, and regenerates 15 HP over time..<0>
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¤<3><4>Impact Dissipation <2>(passive)<10>Each time this combatant is attacked by a hostile, it gains 33% increased movement speed for 3 seconds, and regenerates 15 HP over time.<0>
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Mining Efficiency<0>
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¤<3><4>Schematic Unity <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>When Dyads assist in construction, they increase construction rate by 30%.<0>
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¤<3><4>Shared Designs <2>(passive)<10>Up to 5 Askosi workers can collaborate on construction efforts.<10>Each additional Pilgrim increases construction rate by 20%.<0>
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@ -12,11 +12,13 @@
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# Core changes
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## Random (c. Jesse)
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- Now has a chance to roll **Askosi**
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- Now supports **Askosi**
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- Now displays the race assigned to players on map start
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- It is now possible to select which races will be randomized via config
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## Bugfixes
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- **Stability:**
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- Fixed common Solarion crash (r. MuskyHusky)
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- Fixed Grandstand cargo crash (r. ConcealedOrganic)
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- **Audiovisual**
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- Fixed vespene and supply icons for Askosi (c. Jesse)
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@ -49,6 +51,7 @@
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- *Used by Tethzorokor, Zarcavrokor**
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- Armor penetration 3 » 0
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- [Agrileth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/agrileth):
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- Resource costs 150/100 » 150/50
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- Transport weight 8 » 6
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- [Tethzorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tethzorokor):
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- HP 240 » 220
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