cosmonarchy-bw-prerelease/patchnotes.md

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# 25 March 2023 - prospective patch notes
## Designer's Notes
March Madness has begun! We need YOUR help to test it. Please report crashes, desyncs, and other issues if they appear!
## Limits (c. DarkenedFantasies and Veeq7)
- Unit limit now 4095, from 1700
- Sprite limit now 8875, from 2500
- Order limit now 4080, from 2000
- Image limit now 16385, from 5000
- Thingy limit now 2048, from 500
- Fog of war sprite limit now 2048, from 500
## Gameplay
- Harvest time now 5.2 seconds, from 3.125 seconds, making full saturation ~1.5 workers per node instead of ~2 (c. Veeq7)
- This change is meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node
- This also makes expansions more valuable, reduces the impact of distant resource nodes, and slows down the economic pacing - its impact is significant and will be evaluated!
## AI
- Gas-only expansions will no longer request production
## Bugfixes
- Irradiated units which transform into another unit no longer spawn a new Irradiate field (c. Veeq7)
- Watchdogs and Sentinels no longer fail to change target on right-click (c. DarkenedFantasies)
- Tyranny, Worship, and Anodyne Annex now recursively apply to all of a transport's cargo (c. Veeq7)
- Misc abilities and channels now correctly proc decloak (c. Veeq7)
- Vagrant icon has been corrected
## Audiovisuals
- New sprite:
- Scribe (c. Solstice)
## UI
- **Protoss structure command cards have been reshuffled... again!**
- Transport and replay/witness mode UI has been updated (c. Veeq7)
- Player APM is now logged in replay and witness mode (c. Veeq7)
- Longer player names in the unit stats panel are now supported (c. Veeq7)
- Maps with "ping all start locations" set now ping all possible player spawns instead of only the spawns that are occupied (c. Veeq7)
- Witnesses now have their start locations centered around the first human player, or first AI player if no humans are present (c. Veeq7)
- Open slots in multiplayer lobbies no longer convert to computer players )c.
## Terran
- [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury):
- Time cost now 45, from 40
- Armor now 3, from 4
- Sight range now 9, from 8
- **Now requires nothing, from Atlas**
## Protoss
- [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth):
- Eternal Service now always heals shields for 100% of damage dealt, instead of scaling
- [Didact](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/didact):
- Recall:
- Channel time now 2.25 seconds, from 5
- Now establishes a warp rift at the target location, draining 5 energy per second while active
- Cannot receive orders (other than cancel channel) while warp rift is open
## Zerg
- [Ultrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ultrokor):
- Saber Siphon now heals HP for 100% of damage dealt, from 50%