cosmonarchy-bw-prerelease/patchnotes.md

33 lines
1.2 KiB
Markdown

# 30 April 2026
## Year 4, month 4, patch 2
## Patch goals
- Continue balancing for all races
- Continue Askosi development
- Further improve audiovisuals
- Tweak balance for all factions
- Deploy new singleplayer content
- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
# Editor features
## Triggers
- **NEW: is_multiplayer** condition:
- Takes `%bool` as arg, compares to whether the game is in multiplayer mode (i.e. was made in a lobby instead of through the singleplayer menu)
- **disable_units** action:
- Now takes `%bool_hidden` as a final optional arg.
- When unset, unit buttons are disabled (greyed out) as usual.
- When set to `true`, unit buttons are instead hidden from the command card.
# Balance changes
## Askosi
- [Cardinal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/cardinal):
- **Inoa Twinaxe:**
- Damage 2x10 » 1x15
- **Sustaining Sermon:**
- Healing 5 » 10
- [Silversoul](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/silversoul):
- Now a detector
- [Petract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/petract):
- Now a detector