2026-04-01 18:05:15 +00:00
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# 30 April 2026
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## Year 4, month 4, patch 2
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2024-03-03 21:26:08 +00:00
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2025-04-12 23:19:15 +00:00
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## Patch goals
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2025-08-27 03:09:10 +00:00
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- Continue balancing for all races
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2025-08-11 14:40:57 +00:00
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- Continue Askosi development
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2025-12-01 03:14:37 +00:00
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- Further improve audiovisuals
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2026-02-24 18:56:50 +00:00
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- Tweak balance for all factions
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2026-04-01 18:05:15 +00:00
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- Deploy new singleplayer content
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2026-04-02 02:49:47 +00:00
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- [Subscribe on ko-fi](https://ko-fi.com/pr0nogoandveeq7) to get a sneak peek of the incoming changes!
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2026-04-02 17:45:04 +00:00
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# Editor features
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2026-04-02 02:49:47 +00:00
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2026-04-02 17:45:04 +00:00
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## Triggers
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2026-04-06 16:15:02 +00:00
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- **NEW: is_multiplayer** condition:
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- Takes `%bool` as arg, compares to whether the game is in multiplayer mode (i.e. was made in a lobby instead of through the singleplayer menu)
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- **disable_units** action:
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- Now takes `%bool_hidden` as a final optional arg.
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- When unset, unit buttons are disabled (greyed out) as usual.
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- When set to `true`, unit buttons are instead hidden from the command card.
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# Balance changes
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## Askosi
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- [Cardinal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/cardinal):
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- **Inoa Twinaxe:**
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- Damage 2x10 » 1x15
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- **Sustaining Sermon:**
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- Healing 5 » 10
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- [Silversoul](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/silversoul):
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- Now a detector
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- [Petract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=askosi/petract):
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- Now a detector
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