cosmonarchy-bw-prerelease/patchnotes.md

12 KiB

16 August 2026

Year 4, month 8, patch 1

Patch goals

  • Initial balancing adjustments post-Acropolis #4!
  • Deploy factional variants for Augustcrap, a Mapcrap event!
  • Continue technical improvements and bugfixes
  • Further improve audiovisuals
  • Subscribe on ko-fi to get a sneak peek of the incoming changes!

Core

User Interface

  • Added more desync logging (c. Veeq7)
  • Added user-configurable window flash for when another player joins your lobby (c. Jesse)
  • Reorganized replay options to Misc tab (c. Jesse)
  • Added user-configurable Askosi player color preferences

Bugfixes

  • Stability:
    • Resolved a crash when certain weapons targeted units directly on top of them (r. shopkeeper dog)
    • Crashes now generate replays, which can be attached with your bug reports! (c. DF)
    • Lardfix: Fixed rare crash from AI attack force handling (c. DF)
  • Gameplay:
    • Group casting now correctly issues orders to selected units in cases where some selected units did not have enough energy for an ability (r. shopkeeper dog)
      • Caveat: Still throws an error message and some abilities will issue move orders to units with insufficient energy
    • Cardinals can no longer proc Sustaining Sermon on allies (r. shopkeeper dog)
    • Tethzorokors no longer fail to hit large enemies from certain angles
    • Flying workers and Dyads now use iscript-based movement, removing acceleration and eliminating rare visual and harvesting bugs
    • The Bounty is no longer a resource drop-off point (r. ConcealedOrganic)
    • Flyers can now correctly be loaded into air garrisons (e.g. Askosi Grandstand)
    • Scrapworld: Gold Rush now correctly accounts for the resource cost of dual- and triple-birth units (r. shopkeeper dog)
    • Computer-controlled Cantavis now spam Psionic Storm casts less frequently
    • Skryokors are now appropriately treated as Broodspawn for timed life and incubation purposes (r. jakulangski)
    • Lardfix: Protected against rare AI breakage from niche town configurations (c. DF)
    • Nydus Trinity Eidolons now correctly regenerate life at a higher rate when cloaked (r. jakulangski)
    • Tencendurs can now issue load orders
    • Resolved mnemonic hotkey conflict between:
      • Rapid Rendezvous and Place Eyelet (r. Krankendau)
      • Abutment and Proscenium (r. Krankendau)
      • Caphrolosk and Kethraj Keep (r. jakulangski)
  • Audiovisuals:
    • Fixed Endbore weapon name (r. Concealed Organic)
    • Fixed "dead pixels" in Askosi UI
    • Fixed bad gas puff coordinates for Installation Vespene Ridges (r. BtyB)
    • Corrected Spraith Cesiant shadow (r. Mimika)
    • Hid (null) string on replay playback (c. DF)
    • Hid force name display on neutral unit selection (c. DF)
  • User Interface:
    • Fixed lack of options sync for Askosi in the random race selector (r. Alexhandr, c. Jesse)

Audiovisuals

  • Updated Askosi UI to be GREEN! (c. DF)
  • Updated background graphics for Options and CrownLink Join menus (c. Jesse)
  • New models for:
    • Eidolon (c. Solstice)
    • Valkyrie, Trojan, Amaranth, Atreus, Exemplar, Zethrokor, Hydralisk (c. Baelethal)
    • Eidolon (Nydus), Valkyrie (Hecaton), Inzorthrokor (Imicren), Sovrokor (Goszirith), Hydralisk (Orkoti), Iziralisk (Zorthos)
  • New death SFX for:
    • Striga (c. Milia)
  • Added unique shadows for Vornath Pond, Chokral Chaszal
  • Updated selection circle size for Epigraph
  • New unit responses for:
    • Vicar, Conduit
  • New ambient SFX for:
    • Landlock

Balance

Neutral

  • Neutral garrisons (e.g. the Tencendur on Magnetron):
    • Now eject units when taking fatal damage, heal to full life, and become stunned for 10 seconds
    • Can only be destroyed if they take fatal damage during the 10 second stun window

Terran

  • Shaman:
    • Resource costs 200/200 » 150/150
    • HP 160 » 140
  • Vulture:
    • Vision range 8 » 7
  • Phalanx:
    • HP 240 » 275
    • Arclite Shock Cannon:
      • Splash radius 16/32/48 » 16/40/64
  • Aion:
    • Transport weight 8 » 12
  • Wraith:
    • HP 110 » 120
  • Quarry:
    • Build time 45 » 35
  • Palladium:
    • Resource costs 300/150 » 300/100
    • HP 900 » 800
    • Armor 4 » 3
  • Mantle:
    • Resource costs 200/150 » 250/125
    • HP 1000 » 900
    • Armor 3 » 4
  • Starport:
    • Resource costs 150/225 » 200/150

Terran factions

  • Auriel:
    • Quarternary Rifle:
      • Weapon cooldown 0.92 » 0.67
  • Broadside:
    • HP 300 » 335
  • NEW: Camazotz:
    • Nydus Trinity: Harakan replacement. Sustaining infantry.
  • NEW: Arquebus:
    • Hecaton Coalition: Cataphract replacement. Incendiary platform.

Protoss

  • Artisan:
    • Movement speed 4.16 » 4 (~4% reduction)
  • Atreus:
    • Resource costs 200/25 » 150/100
    • HP 200 » 160
    • Shields 100 » 60
    • Armor 2 » 3
    • Speed 4.8 » 6
    • Dauntless Disruption Cannon:
      • Weapon damage 20 » 12
      • Weapon range 7 » 5
      • Attack cooldown 1.25 » 1
      • No longer targets air units
    • Interception removed
    • NEW: Binding Plasma, as with Oscilliant / Gladius
  • Cantavis:
    • Build time 33 » 30
    • Hallucination:
      • Projectile can no longer be intercepted by hostiles
  • Charlatan:
    • Fervent Blaster:
      • Splash radius 12/24/32 » 16/24/32
  • Mind Tyrant:
    • Malefactor:
      • Tyrannize procs no longer drain energy
      • Mind Tyrant must still have energy to proc Tyrannize
    • Maelstrom:
      • Movement speed slow 50% » 66%
  • Idol:
    • Prismatic Blasters:
      • Splash radius 12/18/24 » 16/24/32
  • Exemplar:
    • Resource costs 300/150 250/150
  • Warden:
    • Build time 35 » 30
  • Lattice:
    • HP 400 » 500
    • Shields 250 » 300
  • Stargate:
    • Resource costs 200/200 » 200/150

Protoss factions

  • NEW: Simulacrum (Khalendric):
    • Khalendric Knights: Simulacrum variant with Last Orders (e.g. Aurora)
  • NEW: Idol (Khalendric):
    • Khalendric Knights: Idol variant with Signify (e.g. Hierophant)
  • NEW: Vestige:
    • Starbound: Cabalist variant with on-damage cloaking

Zerg

  • Bone of Reflection:
    • Armor pen 0 » 1
  • Corpse Cocoon:
    • Allied corpses now spawn Rilirokors for consumed ground units and Rililisks for consumed air units
  • Blissful Embrace:
    • Infested units now incubate Rilirokors on damage taken (like Zoryusthaleth)
  • Plague:
    • Now reduces HP and shield healing by 50%
  • Rililisk:
    • Swarming Spores:
      • Weapon damage 1x5 » 1x4
      • Weapon range 2 » 4
  • Malkothrokor:
    • Structure gestation now occurs 50% faster
  • Nathrokor:
    • Adrenal Frenzy (movement speed on attack) removed
  • Vorvrokor:
    • Build time 12 » 15
  • Liiralisk:
    • Build time 20 » 25
  • Kalkalisk:
    • Build time 25 » 30
  • Protathalor:
    • Build time 22 » 25
    • Resource costs 125/50 » 150/75
    • Now two per requisition
  • Mutalisk:
    • Build time 25 » 30
  • Sovroleth:
    • Now considered a Sire
  • Hydralisk:
    • Build time 20 » 18
    • HP 80 » 100
  • Bactalisk:
    • Build time 25 » 30
    • HP 120 » 100
  • Tethzorokor:
    • Build time 28 » 32
  • Vithrilisk:
    • Build time 25 » 30
  • Ultrokor:
    • Build time 40 » 45
  • Zobriolisk:
    • Resource costs 200/100 » 150/75
    • Build time 25 » 35
  • Zarcavrokor:
    • Build time 35 » 40
    • Vision range 9 » 7
    • Bisecting Blades:
      • Weapon cooldown 0.42 » 0.67
  • Vornath Pond:
    • Build time 40 » 50
  • Skibact Scab:
    • Resource costs 75/150 » 100/175
    • Build time 45 » 50

Zerg Factions

  • Sovrokor:
    • Now considered a Sire
  • NEW: Rozirokor:
    • Imicren Tendril: Izirokor replacement. Has Saber Siphon.
  • NEW: Alzurokor:
    • Imicren Tendril: Ultrokor replacement. Has Captivating Claws and Devouring Instinct.
  • NEW: Hydrokor:
    • Goszirith Tendril: Hydralisk replacement. Dual-birth melee strain.
  • NEW: Zytryleth:
    • Zorthos Tendril: Structure mutated from Scrylyleth. Has Omnispores, acts as a town center, and gestates Larvae.

Askosi

  • Impact Dissipation:
    • No longer heals
    • Now blocks the next weapon attack
  • Ash Heap:
    • Duration 2 seconds » 5 seconds
  • Proselyte:
    • Movement speed 5.2 » 5.6
  • Missionary:
    • HP 75 » 85
    • NEW: Accelerated Speech (passive)
      • Gains +2 armor pen when within 2 weapon range of its target
  • Cardinal:
    • Sustaining Sermon:
      • Now heals the proccing Cardinal
    • Rapid Rendevous removed
    • NEW: Ashbind:
      • Leaps to an enemy target, applying Ash Heap to enemies within 3 range
  • Mimic:
    • Scrapworld: Vital Remains removed
    • Mimicry:
      • Mimicked attacks now apply Scrapworld: Gold Rush
  • Aphorist:
    • Resource costs 50/25 » 100/25
  • Doronin:
    • Resource costs 225/0 » 175/50
    • Armor 3 » 4
  • Insurant:
    • Elxe Twinshot:
      • No longer attacks air units
  • Rove:
    • HP 90 » 100
    • Elre Scaleshot:
      • No longer attacks air units
  • Intendent:
    • Movement speed 4 » 5.2
  • Endbore:
    • Irko Octorshard:
      • Weapon damage 8x10 » 8x8
      • No longer attacks air units
  • Grandstand:
    • Resource costs 200/0 » 150/0
  • Chantry:
    • Resource costs 75/50 » 75/100
    • Build time 45 » 35
  • Radix:
    • Build time 65 » 60
  • Function:
    • Resource costs 150/25 » 125/25
    • Build time 75 » 70
  • Cosmoscope:
    • Build time 90 » 75