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596 lines
22 KiB
Markdown
596 lines
22 KiB
Markdown
# 22 April 2023 - prospective patch notes
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## Designer's Notes
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We will revise reclamation (and other corpse interactions), as well as Vulture mine-laying.
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We have increased worker training times as another means of testing a slower scaling for the early-game. It should also help to leave more room for "flow" inside early build orders, while increasing the value of parallel worker queues.
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A stat adjustment has occurred with the aim of creating a game state with higher time-to-kill than what has hitherto been seen within Cosmonarchy Brood War. We believe this shift will create a less-volatile game at all stages of all matchups, and allow for individual mistakes to be less about losing the game and more about ceding advantages to your opponent - which will, of course, eventually lose you the game!
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Just like every other large-scale change we have attempted recently, this will be tinkered with and evaluated over time, but we are excited to achieve a game state that allows for more measured play and less coin-flip interactions. Stay tuned!
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## Gameplay
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- Zerg regression now applies to units as well as structures, and structures mutated by Droleths now regress into Droleths on death (c. Veeq7)
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- The melee weapons of the following units have had their ranges mildly adjusted, with the aim of improving responsivity:
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- Zealot, Cabalist, Pariah, Golem, Zethrokor, Vorvrokor, Nathrokor, Gorgrokor, Rilirokor, Ultrokor
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- Healing no longer cleanses debuffs (intended to be removed a lot earlier... c. Veeq7)
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- During construction, Masons and Taloses now move in a predictable pattern (c. DarkenedFantasies)
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## Bugfixes
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- Many wandering corner cases have been found and fixed (c. Veeq7)
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- Range changes now correctly apply to attacks which go to max range, and many max range corner cases have been found and fixed (c. Veeq7)
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- Ground workers now use ground distance when returning resources (c. Veeq7)
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- While using cncdraw, screen hotkeys will no longer sometimes fail to recall the screen position (c. Veeq7)
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- Terran workers that halt construction and then go on to complete a different construction no longer return to the halted structure (c. DarkenedFantasies)
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- Taloses now correctly return to their initial construction position, just like Masons (c. DarkenedFantasies)
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- Crucible collision size has been updated, fixing issues where it would fail to build on the edges of the map
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- Treasuries can now claim orphaned addons (c. DarkenedFantasies)
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- Zoryusthaleth corpse is now interactable
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- A very obscure crash when using ALT-F4 to close the game while the 'save replay' dialog is open has been fixed (c. DarkenedFantasies)
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## Audiovisuals
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- New sprite for:
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- Epigraph (main sprite adjustments, new thruster)
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- Ocsal Larva (recolor for visibility)
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- New bullet for:
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- Phalanx (uses parabolic trajectory c. Veeq7)
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- New overlay:
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- Claymore Kelvin Munitions (placeholder, copied from Talos Salvage)
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- New weapon SFX for:
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- Cataphract (weaponfire)
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- Konvilisk (weaponhit)
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- New unit responses for:
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- Savant, Madcap, Heracles, Anticthon
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## UI
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- When allies are under attack, placeholder alerts are now played (c. Veeq7)
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- All "under attack" notifications are prefixed with a new racial audio cue (code c. Veeq7, audio c. Pr0nogo)
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- Terran lifted buildings now play the "base is under attack" notification
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- Replays are now auto-saved (with a config option to disable this feature) (c. Veeq7)
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- Team UI now has a config option for showing your own stats in the same style, defaulting to off (c. Veeq7)
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- A new emoji has been added to the font (c. DarkenedFantasies)
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## Terran
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- [Mason](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/mason):
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- Time cost now 15, from 12
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- [Talos](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/talos):
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- Mineral and time costs now 100/25, from 50/20
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- HP now 90, from 80
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- Armor now 2, from 0
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- [Pythean](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/pythean):
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- HP now 400, from 300
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- Armor now 4, from 5
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- [Maverick](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/maverick):
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- Armor penetration now 0, from 1
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- Weapon cooldown now 0.666, from 0.583
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- [Harakan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/harakan):
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- HP now 80, from 60
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- Armor now 1, from 3
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- Weapon damage now 2x6, from 2x8
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- Weapon cooldown now 0.833, from 0.916
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- [Cyprian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyprian):
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- Armor now 0, from 1
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- Armor penetration now 2, from 3
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- Weapon cooldown now 0.833, from 0.75
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- [Cleric](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cleric):
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- Armor now 1, from 2
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- [Shaman](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/shaman):
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- Mineral cost now 125, from 100
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- HP now 100, from 90
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- Armor now 2, from 3
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- Sight range now 8, from 9
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- [Eidolon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
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- HP now 60, from 50
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- Weapon damage now 15, from 20
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- Weapon range now 9, from 8
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- [Savant](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/eidolon):
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- Mineral and gas costs now 100/50, from 150/75
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- HP now 95, from 90
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- Armor now 1, from 2
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- Sight range now 9, from 10
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- Armor penetration now 2, from 3
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- Weapon cooldown now 0.833, from 0.75
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- Entropy Gauntlets:
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- Now always drains 10 energy per attack
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- Weapon now benefits from Prolonged Arms while active
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- No longer increases damage
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- Power Siphon:
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- Now steals 5% attack speed per stack from victims, expiring after 2 seconds of not being refreshed
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- [Madcap](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/madcap):
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- HP now 80, from 70
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- Armor now 1, from 2
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- Weapon cooldown now 0.708, from 0.625
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- [Heracles](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/heracles):
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- Gas cost now 0, from 25
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- HP now 150, from 140
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- Armor now 3, from 2
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- Weapon damage now 2x8, from 2x14
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- Weapon range now 2, from 3
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- [Apostle](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/apostle):
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- HP now 90, from 95
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- Sight range now 8, from 10
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- Weapon damage now 10, from 12
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- Armor penetration now 0, from 2
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- Weapon range now 5, from 6
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- [Siren](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/siren):
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- Mineral cost now 175, from 150
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- HP now 140, from 100
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- Armor now 2, from 3
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- Now moves ~10% slower
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- Weapon damage now 5, from 10
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- Weapon factor now 5, from 1
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- Weapon cooldown now 0.83, from 0.666
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- Weapon range now 4, from 6
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- Weapon now benefits from Prolonged Arms and Offset: Cone
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- Discovered Attacks removed
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- [Striga](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/striga):
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- Mineral and gas costs now 150/25, from 200/0
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- Armor now 4, from 3
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- Armor penetration now 0, from 4
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- [Olympian](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/olympian):
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- HP now 180, from 160
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- Mountain Gun:
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- Weapon damage now 8, from 16
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- Armor penetration now 3, from 5
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- Weapon cooldown now 0.333, from 0.666
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- Weapon range now 6, from 7
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- Titan's Fist:
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- Armor penetration now 5, from 15
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- Weapon cooldown now 0.75. from 0.666
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- Dishonorable Discharge:
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- Now grants +3 armor penetration to turned targets
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- No longer grants bonus damage
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- [Autocrat](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/autocrat):
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- Mineral cost now 200, from 150
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- Weapon damage now 15, from 20
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- Armor penetration now 0, from 3
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- Weapon cooldown now 1, from 0.625
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- Weapon now benefits from Prolonged Arms and goes to maximum range
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- [Dilettante](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/dilettante):
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- Mineral and gas costs now 125/25, from 75/50
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- HP now 90, from 80
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- Armor now 1, from 2
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- Weapon damage now 5, from 8
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- Armor penetration now 1, from 6
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- Weapon cooldown now 0.083, from 0.333
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- Beginner's Luck removed
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- [Sevenstep](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sevenstep):
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- Mineral and gas costs now 200/100, from 100/150
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- HP now 140, from 100
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- Shields removed
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- Now moves ~20% faster
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- Weapon damage now 16, from 12
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- Armor penetration now 3, from 6
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- Weapon cooldown now 1, from 0.666
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- Mind Matter rework:
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- Weapon hits now channel for 1 second before firing a piercing attack back towards the Sevenstep
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- Old behavior removed
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- [Silvertongue](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/silvertongue):
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- Mineral and gas costs now 50/200, from 100/175
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- Armor now 1, from 2
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- Armor penetration now 0, from 10
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- **NEW:** Plot Twist (passive):
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- Now cloaks for up to 2 seconds upon taking damage while decloaked
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- [Vulture](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/vulture):
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- HP now 90, from 85
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- Armor now 0, from 1
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- Armor penetration now 0, from 1
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- Weapon cooldown now 1.5, from 1.25
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- Weapon range now 5, from 6
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- [Cyclops](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cyclops):
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- Weapon damage now 6, from 5
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- Armor penetration now 1, from 2
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- Fragmentary Shells damage now 4, from 5
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- [Goliath](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/goliath):
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- HP now 200, from 180
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- Armor now 2, from 3
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- Twin Autocannons:
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- Weapon damage now 10, from 12
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- Armor penetration now 2, from 4
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- Contender Missiles:
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- Armor penetration now 0, from 6
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- [Blackjack](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/blackjack):
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- Armor now 0, from 1
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- Sight range now 7, from 8
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- Weapon damage now 8, from 10
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- [Matador](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/matador):
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- HP now 120, from 100
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- Armor now 2, from 3
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- Sight range now 7, from 8
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- Weapon rework:
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- Now uses a flamethrower attack which applies Apollyoid Adhesive
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- No longer attacks air units
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- Automedicus removed
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- [Phalanx](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- HP now 180, from 150
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- Now moves 10% slower
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- Now turns ~23% slower
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- Arclite Shock Cannon:
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- Now fires a projectile without following the target
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- Babylon Plating now gives 4 armor to Tank Mode and 0 armor to Siege Mode
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- [Madrigal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/phalanx):
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- Armor now 1, from 2
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- Furia Missiles:
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- Armor penetration now 0, from 1
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- Cooldown now 1 second, from 0.916
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- [Ramesses](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ramesses):
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- Mineral cost now 200, from 225
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- HP now 100, from 120
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- Armor now 1, from 2
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- Armor penetration now 2, from 4
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- Weapon cooldown now 0.916, from 0.833
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- Weapon now benefits from Prolonged Arms and goes to maximum range
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- Weapon no longer splashes
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- [Durendal](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/durendal):
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- HP now 200, from 180
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- Armor now 3, from 4
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- Weapon rework (primary):
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- Now uses a flamethrower attack which applies Apollyoid Adhesive
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- [Cataphract](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cataphract):
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- HP now 300, from 200
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- Armor now 3, from 4
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- Armor penetration now 1, from 2
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- Weapon range now 8, from 9
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- [Paladin](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/paladin):
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- HP now 350, from 300
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- Armor now 4, from 5
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- Armor penetration now 2, from 5
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- Weapon range now 12 btw, from 10
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- Weapon now fires projectiles in a fixed pattern
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- Skyfall removed
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- [Cuirass](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/cuirass):
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- HP now 350, from 250
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- Armor now 8, from 10
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- Armor penetration now 0, from 5
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- [Pazuzu](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/pazuzu):
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- HP now 220, from 180
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- Armor now 3, from 4
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- Armor penetration now 4, from 6
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- Weapon cooldown now 0.833, from 0.75
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- Weapon now deals unsafe splash in 0.5/1/1.5 range radii
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- [Claymore](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/claymore):
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- No longer low-flight
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- HP now 300, from 250
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- Weapon damage now 3x12, from 3x16
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- Armor penetration now 3, from 4
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- [Penumbra](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/penumbra):
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- HP now 500, from 400
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- Armor now 5, from 7
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- Weapon outer splash now 3, from 4
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- Can now pass through
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- [Anticthon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/anticthon):
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- No longer low-flight
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- Armor now 3, from 5
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- Armor penetration now 0, from 5
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- Weapon cooldown now 1.666, from 1.541
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- Weapon range now 5, from 8
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- [Aion](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/aion):
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- HP now 400, from 350
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- Weapon cooldown now 1.166, from 1
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- [Wraith](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wraith):
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- Mineral cost now 75, from 100
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- HP now 100, from 90
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- Armor now 0, from 1
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- Armor penetration now 0, from 2
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- Weapon cooldown now 0.833, from 0.916
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- Weapon range now 4, from 5
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- [Ancile](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ancile):
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- Mineral cost now 75, from 100
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- [Trojan](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/trojan):
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- HP now 125, from 150
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- [Gorgon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/gorgon):
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- Now moves ~12.5% slower
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- Armor penetration now 2, from 4
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- Weapon range now 5, from 6
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- [Wyvern](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/wyvern):
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- HP now 200, from 175
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- Weapon cooldown now 1.5, from 1.25
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- Now moves ~22% faster
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- [Valkyrie](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/valkyrie):
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- HP now 180, from 200
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- Armor now 2, from 4
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- Weapon damage now 2x8, from 2x10
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- Weapon cooldown now 1, from 0.916
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- Weapon range now 6, from 8
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- [Sundog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sundog):
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- Armor now 1, from 2
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- Armor penetration now 0, from 2
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- [Salamander](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/salamander):
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- Armor now 2, from 3
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- Now moves ~8% slower
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- Armor penetration now 0, from 3
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- Weapon range now 6, from 7
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- [Azazel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/azazel):
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- Armor now 2, from 3
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- [Seraph](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/seraph):
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- HP now 250, from 225
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- Armor now 2, from 4
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- Now moves ~17% slower
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- [Bunker](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/bunker):
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- Armor now 1, from 2
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- [Watchdog](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/watchdog):
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- Armor penetration now 0, from 2
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- [Sentinel](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/sentinel):
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- Armor penetration now 0, from 4
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- [Ion Cannon](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=terran/ion-cannon):
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- Armor now 6, from 8
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## Protoss
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- [Scribe](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/scribe):
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- Time cost now 15, from 12
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- [Envoy](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/envoy):
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- Time cost now 30, from 28
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- HP now 100, from 80
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- Armor now 1, from 2
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- Transport capacity now 8, from 10
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- [Witness](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/witness):
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- Mineral cost now 50, from 75
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- Movement speed now ~22% faster
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- Zealot:
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- Shields now 60, from 50
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- Armor now 1, from 0
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- Dracadin:
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- HP now 120, from 100
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- Shields now 40, from 50
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- Armor now 2, from 3
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- Armor penetration now 0, from 2
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- Weapon cooldown now 1.083, from 1
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- Ecclesiast:
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- Mineral cost now 75, from 100
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- HP now 70, from 60
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- Armor now 0, from 1
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- Armor penetration now 1, from 3
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- Legionnaire:
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- Shields now 60, from 40
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- Armor now 0, from 2
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- Armor penetration now 1, from 2
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- Hierophant:
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- HP now 120, from 100
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- Shields now 70, from 80
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- Armor now 1, from 2
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- Weapon damage now 8, from 10
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- Amaranth:
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- HP now 120, from 100
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- Shields now 40, from 50
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- Weapon damage now 2x8, from 2x10
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- Armor penetration now 1, from 3
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- Weapon cooldown now 1, from 0.916
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- Herald:
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- Mineral cost now 150, from 200
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- Shields now 40, from 60
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- Armor now 3, from 4
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- Now moves ~17% faster
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- Armor penetration now 3, from 4
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- Atreus:
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- HP now 140, from 120
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- Weapon damage now 10, from 20
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- Armor penetration now 2, from 4
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- Weapon cooldown now 0.75, from 1.25
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- Weapon range now 8, from 7
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- Cabalist:
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- HP now 90, from 80
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- Armor now 1, from 2
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- Weapon cooldown now 1.416, from 1.333
|
|
- Barghest:
|
|
- Armor penetration now 0, from 1
|
|
- Weapon cooldown now 1, from 0.916
|
|
- Simulacrum:
|
|
- No longer 2 per requisition
|
|
- Mineral and time costs now 75/15, from 125/22
|
|
- HP now 70, from 60
|
|
- Shields now 15, from 10
|
|
- Armor now 0, from 1
|
|
- Armor penetration now 0, from 1
|
|
- Weapon cooldown now 0.75, from 0.666
|
|
- Manifold:
|
|
- HP now 80, from 60
|
|
- Armor now 0, from 1
|
|
- Weapon damage now 9, from 12
|
|
- Armor penetration now 1, from 3
|
|
- Weapon cooldown now 0.916, from 0.833
|
|
- Vassal:
|
|
- No longer 2 per requisition
|
|
- Mineral and time costs now 50/10, from 75/18
|
|
- Shields now 35, from 20
|
|
- Weapon cooldown now 0.75, from 0.791
|
|
- Golem:
|
|
- HP now 120, from 150
|
|
- Shields now 80, from 60
|
|
- Weapon damage now 2x6, from 2x10
|
|
- Armor penetration now 0, from 3
|
|
- Weapon cooldown now 1, from 1.125
|
|
- Weapon now splashes in 0.25/0.5/0.75 range radii
|
|
- Deathless Procession removed
|
|
- Idol:
|
|
- HP now 100, from 60
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 2, from 1
|
|
- Weapon cooldown now 1, from 0.916
|
|
- Servitor:
|
|
- No longer 2 per requisition
|
|
- Mineral and time costs now 100/20, from 200/25
|
|
- HP now 80, from 60
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 3, from 5
|
|
- Positron:
|
|
- HP now 120, from 90
|
|
- Shields now 40, from 50
|
|
- Armor now 2, from 3
|
|
- Armor penetration now 0, from 2
|
|
- Accantor:
|
|
- Now has Interception (projectiles can be intercepted by hostiles)
|
|
- Architect:
|
|
- No longer low-flight
|
|
- HP now 180, from 200
|
|
- Armor now 3, from 4
|
|
- Now moves ~12.5% faster
|
|
- Armor penetration now 0, from 5
|
|
- Weapon range now 10, from 8
|
|
- Aurora:
|
|
- Shields now 50, from 30
|
|
- Armor now 0, from 1
|
|
- Armor penetration now 0, from 2
|
|
- Weapon cooldown now 0.833, from 1
|
|
- Lanifect:
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 1, from 2
|
|
- Weapon no longer splashes units up to 3 range away from the target
|
|
- Panoptus:
|
|
- HP now 150, from 120
|
|
- Shields now 60, from 80
|
|
- Weapon damage now 2x12, from 2x14
|
|
- Armor penetration now 0, from 4
|
|
- Weapon cooldown now 1.166, from 1
|
|
- Magister:
|
|
- HP now 180, from 200
|
|
- Armor now 2, from 3
|
|
- Weapon damage now 15, from 18
|
|
- Armor penetration now 0, from 4
|
|
- Weapon cooldown now 1, from 0.75
|
|
- Weapon range now 6, from 7
|
|
- Epigraph:
|
|
- Armor now 3, from 4
|
|
- Now moves ~18% slower
|
|
- Armor penetration now 2, from 4
|
|
- Weapon range now 8, from 9
|
|
- Didact:
|
|
- Shields now 60, from 100
|
|
- Now moves ~22% slower
|
|
- Weapon removed
|
|
- Gladius:
|
|
- HP now 110, from 120
|
|
- Shields now 90, from 70
|
|
- Armor now 1, from 2
|
|
- Weapon cooldown now 1.416, from 1.333
|
|
- Exemplar:
|
|
- Armor now 3, from 4
|
|
- Now moves ~10% slower
|
|
- Armor penetration now 0, from 6
|
|
- Weapon cooldown now 1.083, from 0.916
|
|
- [Warden](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=protoss/warden):
|
|
- Armor penetration now 0, from 2
|
|
|
|
## Zerg
|
|
- [Larva](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/larva):
|
|
- Spawn rate now ~12 seconds, from ~10 seconds
|
|
- [Droleth](https://www.fraudsclub.com/cosmonarchy-bw/show.php?target=zerg/droleth):
|
|
- Time cost now 14, from 10
|
|
- Zethrokor:
|
|
- Weapon damage now 4, from 5
|
|
- Weapon cooldown now 0.25, from 0.333
|
|
- Adrenal Glands removed
|
|
- Quazilisk:
|
|
- Mineral and time costs now 50/18, from 75/15
|
|
- HP now 50, from 60
|
|
- Now moves ~16% slower
|
|
- Weapon damage now 5, from 6
|
|
- Armor penetration now 0, from 1
|
|
- Weapon cooldown now 0.583, from 0.5
|
|
- Nathrokor:
|
|
- Armor now 0, from 1
|
|
- Armor penetration now 1, from 2
|
|
- Weapon cooldown now 0.583, from 0.5
|
|
- Liiralisk:
|
|
- Armor penetration now 0, from 2
|
|
- Vorvrokor:
|
|
- Mineral and time costs now 75/15, from 50/10
|
|
- HP now 70, from 55
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 0, from 1
|
|
- Weapon cooldown now 0.541, from 0.333
|
|
- Kalkalisk:
|
|
- HP now 90, from 85
|
|
- Armor now 1, from 3
|
|
- Armor penetration now 2, from 4
|
|
- Weapon range now 6, from 7
|
|
- Cikralisk:
|
|
- HP now 75, from 65
|
|
- Armor now 0, from 1
|
|
- Armor penetration now 1, from 2
|
|
- Protathalor:
|
|
- Armor now 2, from 3
|
|
- Weapon cooldown now 1.25, from 1.166
|
|
- Mutalisk:
|
|
- Now 2 per requisition
|
|
- Mineral and time costs now 200/25, from 100/20
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 2, from 3
|
|
- Hydralisk:
|
|
- HP now 90, from 80
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 2, from 4
|
|
- Weapon cooldown now 0.708, from 0.625
|
|
- Izirokor:
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 1, from 3
|
|
- Weapon cooldown now 1, from 0.833
|
|
- Skithrokor:
|
|
- HP now 120, from 100
|
|
- Weapon cooldown now 0.75, from 0.54
|
|
- Weapon range now 2, from 3
|
|
- Bactalisk:
|
|
- Mineral cost now 75, from 50
|
|
- HP now 120, from 100
|
|
- Tethzorokor:
|
|
- Armor now 3, from 4
|
|
- Armor penetration now 3, from 4
|
|
- Weapon cooldown now 0.75, from 0.666
|
|
- Vithrilisk:
|
|
- Mineral cost now 150, from 125
|
|
- Armor now 2, from 3
|
|
- Armor penetration now 0, from 5
|
|
- Weapon range now 5, from 7
|
|
- Kagralisk:
|
|
- HP now 110, from 100
|
|
- Weapon cooldown now 1.333, from 1.25
|
|
- Evigrilisk:
|
|
- HP now 260, from 240
|
|
- Armor now 3, from 4
|
|
- Armor penetration now 2, from 4
|
|
- Weapon range now 4, from 5
|
|
- Almaksalisk:
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 3, from 6
|
|
- Weapon cooldown now 0.75, from 0.708
|
|
- Zoryusthaleth:
|
|
- HP now 220, from 200
|
|
- Armor now 3, from 4
|
|
- Armor penetration now 0, from 3
|
|
- Lakizilisk:
|
|
- Mineral and gas costs now 125/75, from 100/100
|
|
- HP now 140, from 150
|
|
- Armor now 1, from 2
|
|
- Armor penetration now 0, from 4
|
|
- Gorgrokor:
|
|
- Armor now 2, from 3
|
|
- Armor penetration now 1, from 4
|
|
- Weapon cooldown now 0.416, from 0.375
|
|
- Konvilisk:
|
|
- HP now 160, from 150
|
|
- Armor now 2, from 3
|
|
- Now moves ~10% slower
|
|
- Armor penetration now 0, from 3
|
|
- Weapon cooldown now 1.25, from 0.5
|
|
- Weapon range now 6, from 7
|
|
- Weapon now splashes in 0.5/0.75/1 range radii
|
|
- Vilgorokor:
|
|
- Armor now 3, from 4
|
|
- Armor penetration now 0, from 5
|
|
- Matraleth:
|
|
- Armor now 1, from 2
|
|
- Rililisk:
|
|
- Armor penetration now 0, from 2
|
|
- Surkith Colony:
|
|
- Weapon cooldown now 0.708, from 0.666
|
|
- Skortrith Colony:
|
|
- Weapon cooldown now 1, from 0.75
|
|
- Izkag Iteth:
|
|
- Now requires Irol Iris
|
|
- Matravil Nest:
|
|
- Now requires Irol Iris
|
|
- Geszkath Grotto:
|
|
- Now requires Othstol Oviform
|
|
- Elthisth Mound:
|
|
- Now requires Othstol Oviform
|
|
- Irulent Ivoa and Orboth Omlia:
|
|
- Removed |