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49 lines
1.8 KiB
Markdown
49 lines
1.8 KiB
Markdown
# 5 August 2023 -- prospective patch notes
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## Designer's Notes
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TBD
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## Latest content
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TBD
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## UI
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- Added a new config option for always showing condensed selections (c. DF)
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- When holding shift (or when config - always_show_extended_tooltips is set to true), weapon tooltips now display approximate ranges with a circle
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- This is **not** 100% consistent with weapon ranges; we will improve this feature in time!
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## Audiovisuals:
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- New sprite for:
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- Liiralisk (c. Solstice)
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## Bugfixes
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- Stability:
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- Fixed another nullsprite crash (r. Alexhandr)
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- Gameplay:
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- Fixed Sevenstep projectile movement being slower than intended
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- Audiovisuals:
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- Aura circles no longer show for selected enemy units (replay/witness mode notwithstanding)
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- Fixed Gosvileths not getting the correct shadow offset when cancelling or interrupting constructions (r. Mystery Meat)
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- Fixed error printout related to Sevenstep's passive
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## Terran
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- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
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- Mineral cost now 100, from 75
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- HP now 85, from 80
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- Weapon damage now 10, from 6
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- Armor penetration now 0, from 1
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- Weapon cooldown now 1.25, from 0.75
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- Fragmentary Shells removed
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- **New: Recursion Rounds:**
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- Each Cyclops attack leaves behind a latent shell that detonates after 2 seconds, dealing 10 damage to all enemies within 2 range
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## Protoss
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- [Hierophant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/hierophant):
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- Attack windup now 3 frames long, from 6, increasing responsivity
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## Zerg
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- [Izirokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/izirokor):
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- Attack windup now 2 frames long, from 4, increasing responsivity
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- [Skithrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/skithrokor):
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- Armor now 1, from 2 |