# 4 March 2023 - prospective patch notes ## Designer's Notes Reminder: Get CMBW's updater [here](https://mega.nz/folder/r5QXXL6I#eXy7ptVhsa_wJd-AHuPyEg)! Setup instructions are [here](https://www.fraudsclub.com/cosmonarchy-bw/sites/game-setup/)! Note that the editor mpq has recently had its name changed. Adjust your SCMDraft profiles accordingly. Aside from that: More audiovisuals (thanks DarkenedFantasies and Solstice!), and more balance changes are coming your way! ## Bugfixes - Mutated Zerg structures no longer fail to regress properly when killed mid-mutation (c. Veeq7) - Stim Pack description has been corrected ## Audiovisuals - New sprite: - Matador, Aurora (c. Solstice) - Improved sprite: - Bunker: attack overlay is partially-transparent, casts light on the structure, and changes based on the garrisoned unit's race (c. DarkenedFantasies) - New SFX: - Terran structures play a sound when their landing sequence begins - Vulture Spider Mines play a sound when deployed - Bunker now has an updated wireframe (c. jun3hong) ## Terran - Spider Mine: - Arming time now ~5 seconds, from ~4.25 - Madrigal: - Furia Missile range now 4, from 5 - Furia Missile armor penetration now 1, from 2 - Sentinel: - Mineral cost now 225, from 200 ## Protoss Barghest: - Armor now 1, from 2 - Sight range now 5, from 7 - Armor penetration now 1, from 2 Cantavis: - Psionic Storm tick damage now 16, from 12; total damage now 128, from 96 Matrix: - Shields now 80, from 60 ## Zerg Mutalisk: - HP now 120, from 90