# 25 March 2023 - prospective patch notes ## Designer's Notes March Madness has begun! We need YOUR help to test it. Please report crashes, desyncs, and other issues if they appear! ## Limits (c. DarkenedFantasies and Veeq7) - Unit limit now 4095, from 1700 - Sprite limit now 8875, from 2500 - Order limit now 4080, from 2000 - Image limit now 16385, from 5000 - Thingy limit now 2048, from 500 - Fog of war sprite limit now 2048, from 500 ## Gameplay - Harvest time now 5.2 seconds, from 3.125 seconds, making full saturation ~1.5 workers per node instead of ~2 (c. Veeq7) - This change is meant to reinstate diminishing returns on adding additional workers per patch, adding more value to the initial worker on any given node - This also makes expansions more valuable, reduces the impact of distant resource nodes, and slows down the economic pacing - its impact is significant and will be evaluated! ## AI - Gas-only expansions will no longer request production ## Bugfixes - Irradiated units which transform into another unit no longer spawn a new Irradiate field (c. Veeq7) - Watchdogs and Sentinels no longer fail to change target on right-click (c. DarkenedFantasies) - Tyranny, Worship, and Anodyne Annex now recursively apply to all of a transport's cargo (c. Veeq7) - Misc abilities and channels now correctly proc decloak (c. Veeq7) - Vagrant icon has been corrected ## Audiovisuals - New sprite: - Scribe (c. Solstice) ## UI - **Protoss structure command cards have been reshuffled... again!** - Transport and replay/witness mode UI has been updated (c. Veeq7) - Player APM is now logged in replay and witness mode (c. Veeq7) - Longer player names in the unit stats panel are now supported (c. Veeq7) - Maps with "ping all start locations" set now ping all possible player spawns instead of only the spawns that are occupied (c. Veeq7) - Witnesses now have their start locations centered around the first human player, or first AI player if no humans are present (c. Veeq7) - Open slots in multiplayer lobbies no longer convert to computer players )c. ## Terran - [Treasury](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/treasury): - Time cost now 45, from 40 - Armor now 3, from 4 - Sight range now 9, from 8 - **Now requires nothing, from Atlas** ## Protoss - [Amaranth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/amaranth): - Eternal Service now always heals shields for 100% of damage dealt, instead of scaling - [Didact](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/didact): - Recall: - Channel time now 2.25 seconds, from 5 - Now establishes a warp rift at the target location, draining 5 energy per second while active - Cannot receive orders (other than cancel channel) while warp rift is open ## Zerg - [Ultrokor](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/ultrokor): - Saber Siphon now heals HP for 100% of damage dealt, from 50%