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45 lines
1.5 KiB
Markdown
45 lines
1.5 KiB
Markdown
# 4 March 2023 - prospective patch notes
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## Designer's Notes
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Reminder: Get CMBW's updater [here](https://mega.nz/folder/r5QXXL6I#eXy7ptVhsa_wJd-AHuPyEg)! Setup instructions are [here](https://www.fraudsclub.com/cosmonarchy-bw/sites/game-setup/)!
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Note that the editor mpq has recently had its name changed. Adjust your SCMDraft profiles accordingly.
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Aside from that: More audiovisuals (thanks DarkenedFantasies and Solstice!), and more balance changes are coming your way!
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## Bugfixes
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- Mutated Zerg structures no longer fail to regress properly when killed mid-mutation (c. Veeq7)
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- Stim Pack description has been corrected
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## Audiovisuals
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- New sprite:
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- Matador, Aurora (c. Solstice)
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- Improved sprite:
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- Bunker: attack overlay is partially-transparent, casts light on the structure, and changes based on the garrisoned unit's race (c. DarkenedFantasies)
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- New SFX:
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- Terran structures play a sound when their landing sequence begins
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- Vulture Spider Mines play a sound when deployed
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- Bunker now has an updated wireframe (c. jun3hong)
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## Terran
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- Spider Mine:
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- Arming time now ~5 seconds, from ~4.25
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- Madrigal:
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- Furia Missile range now 4, from 5
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- Furia Missile armor penetration now 1, from 2
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- Sentinel:
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- Mineral cost now 225, from 200
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## Protoss
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Barghest:
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- Armor now 1, from 2
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- Sight range now 5, from 7
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- Armor penetration now 1, from 2
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Cantavis:
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- Psionic Storm tick damage now 16, from 12; total damage now 128, from 96
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Matrix:
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- Shields now 80, from 60
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## Zerg
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Mutalisk:
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- HP now 120, from 90 |