mirror of
https://gitlab.com/the-no-frauds-club/cosmonarchy-bw-prerelease.git
synced 2026-09-17 01:01:12 +00:00
Add Eyelet; Tweak many units
This commit is contained in:
parent
5439d6ac6a
commit
d52c3bd72d
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@ -654,8 +654,8 @@ Zethalor
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Scrylyleth
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Conduit
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Bestiary
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Extended Flingy #448
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Extended Flingy #449
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Eyelet
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Obelisk
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Extended Flingy #450
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Extended Flingy #451
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Extended Flingy #452
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@ -2278,10 +2278,10 @@ Astrolabe Shadow
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Ash Heap Overlay
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Crematorium
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Crematorium Shadow
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Extended Image #1278
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Extended Image #1279
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Extended Image #1280
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Extended Image #1281
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Eyelet
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Eyelet Shadow
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Obelisk
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Obelisk Shadow
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Extended Image #1282
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Extended Image #1283
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Extended Image #1284
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@ -1109,8 +1109,8 @@ Thaumalogue Remnants
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Zethalor Remnants
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Conduit
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Bestiary
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Extended Sprite #595
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Extended Sprite #596
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Eyelet
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Obelisk
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Extended Sprite #597
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Extended Sprite #598
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Extended Sprite #599
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@ -561,8 +561,8 @@ Zerg Zethalor (Orkoti)
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Zerg Scrylyleth (Zorthos)
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Askosi Bestiary
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Askosi Conduit
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Askosi Thaumalogue (Embedded)
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Extended Unit #337
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Askosi Obelisk
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Askosi Eyelet
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Extended Unit #338
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Extended Unit #339
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Extended Unit #340
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@ -947,7 +947,7 @@ z<1><4>Raise Zonguard <1>(<3>Z<1>)<10>Ravenous mechbeast.<0>
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Phontis requires:<10> Conduit<0>
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Zonguard requires:<10> Bestiary<0>
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a<1><4>Raise Akreno <1>(<3>A<1>)<10>Light skybeast.<0>
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s<1><4>Meld Meld Iconoclast <1>(<3>S<1>)<10>.<0>
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s<1><4>Meld Meld Iconoclast <1>(<3>S<1>)<10>Crowd-controlling frigate.<0>
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c<1><4>Meld Meld Crematorium <1>(<3>C<1>)<10>Assault cruiser.<0>
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r<1><4>Raise Paraclete <1>(<3>R<1>)<10>Interdicting skybeast.<0>
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Crematorium requires:<10> Conduit<0>
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@ -1072,7 +1072,7 @@ g<1><4>Build Monogram <1>(<3>G<1>)<10>Reinforcing hovercraft.<0>
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g<1><4>Build Gorgon <1>(<3>G<1>)<10>All-purpose corvette.<0>
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a<1><4>Build Salamander <1>(<3>A<1>)<10>Area-denial cruiser.<0>
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¤<3><4>Signify: Cowardice <2>(passive)<10>Enemies struck by this combatant have their movement speed reduced by 50% for 3 seconds.<0>
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<0>
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e<3><4>Place Eyelet <1>(<3>E<1>)<10>Deploys an Eyelet at the target location. Eyelets detect hidden hostiles and can Remateralize allies.<0>
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¤<3><4>Signify: Malice <2>(passive)<10>Enemies struck by 5 consecutive attacks have their attack speed reduced by 33%. This effect expires at the same time as Signify: Cowardice.<0>
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e<1><4>Warp in Legionnaire <1>(<3>E<1>)<10>Melee skirmisher.<0>
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r<1><4>Warp in Hierophant <1>(<3>R<1>)<10>Disruptive strider.<0>
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@ -3716,4 +3716,204 @@ CrematoriumWalking:
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CrematoriumSpecialState1:
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playfram 0x00
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wait 12
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goto SkryrokorLocal00
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goto SkryrokorLocal00
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2280 Eyelet (cm\askosi\eyelet.grp)
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.headerstart
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IsId 44
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Type 26
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Init EyeletInit
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Death EyeletDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 EyeletUnused2
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Walking SkryrokorLocal00
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WalkingToIdle EyeletWalkingToIdle
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SpecialState1 EyeletSpecialState1
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SpecialState2 [NONE]
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AlmostBuilt [NONE]
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Built [NONE]
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Landing [NONE]
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LiftOff [NONE]
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IsWorking [NONE]
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WorkingToIdle [NONE]
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WarpIn [NONE]
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Unused3 [NONE]
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StarEditInit [NONE]
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Disable [NONE]
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Burrow EyeletBurrow
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UnBurrow EyeletUnBurrow
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Enable [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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EyeletInit:
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imgulnextid 0 -6 # Spider Mine Shadow (cm\askosi\eyelet-shadow.grp)
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EyeletWalkingToIdle:
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playfram 0x00
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goto SkryrokorLocal00
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EyeletDeath:
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playsnd 10 # Misc\Explo1.wav
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playfram 12
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wait 1
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playfram 13
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wait 1
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playfram 14
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wait 1
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playfram 15
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wait 1
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playfram 16
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wait 1
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playfram 0x11
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wait 1
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playfram 18
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wait 1
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playfram 19
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wait 1
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playfram 20
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wait 1
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end
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EyeletSpecialState1:
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castspell
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sigorder 1
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playsnd 10 # Misc\Explo1.wav
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imgol 429 0 0 # Spider Mine Death (thingy\tmnExplo.grp)
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goto SkryrokorLocal00
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EyeletUnused2:
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sigorder 32
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sigorder 1
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playsnd 10 # Misc\Explo1.wav
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imgol 429 0 0 # Spider Mine Death (thingy\tmnExplo.grp)
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goto SkryrokorLocal00
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EyeletBurrow:
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nobrkcodestart
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imgol 423 0 0 # Burrowing Dust (thingy\bDust.grp)
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playsnd 354 # Terran\VULTURE\TVuMin01.WAV
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playfram 8
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wait 1
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playfram 9
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wait 1
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playfram 10
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wait 1
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playfram 11
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wait 1
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sigorder 4
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nobrkcodeend
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goto SkryrokorLocal00
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EyeletUnBurrow:
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nobrkcodestart
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imgul 423 0 0 # Burrowing Dust (thingy\bDust.grp)
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playsnd 354 # Terran\VULTURE\TVuMin01.WAV
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playfram 10
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wait 1
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playfram 9
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wait 1
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playfram 8
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wait 1
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playfram 0x00
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sigorder 4
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nobrkcodeend
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goto EyeletWalkingToIdle
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# ----------------------------------------------------------------------------- #
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# This header is used by images.dat entries:
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# 2282 Obelisk (cm\askosi\obelisk.grp)
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.headerstart
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IsId 45
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Type 24
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Init ObeliskInit
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Death LandlockDeath
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GndAttkInit [NONE]
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AirAttkInit [NONE]
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Unused1 [NONE]
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GndAttkRpt [NONE]
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AirAttkRpt [NONE]
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CastSpell [NONE]
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GndAttkToIdle [NONE]
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AirAttkToIdle [NONE]
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Unused2 [NONE]
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Walking SkryrokorLocal00
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WalkingToIdle SkryrokorLocal00
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SpecialState1 ObeliskSpecialState1
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SpecialState2 SkryrokorLocal00
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AlmostBuilt ObeliskAlmostBuilt
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Built ObeliskBuilt
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Landing [NONE]
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LiftOff [NONE]
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IsWorking ObeliskIsWorking
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WorkingToIdle ObeliskBuilt
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WarpIn [NONE]
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Unused3 [NONE]
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StarEditInit [NONE]
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Disable ObeliskDisable
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Burrow [NONE]
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.headerend
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# ----------------------------------------------------------------------------- #
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ObeliskInit:
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imgulnextid 0 0 # Obelisk Shadow (cm\askosi\obelisk-shadow.grp)
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playfram 0x00
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goto SkryrokorLocal00
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ObeliskSpecialState1:
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playfram 1
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goto SkryrokorLocal00
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ObeliskAlmostBuilt:
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playfram 1
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goto SkryrokorLocal00
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ObeliskBuilt:
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playfram 0x00
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goto SkryrokorLocal00
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ObeliskIsWorking:
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playfram 2
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wait 1
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playfram 3
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wait 1
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playfram 4
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wait 1
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playfram 5
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wait 1
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playfram 6
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wait 1
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playfram 7
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wait 1
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playfram 8
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wait 1
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playfram 9
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wait 1
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playfram 10
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wait 1
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playfram 11
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wait 1
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playfram 12
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wait 1
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playfram 13
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wait 1
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playfram 14
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wait 1
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playfram 15
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wait 1
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playfram 16
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wait 1
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playfram 0
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wait 1
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goto ObeliskIsWorking
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ObeliskDisable:
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goto SkryrokorLocal00
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@ -1666,19 +1666,19 @@ Death Generic_Wait1End
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ZealotDeathInit:
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setfldirect 0
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playfram 0xdd
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playfram 416
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wait 2
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playfram 222
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playfram 417
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wait 2
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playfram 223
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playfram 418
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wait 2
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playfram 224
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playfram 419
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wait 2
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playfram 225
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playfram 420
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wait 2
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playfram 226
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playfram 421
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wait 2
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playfram 227
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playfram 422
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wait 2
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end
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@ -11039,20 +11039,20 @@ Death Generic_Wait1End
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# ----------------------------------------------------------------------------- #
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ZealotDeathReversedInit:
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playfram 227
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wait 2
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playfram 226
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wait 2
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playfram 225
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wait 2
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playfram 224
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wait 2
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playfram 223
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wait 2
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playfram 222
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wait 2
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playfram 0xdd
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wait 2
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playfram 422
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wait 2
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playfram 421
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wait 2
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playfram 420
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wait 2
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playfram 419
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wait 2
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playfram 418
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wait 2
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playfram 417
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wait 2
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playfram 416
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wait 2
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end
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# ----------------------------------------------------------------------------- #
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BIN
mpq/unit/cm/askosi/eyelet-shadow.grp
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BIN
mpq/unit/cm/askosi/eyelet-shadow.grp
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BIN
mpq/unit/cm/askosi/eyelet.grp
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BIN
mpq/unit/cm/askosi/eyelet.grp
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BIN
mpq/unit/cm/askosi/obelisk-damage.lof
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BIN
mpq/unit/cm/askosi/obelisk-damage.lof
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BIN
mpq/unit/cm/askosi/obelisk-shadow.grp
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BIN
mpq/unit/cm/askosi/obelisk-shadow.grp
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@ -45,10 +45,18 @@
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- Build time 70 » 75
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## Zerg
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- **Bone of Reflection:**
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- *Used by Tethzorokor, Zarcavrokor**
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- Armor penetration 3 » 0
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- [Agrileth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/agrileth):
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- Transport weight 8 » 6
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- [Tethzorokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/tethzorokor):
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- HP 240 » 220
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## Askosi
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- **New arrivals:**
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- T1: Eyelet (from Proselyte)
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- T2: Biotic (full), Conduit, Bestiary
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- [Dyad](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/dyad):
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- Resource costs 50/50 » 50/25
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- [Rove](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/rove):
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@ -61,6 +69,9 @@
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- Armor penetration 3 » 0
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- Weapon range 6 » 5
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- [Helion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/helion):
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- Resource costs 100/50 » 100/25
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- Build time 18 » 15
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- HP 120 » 100
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- **Usko Scrapray:**
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- Weapon cooldown 0.63 » 0.5
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- [Tirade](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/tirade):
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BIN
plugins/gptp.qdp
BIN
plugins/gptp.qdp
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