cosmonarchy-bw-prerelease/patchnotes.md

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# 24 September 2023
## Designer's Notes
Patch goals include:
- Pulling the trigger on the "shroud piercer" Kinetic Penetration revision
- Continuing to adjust balance in the wake of Ascension #4
- Further improving audiovisuals
## Summary
- Kinetic Penetration now deals full damage to the first target, and half damage to all others
- More TBD
## Latest content
- [Ascension #4 - Calm Before the Storm](https://www.youtube.com/playlist?list=PLACFHAM2MlxOlZKGsQvv3wOH3G7gzPSc1)
- [Pr0totype #24 - A Psionic Hurricane!](https://youtu.be/1cXLyQIFcZw)
## Internals
- Cagra spread now uses a safer random function, which may help with network stability
## Gameplay
- Kinetic Penetration now deals full damage only to the first target, and half damage to all other victims (c. Veeq7)
- Stewards now reveal their parent Solarions when attacking from out of vision
## Bugfixes
- Lifted turreted units (e.g. Goliath) can no longer attack from lifted Anchors (r. Mystery Meat)
- Audiovisuals:
- Terran error SFX can now correctly plays no more than once at any time
- Phalanx siege transforms have had turret and base relations corrected (r. DF)
- Treasuries now display progress bars while under construction, and no longer display an armor icon
- Birthing Zerg units now use the correct armor icon
- Custom UI graphics (order lines, transport UI, etc) are now reset between games (c. Veeq7)
- Lardfix: title music now plays again after concluding a multiplayer game (c. DF)
## AI
- Increased refinery request priorities to improve gas capping pace
- Reduced number of tower requests per base to reduce clutter
- Short-range units will no longer attempt kiting
## Protoss
- [Matrix](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/matrix):
- HP now 180, from 150
- [Star Sovereign](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/star-sovereign):
- Intervention Missiles no longer deal splash damage